Nvidia RTX Pro 500 Laptop (Blackwell) vs 500 Laptop (Ada)
Nvidia RTX Pro 500 Laptop (Blackwell)
GB207-300-A1
We compared two discrete laptop professional GPUs: the Nvidia RTX Pro 500 Mobile (Blackwell) 6 GB with 14 pipelines and 1792 shaders against the 1 year and 1 month older 500 Mobile (Ada) 4 GB that utilizes 16 pipelines and 2048 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Nvidia RTX Pro 500 Laptop (Blackwell)
- Includes 2 GB more video memory
- Has 2.3x higher memory bandwidth: 288 vs 128 GB/s
- Supports Nvidia DLSS 4 technology
Benchmarks
Graphics cards’ performance in recent benchmarking appsGeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 112.8 img/sec | 111.6 img/sec |
| Face Detection | 66.5 img/sec | 62 img/sec |
| Horizon Detection | 2.36 Gpixels/sec | 2.17 Gpixels/sec |
| Edge Detection | 3 Gpixels/sec | 2.81 Gpixels/sec |
| Gaussian Blur | 3.67 Gpixels/sec | 3.09 Gpixels/sec |
| Feature Matching | 0.85 Gpixels/sec | 0.87 Gpixels/sec |
| Stereo Matching | 287.1 Gpixels/sec | 247.8 Gpixels/sec |
| Particle Physics | 9494.1 FPS | 8618.9 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 691 | 534 |
| DirectX 11 | 97 FPS | 86 FPS |
| DirectX 12 | 67 FPS | 52 FPS |
| GPU Compute | 4986 Ops/s | 4551 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 4878 | 4779 |
| Image Segmentation (HP) | 15282 | 13987 |
| Image Super Resolution (Q) | 12309 | 13345 |
| Face Detection (HP) | 27767 | 22815 |
| Pose Estimation (Q) | 44436 | 35896 |
| Text Classification (SP) | 2471 | 2802 |
| Machine Translation (HP) | 3958 | 3693 |
| Object Detection (SP) | 6278 | 5970 |
| Depth Estimation (Q) | 23945 | 20606 |
| Style Transfer (SP) | 70513 | 89098 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX Pro 500 Laptop (Blackwell) and 500 Laptop (Ada)General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | March 18, 2025 | February 26, 2024 |
| Case | Laptop | Laptop |
| Purpose | Professional | Professional |
| Segment | Entry-level | Entry-level |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| GPU Codename | GB207-300-A1 | AD107 |
| Recommended CPU | - Intel Core Ultra 7 255H or above | - Intel Core Ultra 7 155H or above |
Laptop GPU ranking (35th and 48th place)
Graphics Processing Unit
| Base Clock | 1357-1792 MHz (configurable) | - |
| Boost Clock | 1792-2332 MHz (configurable) | 1425-2240 MHz (configurable) |
| Shading Units | 1792 | 2048 |
| Texture Mapping Units (TMUs) | 56 | 64 |
| Render Output Units (ROPs) | 24 | 32 |
| Compute Units (Pipelines) | 14 | 16 |
| Tensor Cores | 56 | 64 |
| Ray-tracing Cores | 14 | 16 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 24MB shared | 12MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 43-56 GPixel/s | 46-72 GPixel/s |
| Texture Fill Rate | 100-131 GTexel/s | 91-143 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x8 |
| TGP | 35-75 W (configurable) | 35-60 W (configurable) |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | 149 mm² | 159 mm² |
| Transistor Count | 16.9 billion | 18.9 billion |
| Transistor Density | 113.42 MTr/mm² | 118.87 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6 |
| Memory Size | 6 GB | 4 GB |
| Memory Clock | 1500 MHz | 2000 MHz |
| Effective Memory Speed | 24000 Mbps | 16000 Mbps |
| Bus | 96-bit | 64-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
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