Nvidia RTX 500 Laptop (Ada) vs 1000 Laptop (Ada)
We compared two discrete laptop professional GPUs: the Nvidia RTX 500 Mobile (Ada) 4 GB with 16 pipelines and 2048 shaders against the 1000 Mobile (Ada) 6 GB that utilizes 20 pipelines and 2560 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Nvidia RTX 1000 Laptop (Ada)
- 32% higher maximum theoretical performance (12.1 vs 9.2 TFLOPS)
- Includes 2 GB more video memory
- Has 50% higher memory bandwidth: 192 vs 128 GB/s
- Has 25% more shading units (2560 vs 2048)
Benchmarks
Graphics cards’ performance in recent benchmarking appsGeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 111.6 img/sec | 123.8 img/sec |
| Face Detection | 62 img/sec | 74.4 img/sec |
| Horizon Detection | 2.17 Gpixels/sec | 2.88 Gpixels/sec |
| Edge Detection | 2.81 Gpixels/sec | 3.76 Gpixels/sec |
| Gaussian Blur | 3.09 Gpixels/sec | 3.68 Gpixels/sec |
| Feature Matching | 0.87 Gpixels/sec | 0.97 Gpixels/sec |
| Stereo Matching | 247.8 Gpixels/sec | 290 Gpixels/sec |
| Particle Physics | 8618.9 FPS | 9455.5 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 534 | 562 |
| DirectX 11 | 86 FPS | 110 FPS |
| DirectX 12 | 52 FPS | 63 FPS |
| GPU Compute | 4551 Ops/s | 5295 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 4779 | 5554 |
| Image Segmentation (HP) | 13987 | 11873 |
| Image Super Resolution (Q) | 13345 | 15799 |
| Face Detection (HP) | 22815 | 25103 |
| Pose Estimation (Q) | 35896 | 51054 |
| Text Classification (SP) | 2802 | 2761 |
| Machine Translation (HP) | 3693 | 3137 |
| Object Detection (SP) | 5970 | 6750 |
| Depth Estimation (Q) | 20606 | 24450 |
| Style Transfer (SP) | 89098 | 101447 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX 500 Laptop (Ada) and 1000 Laptop (Ada)General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | February 26, 2024 | February 26, 2024 |
| Case | Laptop | Laptop |
| Purpose | Professional | Professional |
| Segment | Entry-level | Entry-level |
| Architecture | Ada Lovelace | Ada Lovelace |
| GPU Codename | AD107 | AD107 |
| Recommended CPU | - Intel Core Ultra 7 155H or above | - Intel Core Ultra 7 155H or above |
Laptop GPU ranking (46th and 47th place)
Graphics Processing Unit
| Boost Clock | 1425-2240 MHz (configurable) | 1245-2360 MHz (configurable) |
| Shading Units | 2048 | 2560 |
| Texture Mapping Units (TMUs) | 64 | 80 |
| Render Output Units (ROPs) | 32 | 48 |
| Compute Units (Pipelines) | 16 | 20 |
| Tensor Cores | 64 | 80 |
| Ray-tracing Cores | 16 | 20 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 12MB shared | 12MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 46-72 GPixel/s | 60-113 GPixel/s |
| Texture Fill Rate | 91-143 GTexel/s | 100-189 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x8 | PCIe 4.0 x8 |
| TGP | 35-60 W (configurable) | 35-140 W (configurable) |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | 159 mm² | 159 mm² |
| Transistor Count | 18.9 billion | 18.9 billion |
| Transistor Density | 118.87 MTr/mm² | 118.87 MTr/mm² |
| Max. Temperature | - | 95°C |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 4 GB | 6 GB |
| Memory Clock | 2000 MHz | 2000 MHz |
| Effective Memory Speed | 16000 Mbps | 16000 Mbps |
| Bus | 64-bit | 96-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 8.9 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | DLSS 3 |
| DisplayPort | 1.4a | 1.4a |
Cast your vote
Total votes: 8