Nvidia RTX Pro 6000 Blackwell vs Intel Arc Pro B70

We compared two discrete desktop professional GPUs: the Nvidia RTX Pro 6000 Blackwell 96 GB with 188 pipelines and 24064 shaders against the Intel Arc Pro B70 32 GB that utilizes 32 pipelines and 4096 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.

Value for money (Beta)

We use average GPU prices from all manufacturers by default. Enter the current price of a specific card for better accuracy.
Currency
96 GB GDDR7
VS
32 GB GDDR6
4.5
(Bad)
Value Index
32.6
(Mediocre)

Key differences

Key distinctions and advantages of Arc Pro B70 over RTX Pro 6000 Blackwell
Reasons to consider the Nvidia RTX Pro 6000 Blackwell
  • Performs significantly better (up to 3.3x) in 3DMark Steel Nomad Lite
  • 5.5x higher maximum theoretical performance (126 vs 22.9 TFLOPS)
  • Shows 2.4x higher average frame rate in modern games at QHD resolution – 196 vs 81 FPS

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
309
235
215
175
140
94
84
64
The Witcher 3
343
311
216
116
184
156
114
58
Counter-Strike 2
362
263
203
93
177
131
93
43
Far Cry 6
221
198
185
112
127
115
92
52
Hogwarts Legacy
235
189
150
89
86
72
57
28
CoD: Modern Warfare III
305
296
252
176
111
107
79
51
Ghost of Tsushima
206
170
158
107
83
68
51
28
Cyberpunk 2077
253
221
160
71
104
93
66
30
Shadow of the Tomb Raider
319
298
224
121
137
119
92
50
Average FPS by Resolution
1080p High 284 128
1080p Ultra 242 106
1440p Ultra 196 81
4K Ultra 118 45
Margin of Error High High

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 42614 18321
Solar Bay 255911 76101
Port Royal 39888 10688
Fire Strike 75325 46723
Wild Life Extreme 110070 37771
Night Raid 214655 182972
Sources: 3DMark [1], [2]

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
419470
179586
Background Blur 366.1 img/sec 413.1 img/sec
Face Detection 248 img/sec 226.4 img/sec
Horizon Detection 23.3 Gpixels/sec 5.05 Gpixels/sec
Edge Detection 35.2 Gpixels/sec 9.66 Gpixels/sec
Gaussian Blur 45 Gpixels/sec 10.6 Gpixels/sec
Feature Matching 2.47 Gpixels/sec 1.67 Gpixels/sec
Stereo Matching 3040 Gpixels/sec 712.1 Gpixels/sec
Particle Physics 42574.6 FPS 20998.9 FPS
API OpenCL Vulkan
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 1391 739
DirectX 11 339 FPS 149 FPS
DirectX 12 154 FPS 91 FPS
GPU Compute 26607 Ops/s 9676 Ops/s
Sources: PassMark [5], [6]264 & 21 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
16759.84
3646.95
Sources: Blender [9], [10]280 & 24 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 16903 -
Image Segmentation (HP) 48518 -
Image Super Resolution (Q) 54618 -
Face Detection (HP) 103224 -
Pose Estimation (Q) 338587 -
Text Classification (SP) 3894 -
Machine Translation (HP) 7291 -
Object Detection (SP) 26498 -
Depth Estimation (Q) 90853 -
Style Transfer (SP) 635289 -
Framework ONNX -
Backend DirectML -
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Nvidia RTX Pro 6000 Blackwell and Intel Arc Pro B70

General

Vendor Nvidia Intel
Build Discrete Discrete
Released March 18, 2026 March 25, 2026
Launch price (MSRP) $8559 $949
Case Desktop Desktop
Purpose Professional Professional
Segment High-end High-end
Architecture Blackwell 2.0 Battlemage Pro Series
GPU Codename GB202-300-A1 BMG-G31
Recommended CPU - AMD Ryzen 9 9955HX3D or above -
Desktop GPU rating (1st and 27th place)

Graphics Processing Unit

Base Clock 1590 MHz 2280 MHz
Boost Clock 2617 MHz 2800 MHz
Shading Units 24064 4096
Texture Mapping Units (TMUs) 752 256
Render Output Units (ROPs) 190 128
Compute Units (Pipelines) 188 32
Tensor Cores 752 256
Ray-tracing Cores 188 32
L1 Cache 128KB per cluster 256KB per cluster
L2 Cache 128MB shared 16MB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 497 GPixel/s 358 GPixel/s
Texture Fill Rate 1968 GTexel/s 717 GTexel/s
FLOPS (FP32)
126 TFLOPS
22.9 TFLOPS

Physical

Interface PCIe 5.0 x16 PCIe 5.0 x16
TGP 600 W 230 W
Manufacturing TSMC TSMC
Fabrication Process 5 nm 5 nm
Die Size 750 mm² -
Transistor Count 92.2 billion -
Transistor Density 122.93 MTr/mm² -

Memory

Memory Type GDDR7 GDDR6
Memory Size 96 GB 32 GB
Memory Clock 1750 MHz 2375 MHz
Effective Memory Speed 28000 Mbps 19000 Mbps
Bus 512-bit 256-bit
ECC Yes No
Memory Bandwidth
1792 GB/s
608 GB/s

API

DirectX 12.2 12.2
Vulkan 1.4 1.3
OpenGL 4.6 4.6
OpenCL 3.0 3.0
CUDA 12 No
Ray Tracing Yes Yes
DLSS DLSS 4 No
DisplayPort 2.1b 2.1a

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