Nvidia RTX Pro 5000 Laptop (Blackwell) vs A5500 Laptop
Nvidia RTX Pro 5000 Laptop (Blackwell)
GB202-300-A1
Nvidia RTX A5500 Laptop
GA103
We compared two discrete laptop professional GPUs: the Nvidia RTX Pro 5000 Mobile (Blackwell) 24 GB with 82 pipelines and 10496 shaders against the 3 years older A5500 Mobile 16 GB that utilizes 58 pipelines and 7424 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Nvidia RTX Pro 5000 Laptop (Blackwell)
- Performs significantly better (up to 2.5x) in 3DMark Steel Nomad Lite
- Shows 2.1x higher average frame rate in modern games at QHD resolution – 125 vs 60 FPS
- Manufactured using a more efficient 5 nm process technology
- 53% higher maximum theoretical performance (37.9 vs 24.7 TFLOPS)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 197 136 126 93 |
111 68 60 38 |
| The Witcher 3 | 206 177 128 70 |
123 100 75 40 |
| Counter-Strike 2 | 286 218 158 81 |
182 138 97 49 |
| Far Cry 6 | 160 144 128 80 |
94 84 68 37 |
| Hogwarts Legacy | 137 110 89 47 |
70 55 42 19 |
| CoD: Modern Warfare III | 181 168 133 89 |
84 73 53 33 |
| Ghost of Tsushima | 121 103 88 53 |
63 50 37 20 |
| Cyberpunk 2077 | 155 142 96 43 |
69 65 37 17 |
| Shadow of the Tomb Raider | 250 240 177 99 |
111 100 73 40 |
| 1080p High | 188 | 101 |
| 1080p Ultra | 160 | 81 |
| 1440p Ultra | 125 | 60 |
| 4K Ultra | 73 | 33 |
| Margin of Error | High | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 21719 | 8914 |
| Solar Bay | 88183 | 31554 |
| Port Royal | 14393 | 5890 |
| Fire Strike | 46500 | 24599 |
| Wild Life Extreme | 28500 | 16879 |
| Night Raid | 176939 | 27155 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 267.1 img/sec | 222.1 img/sec |
| Face Detection | 183.2 img/sec | 132.2 img/sec |
| Horizon Detection | 11.5 Gpixels/sec | 6.83 Gpixels/sec |
| Edge Detection | 15.8 Gpixels/sec | 9.64 Gpixels/sec |
| Gaussian Blur | 18.1 Gpixels/sec | 7.81 Gpixels/sec |
| Feature Matching | 2.01 Gpixels/sec | 1.27 Gpixels/sec |
| Stereo Matching | 1330 Gpixels/sec | 615.9 Gpixels/sec |
| Particle Physics | 35463.8 FPS | 18134.8 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 897 | 727 |
| DirectX 11 | 252 FPS | 131 FPS |
| DirectX 12 | 110 FPS | 85 FPS |
| GPU Compute | 8621 Ops/s | 7491 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 12454 | 6982 |
| Image Segmentation (HP) | 33371 | 15050 |
| Image Super Resolution (Q) | 35476 | 14412 |
| Face Detection (HP) | 67998 | 27475 |
| Pose Estimation (Q) | 168369 | 66491 |
| Text Classification (SP) | 3491 | 2852 |
| Machine Translation (HP) | 6115 | 3306 |
| Object Detection (SP) | 16115 | 8121 |
| Depth Estimation (Q) | 59893 | 24442 |
| Style Transfer (SP) | 279891 | 156421 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX Pro 5000 Laptop (Blackwell) and A5500 LaptopGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | March 18, 2025 | March 30, 2022 |
| Case | Laptop | Laptop |
| Purpose | Professional | Professional |
| Segment | High-end | High-end |
| Architecture | Blackwell 2.0 | Ampere |
| GPU Codename | GB202-300-A1 | GA103 |
| Successor | - | - Nvidia RTX Pro 5000 Laptop (Blackwell) |
| Recommended CPU | - Intel Core Ultra 9 275HX or above | - Intel Core i9 12900HX or above |
Laptop GPU ranking (2nd and 30th place)
Graphics Processing Unit
| Base Clock | 990-1680 MHz (configurable) | - |
| Boost Clock | 1680-1807 MHz (configurable) | 1050-1663 MHz (configurable) |
| Shading Units | 10496 | 7424 |
| Texture Mapping Units (TMUs) | 328 | 232 |
| Render Output Units (ROPs) | 112 | 96 |
| Compute Units (Pipelines) | 82 | 58 |
| Tensor Cores | 328 | 232 |
| Ray-tracing Cores | 82 | 58 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 64MB shared | 4MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 188-202 GPixel/s | 101-160 GPixel/s |
| Texture Fill Rate | 551-593 GTexel/s | 244-386 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 95-175 W (configurable) | 80-165 W (configurable) |
| Manufacturing | TSMC | Samsung |
| Fabrication Process | 5 nm | 8 nm |
| Die Size | 378 mm² | 496 mm² |
| Transistor Count | 45.6 billion | 22 billion |
| Transistor Density | 120.63 MTr/mm² | 44.35 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6 |
| Memory Size | 24 GB | 16 GB |
| Memory Clock | 1750 MHz | 2000 MHz |
| Effective Memory Speed | 28000 Mbps | 16000 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | - | Yes |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12 | 8.6 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 2 |
| DisplayPort | 2.1b | 1.4 |
Cast your vote
Total votes: < 1