Nvidia RTX Pro 6000 Blackwell vs 6000 Ada
Nvidia RTX Pro 6000 Blackwell
GB202-300-A1
Nvidia RTX 6000 Ada
AD102
We compared two discrete desktop professional GPUs: the Nvidia RTX Pro 6000 Blackwell 96 GB with 188 pipelines and 24064 shaders against the 3 years and 4 months older 6000 Ada 48 GB that utilizes 142 pipelines and 18176 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the Nvidia RTX Pro 6000 Blackwell
- Performs significantly better (up to 55%) in 3DMark Steel Nomad Lite
- Shows 32% higher average frame rate in modern games at QHD resolution – 196 vs 149 FPS
- 38% higher maximum theoretical performance (126 vs 91.1 TFLOPS)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 309 235 215 175 |
231 168 153 125 |
| The Witcher 3 | 343 311 216 116 |
246 212 152 80 |
| Counter-Strike 2 | 362 263 203 93 |
313 219 173 83 |
| Far Cry 6 | 221 198 185 112 |
175 160 148 91 |
| Hogwarts Legacy | 235 189 150 89 |
164 137 108 60 |
| CoD: Modern Warfare III | 305 296 252 176 |
220 214 174 116 |
| Ghost of Tsushima | 206 170 158 107 |
148 124 110 68 |
| Cyberpunk 2077 | 253 221 160 71 |
196 172 123 58 |
| Shadow of the Tomb Raider | 319 298 224 121 |
287 267 201 109 |
| 1080p High | 284 | 220 |
| 1080p Ultra | 242 | 186 |
| 1440p Ultra | 196 | 149 |
| 4K Ultra | 118 | 88 |
| Margin of Error | High | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 42614 | 26529 |
| Solar Bay | 255911 | 145429 |
| Port Royal | 39888 | 19497 |
| Fire Strike | 75325 | 62803 |
| Wild Life Extreme | 110070 | 53640 |
| Night Raid | 214655 | 148225 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 366.1 img/sec | 618.3 img/sec |
| Face Detection | 248 img/sec | 399.9 img/sec |
| Horizon Detection | 23.3 Gpixels/sec | 15.1 Gpixels/sec |
| Edge Detection | 35.2 Gpixels/sec | 22.1 Gpixels/sec |
| Gaussian Blur | 45 Gpixels/sec | 26.3 Gpixels/sec |
| Feature Matching | 2.47 Gpixels/sec | 2.33 Gpixels/sec |
| Stereo Matching | 3040 Gpixels/sec | 2210 Gpixels/sec |
| Particle Physics | 42574.6 FPS | 53494.5 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1391 | 1008 |
| DirectX 11 | 339 FPS | 284 FPS |
| DirectX 12 | 154 FPS | 102 FPS |
| GPU Compute | 26607 Ops/s | 22495 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 16903 | 13367 |
| Image Segmentation (HP) | 48518 | 32477 |
| Image Super Resolution (Q) | 54618 | 42056 |
| Face Detection (HP) | 103224 | 69004 |
| Pose Estimation (Q) | 338587 | 230965 |
| Text Classification (SP) | 3894 | 3491 |
| Machine Translation (HP) | 7291 | 5545 |
| Object Detection (SP) | 26498 | 18668 |
| Depth Estimation (Q) | 90853 | 68370 |
| Style Transfer (SP) | 635289 | 520389 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX Pro 6000 Blackwell and 6000 AdaGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | March 18, 2026 | December 3, 2022 |
| Launch price (MSRP) | $8559 | $6800 |
| Case | Desktop | Desktop |
| Purpose | Professional | Professional |
| Segment | High-end | High-end |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| GPU Codename | GB202-300-A1 | AD102 |
| Recommended CPU | - AMD Ryzen 9 9955HX3D or above | - Intel Core i9 14900K or above |
Desktop GPU rating (1st and 5th place)
Graphics Processing Unit
| Base Clock | 1590 MHz | 915 MHz |
| Boost Clock | 2617 MHz | 2505 MHz |
| Shading Units | 24064 | 18176 |
| Texture Mapping Units (TMUs) | 752 | 568 |
| Render Output Units (ROPs) | 190 | 192 |
| Compute Units (Pipelines) | 188 | 142 |
| Tensor Cores | 752 | 568 |
| Ray-tracing Cores | 188 | 142 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 128MB shared | 96MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 497 GPixel/s | 481 GPixel/s |
| Texture Fill Rate | 1968 GTexel/s | 1423 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 600 W | 300 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | 750 mm² | 609 mm² |
| Transistor Count | 92.2 billion | 76 billion |
| Transistor Density | 122.93 MTr/mm² | 124.79 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6 |
| Memory Size | 96 GB | 48 GB |
| Memory Clock | 1750 MHz | 2500 MHz |
| Effective Memory Speed | 28000 Mbps | 20000 Mbps |
| Bus | 512-bit | 384-bit |
| ECC | Yes | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: 16