Nvidia RTX Pro 2000 Laptop (Blackwell) vs Pro 1000 Laptop (Blackwell)
Nvidia RTX Pro 2000 Laptop (Blackwell)
GB206-300-A1
Nvidia RTX Pro 1000 Laptop (Blackwell)
GB207-300-A1
We compared two discrete laptop professional GPUs: the Nvidia RTX Pro 2000 Mobile (Blackwell) with 26 pipelines and 3328 shaders against the Pro 1000 Mobile (Blackwell) that utilizes 20 pipelines and 2560 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Nvidia RTX Pro 2000 Laptop (Blackwell)
- 32% higher maximum theoretical performance (16.2 vs 12.3 TFLOPS)
- Shows 11% higher average frame rate in modern games at QHD resolution – 59 vs 53 FPS
- Features 24 more tensor cores for effective ML and AI workloads
- Achieves 28% more points in the GeekBench 6 Compute test (112K vs 88K)
- Has 30% more shading units (3328 vs 2560)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 111 69 60 41 |
105 65 54 37 |
| The Witcher 3 | 126 101 74 37 |
117 93 66 37 |
| Counter-Strike 2 | 178 133 99 49 |
170 123 87 41 |
| Far Cry 6 | 94 85 64 34 |
90 79 60 34 |
| Hogwarts Legacy | 68 53 39 19 |
63 49 35 19 |
| CoD: Modern Warfare III | 81 75 51 36 |
74 64 46 28 |
| Ghost of Tsushima | 64 48 36 22 |
59 44 33 20 |
| Cyberpunk 2077 | 72 62 36 18 |
62 59 33 14 |
| Shadow of the Tomb Raider | 107 100 69 39 |
98 90 61 33 |
| 1080p High | 100 | 93 |
| 1080p Ultra | 81 | 74 |
| 1440p Ultra | 59 | 53 |
| 4K Ultra | 33 | 29 |
| Margin of Error | High | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 9171 | 8256 |
| Solar Bay | 42956 | 36840 |
| Port Royal | 5904 | 5212 |
| Fire Strike | 25139 | 21279 |
| Wild Life Extreme | 20405 | 18390 |
| Night Raid | 141879 | 97812 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 186.3 img/sec | 137.7 img/sec |
| Face Detection | 104.5 img/sec | 95 img/sec |
| Horizon Detection | 4.16 Gpixels/sec | 2.99 Gpixels/sec |
| Edge Detection | 5.27 Gpixels/sec | 3.89 Gpixels/sec |
| Gaussian Blur | 6.65 Gpixels/sec | 4.7 Gpixels/sec |
| Feature Matching | 1.29 Gpixels/sec | 1.11 Gpixels/sec |
| Stereo Matching | 515.1 Gpixels/sec | 396.8 Gpixels/sec |
| Particle Physics | 15588.9 FPS | 12852.4 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 760 | 729 |
| DirectX 11 | 140 FPS | 116 FPS |
| DirectX 12 | 78 FPS | 72 FPS |
| GPU Compute | 6225 Ops/s | 5720 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 6726 | 6114 |
| Image Segmentation (HP) | 21836 | 17332 |
| Image Super Resolution (Q) | 18317 | 15867 |
| Face Detection (HP) | 39579 | 32890 |
| Pose Estimation (Q) | 68707 | 60048 |
| Text Classification (SP) | 2539 | 2929 |
| Machine Translation (HP) | 5168 | 4631 |
| Object Detection (SP) | 8919 | 7844 |
| Depth Estimation (Q) | 33328 | 26902 |
| Style Transfer (SP) | 119318 | 94600 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX Pro 2000 Laptop (Blackwell) and Pro 1000 Laptop (Blackwell)General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | March 18, 2025 | March 18, 2025 |
| Case | Laptop | Laptop |
| Purpose | Professional | Professional |
| Segment | Mid-range | Entry-level |
| Architecture | Blackwell 2.0 | Blackwell 2.0 |
| GPU Codename | GB206-300-A1 | GB207-300-A1 |
| Recommended CPU | - Intel Core Ultra 7 255HX or above | - Intel Core Ultra 5 245HX or above |
Laptop GPU ranking (29th and 44th place)
Graphics Processing Unit
| Base Clock | 952-1657 MHz (configurable) | 1020-1627 MHz (configurable) |
| Boost Clock | 1657-2437 MHz (configurable) | 1627-2407 MHz (configurable) |
| Shading Units | 3328 | 2560 |
| Texture Mapping Units (TMUs) | 104 | 80 |
| Render Output Units (ROPs) | 32 | 32 |
| Compute Units (Pipelines) | 26 | 20 |
| Tensor Cores | 104 | 80 |
| Ray-tracing Cores | 26 | 20 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 32MB shared | 32MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 53-78 GPixel/s | 52-77 GPixel/s |
| Texture Fill Rate | 172-253 GTexel/s | 130-193 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| TGP | 45-115 W (configurable) | 35-115 W (configurable) |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | 181 mm² | 149 mm² |
| Transistor Count | 21.9 billion | 16.9 billion |
| Transistor Density | 120.99 MTr/mm² | 113.42 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR7 |
| Memory Size | 8 GB | 8 GB |
| Memory Clock | 1500 MHz | 1500 MHz |
| Effective Memory Speed | 24000 Mbps | 24000 Mbps |
| Bus | 128-bit | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12 | 12 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 4 |
| DisplayPort | 2.1b | 2.1b |
Cast your vote
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