Nvidia RTX 6000 Ada vs 5000 Ada

We compared two discrete desktop professional GPUs: the Nvidia RTX 6000 Ada 48 GB with 142 pipelines and 18176 shaders against the 8 months newer 5000 Ada 32 GB that utilizes 100 pipelines and 12800 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Value for money (Beta)

We use average GPU prices from all manufacturers by default. Enter the current price of a specific card for better accuracy.
Currency
48 GB GDDR6
VS
32 GB GDDR6
4.7
(Bad)
Value Index
8.5
(Bad)

Key differences

Key distinctions and advantages of RTX 5000 Ada over RTX 6000 Ada
Reasons to consider the Nvidia RTX 6000 Ada
  • Performs slightly better (up to 12%) in 3DMark Steel Nomad Lite
  • 40% higher maximum theoretical performance (91.1 vs 65.3 TFLOPS)
  • Shows 16% higher average frame rate in modern games at QHD resolution – 149 vs 129 FPS
  • Includes 16 GB more video memory
  • Has 67% higher memory bandwidth: 960 vs 576 GB/s
  • Achieves 50% more points in the GeekBench 6 Compute test (389K vs 260K)
  • Features 168 more tensor cores for effective ML and AI workloads
  • Has 42% more shading units (18176 vs 12800)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
231
168
153
125
201
141
132
98
The Witcher 3
246
212
152
80
212
184
133
73
Counter-Strike 2
313
219
173
83
292
211
158
86
Far Cry 6
175
160
148
91
165
153
132
81
Hogwarts Legacy
164
137
108
60
139
114
92
51
CoD: Modern Warfare III
220
214
174
116
182
176
137
91
Ghost of Tsushima
148
124
110
68
129
106
93
59
Cyberpunk 2077
196
172
123
58
160
143
99
48
Shadow of the Tomb Raider
287
267
201
109
265
241
188
101
Average FPS by Resolution
1080p High 220 194
1080p Ultra 186 163
1440p Ultra 149 129
4K Ultra 88 76
Margin of Error High High

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
32284
28751
Time Spy 26529 18364
Solar Bay 145429 128428
Port Royal 19497 17986
Fire Strike 62803 49922
Wild Life Extreme 53640 52866
Night Raid 148225 139369
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
389848
260099
Background Blur 618.3 img/sec 286.6 img/sec
Face Detection 399.9 img/sec 220.4 img/sec
Horizon Detection 15.1 Gpixels/sec 9.93 Gpixels/sec
Edge Detection 22.1 Gpixels/sec 13.7 Gpixels/sec
Gaussian Blur 26.3 Gpixels/sec 18.9 Gpixels/sec
Feature Matching 2.33 Gpixels/sec 2.2 Gpixels/sec
Stereo Matching 2210 Gpixels/sec 1580 Gpixels/sec
Particle Physics 53494.5 FPS 41235.6 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
28763
30791
G2D Mark 1008 1009
DirectX 11 284 FPS 271 FPS
DirectX 12 102 FPS 110 FPS
GPU Compute 22495 Ops/s 20730 Ops/s
Sources: PassMark [5], [6] – 273 & 223 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
11087.8
7698.51
Sources: Blender [9], [10] – 113 & 31 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
37270
24715
GB6 ML Half Precision
53469
36753
GB6 ML Quantized
27850
19649
Image Classification (SP) 13367 9943
Image Segmentation (HP) 32477 19696
Image Super Resolution (Q) 42056 32252
Face Detection (HP) 69004 43098
Pose Estimation (Q) 230965 138689
Text Classification (SP) 3491 2893
Machine Translation (HP) 5545 4064
Object Detection (SP) 18668 12467
Depth Estimation (Q) 68370 50352
Style Transfer (SP) 520389 265482
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Nvidia RTX 6000 Ada and 5000 Ada

General

Vendor Nvidia Nvidia
Build Discrete Discrete
Released December 3, 2022 August 9, 2023
Launch price (MSRP) $6800 $4000
Case Desktop Desktop
Purpose Professional Professional
Segment High-end High-end
Architecture Ada Lovelace Ada Lovelace
GPU Codename AD102 AD102
Recommended CPU - Intel Core i9 14900K or above - Intel Core i9 14900K or above
Desktop GPU rating (5th and 9th place)

Graphics Processing Unit

Base Clock 915 MHz 1155 MHz
Boost Clock 2505 MHz 2550 MHz
Shading Units 18176 12800
Texture Mapping Units (TMUs) 568 400
Render Output Units (ROPs) 192 176
Compute Units (Pipelines) 142 100
Tensor Cores 568 400
Ray-tracing Cores 142 100
L1 Cache 128KB per cluster 128KB per cluster
L2 Cache 96MB shared 72MB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 481 GPixel/s 449 GPixel/s
Texture Fill Rate 1423 GTexel/s 1020 GTexel/s
FLOPS (FP32)
91.1 TFLOPS
65.3 TFLOPS

Physical

Interface PCIe 4.0 x16 PCIe 4.0 x16
TGP 300 W 250 W
Manufacturing TSMC TSMC
Fabrication Process 5 nm 5 nm
Die Size 609 mm² 609 mm²
Transistor Count 76 billion 76 billion
Transistor Density 124.79 MTr/mm² 124.79 MTr/mm²

Memory

Memory Type GDDR6 GDDR6
Memory Size 48 GB 32 GB
Memory Clock 2500 MHz 2250 MHz
Effective Memory Speed 20000 Mbps 18000 Mbps
Bus 384-bit 256-bit
ECC No No
Memory Bandwidth
960 GB/s
576 GB/s

API

DirectX 12 12
Vulkan 1.3 1.3
OpenGL 4.6 4.6
OpenCL 3.0 3.0
CUDA 8.9 8.9
Ray Tracing Yes Yes
DLSS DLSS 3 DLSS 3
DisplayPort 1.4a 1.4a

Cast your vote

Choose between two graphics cards
14 (77.8%)
4 (22.2%)
Total votes: 18

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