Nvidia RTX Pro 1000 Laptop (Blackwell) vs 2000 Ada
Nvidia RTX Pro 1000 Laptop (Blackwell)
GB207-300-A1
Nvidia RTX 2000 Ada
AD107
We performed a head-to-head comparison of the Nvidia RTX Pro 1000 Mobile (Blackwell) 8 GB with 20 pipelines and 2560 shaders against the 3 years and 1 month older 2000 Ada 16 GB that utilizes 22 pipelines and 2816 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
The "Energy Efficiency" metric has less impact on the NanoReview Score for desktop GPU.
Key differences
Reasons to consider the Nvidia RTX Pro 1000 Laptop (Blackwell)
- Has 50% higher memory bandwidth: 384 vs 256 GB/s
- Supports Nvidia DLSS 4 technology
Reasons to consider the Nvidia RTX 2000 Ada
- Includes 8 GB more video memory
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 105 65 54 37 |
- |
| The Witcher 3 | 117 93 66 37 |
- |
| Counter-Strike 2 | 170 123 87 41 |
- |
| Far Cry 6 | 90 79 60 34 |
- |
| Hogwarts Legacy | 63 49 35 19 |
- |
| CoD: Modern Warfare III | 74 64 46 28 |
- |
| Ghost of Tsushima | 59 44 33 20 |
- |
| Cyberpunk 2077 | 62 59 33 14 |
- |
| Shadow of the Tomb Raider | 98 90 61 33 |
- |
| 1080p High | 93 | - |
| 1080p Ultra | 74 | - |
| 1440p Ultra | 53 | - |
| 4K Ultra | 29 | - |
| Margin of Error | High | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 8256 | - |
| Solar Bay | 36840 | - |
| Port Royal | 5212 | - |
| Fire Strike | 21279 | - |
| Wild Life Extreme | 18390 | - |
| Night Raid | 97812 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 137.7 img/sec | 170.5 img/sec |
| Face Detection | 95 img/sec | 102.8 img/sec |
| Horizon Detection | 2.99 Gpixels/sec | 3.25 Gpixels/sec |
| Edge Detection | 3.89 Gpixels/sec | 4.12 Gpixels/sec |
| Gaussian Blur | 4.7 Gpixels/sec | 4.06 Gpixels/sec |
| Feature Matching | 1.11 Gpixels/sec | 1.13 Gpixels/sec |
| Stereo Matching | 396.8 Gpixels/sec | 353.4 Gpixels/sec |
| Particle Physics | 12852.4 FPS | 12273.1 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 729 | 1073 |
| DirectX 11 | 116 FPS | 138 FPS |
| DirectX 12 | 72 FPS | 71 FPS |
| GPU Compute | 5720 Ops/s | 7810 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 6114 | 6382 |
| Image Segmentation (HP) | 17332 | 16489 |
| Image Super Resolution (Q) | 15867 | 17694 |
| Face Detection (HP) | 32890 | 32453 |
| Pose Estimation (Q) | 60048 | 56937 |
| Text Classification (SP) | 2929 | 3097 |
| Machine Translation (HP) | 4631 | 4324 |
| Object Detection (SP) | 7844 | 7656 |
| Depth Estimation (Q) | 26902 | 29700 |
| Style Transfer (SP) | 94600 | 116441 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX Pro 1000 Laptop (Blackwell) and 2000 AdaGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | March 18, 2025 | February 12, 2022 |
| Launch price (MSRP) | - | $649 |
| Case | Laptop | Desktop |
| Purpose | Professional | Professional |
| Segment | Entry-level | Mid-range |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| GPU Codename | GB207-300-A1 | AD107 |
| Recommended CPU | - Intel Core Ultra 5 245HX or above | - Intel Core i7 14700K or above |
Laptop GPU ranking (#44th place)
Desktop GPU rating (#46th place)
Graphics Processing Unit
| Base Clock | 1020-1627 MHz (configurable) | 1620 MHz |
| Boost Clock | 1627-2407 MHz (configurable) | 2130 MHz |
| Shading Units | 2560 | 2816 |
| Texture Mapping Units (TMUs) | 80 | 88 |
| Render Output Units (ROPs) | 32 | 48 |
| Compute Units (Pipelines) | 20 | 22 |
| Tensor Cores | 80 | 88 |
| Ray-tracing Cores | 20 | 22 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 32MB shared | 12MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 52-77 GPixel/s | 102 GPixel/s |
| Texture Fill Rate | 130-193 GTexel/s | 187 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x8 |
| TGP | 35-115 W (configurable) | 70 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | 149 mm² | 159 mm² |
| Transistor Count | 16.9 billion | 18 billion |
| Transistor Density | 113.42 MTr/mm² | 113.21 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6 |
| Memory Size | 8 GB | 16 GB |
| Memory Clock | 1500 MHz | 2000 MHz |
| Effective Memory Speed | 24000 Mbps | 16000 Mbps |
| Bus | 128-bit | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: < 1