AMD Radeon 8065S vs Apple M4 Max GPU (40-core)

We compared two integrated laptop graphics cards: the Radeon 8065S with 40 pipelines and 2560 shaders against the 1 year and 10 months older Apple M4 Max GPU (40-core) that utilizes 640 pipelines and 5120 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.

Key differences

Key distinctions and advantages of M4 Max GPU (40-core) over Radeon 8065S
Reasons to consider the Apple M4 Max GPU (40-core)
  • Manufactured using a more efficient 3 nm process technology
  • Has 2x more shading units (5120 vs 2560)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Solar Bay - 61312
Wild Life Extreme - 36641
Sources: 3DMark [1]

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur - 195 img/sec
Face Detection - 125.9 img/sec
Horizon Detection - 4.82 Gpixels/sec
Edge Detection - 7.47 Gpixels/sec
Gaussian Blur - 5.8 Gpixels/sec
Feature Matching - 1.06 Gpixels/sec
Stereo Matching - 417.4 Gpixels/sec
Particle Physics - 17079.9 FPS
API - OpenCL
Sources: Geekbench [3]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9] – 460 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Radeon 8065S
No benchmark results yet
Apple M4 Max GPU (40-core)
DateBenchmarkResult
📘 2025-07-10 (thomas)Geekbench 6 OpenCL116478

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) - 10302
Image Segmentation (HP) - 23763
Image Super Resolution (Q) - 29314
Face Detection (HP) - 42016
Pose Estimation (Q) - 105972
Text Classification (SP) - 2963
Machine Translation (HP) - 6594
Object Detection (SP) - 8935
Depth Estimation (Q) - 43143
Style Transfer (SP) - 221563
Framework - Core ML
Backend - GPU
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Radeon 8065S and Apple M4 Max GPU (40-core)

General

Vendor Amd Apple
Build Integrated Integrated
Released September 5, 2026 October 30, 2024
Case Laptop Laptop
Purpose Generic Professional
Segment Mid-range Mid-range
Architecture RDNA 3.5 Apple M GPU
GPU Codename Gorgon Halo Custom
Rival Equivalent - - GeForce RTX 4070 Laptop
Successor - - Apple M5 Max GPU (40-core)
Recommended CPU - AMD Ryzen AI Max+ 495 or above - Apple M4 Max (16-Core) or above
Used in CPUs - AMD Ryzen AI Max+ PRO 495
- AMD Ryzen AI Max+ 495
- Apple M4 Max (16-Core)
Laptop GPU ranking (17th and 14th place)

Graphics Processing Unit

Base Clock 1295 MHz 500 MHz
Boost Clock 3000 MHz 1578 MHz
Shading Units 2560 5120
Texture Mapping Units (TMUs) 160 320
Render Output Units (ROPs) 64 160
Compute Units (Pipelines) 40 640
Tensor Cores No -
Ray-tracing Cores 40 -
L2 Cache 2MB shared -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 192 GPixel/s 252 GPixel/s
Texture Fill Rate 480 GTexel/s 505 GTexel/s
FLOPS (FP32)
15.4 TFLOPS
16.2 TFLOPS

Physical

Interface PCIe 5.0 x16 Custom
TGP 55 W 50 W
Manufacturing TSMC TSMC
Fabrication Process 4 nm 3 nm
Die Size 308 mm² -
Max. Temperature 100°C 100°C

Memory

Memory Type System Shared System Shared
Memory Clock - 8533 MHz
Bus - 512-bit
ECC No No
Memory Bandwidth

API

DirectX 12.2 -
Vulkan 1.4 -
OpenGL 4.6 -
OpenCL 2.1 -
CUDA No -
Ray Tracing Yes Yes
DLSS No No
DisplayPort 2.1a -

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