AMD Radeon 8065S vs Intel Xe3 Graphics (2-Core)

We compared two integrated laptop GPUs: the Radeon 8065S with 40 pipelines and 2560 shaders against the 8 months older Intel Xe3 Graphics (2-Core) that utilizes 4 pipelines and 256 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.

Key differences

Key distinctions and advantages of Xe3 Graphics (2-Core) over Radeon 8065S
Reasons to consider the Radeon 8065S
  • 11.8x higher maximum theoretical performance (15.4 vs 1.3 TFLOPS)
  • Has 10x more shading units (2560 vs 256)
Reasons to consider the Intel Xe3 Graphics (2-Core)
  • Manufactured using a more efficient 3 nm process technology
  • Features 32 tensor cores for effective deep learning and AI workloads

Benchmarks

Graphics cards’ performance in recent benchmarking apps

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
API - OpenCL
Sources: Geekbench [3]

Specifications

Technical specifications of Radeon 8065S and Intel Xe3 Graphics (2-Core)

General

Vendor Amd Intel
Build Integrated Integrated
Released September 5, 2026 January 5, 2026
Case Laptop Laptop
Purpose Generic Generic
Segment Mid-range Entry-level
Architecture RDNA 3.5 Celestial
GPU Codename Gorgon Halo Panther Lake
Recommended CPU - AMD Ryzen AI Max+ 495 or above - Intel Core Ultra 5 332 or above
Used in CPUs - AMD Ryzen AI Max+ 495 - Intel Core 5 315
- Intel Core 7 350
- Intel Core 5 320
- Intel Core Ultra 5 332
- Intel Core Ultra 5 322
Laptop GPU ranking (17th and 81st place)

Graphics Processing Unit

Base Clock 1295 MHz 300 MHz
Boost Clock 3000 MHz 2500 MHz
Shading Units 2560 256
Texture Mapping Units (TMUs) 160 16
Render Output Units (ROPs) 64 8
Compute Units (Pipelines) 40 4
Tensor Cores No 32
Ray-tracing Cores 40 2
L1 Cache - 64KB per cluster
L2 Cache 2MB shared 4MB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 192 GPixel/s 20 GPixel/s
Texture Fill Rate 480 GTexel/s 40 GTexel/s
FLOPS (FP32)
Radeon 8065S +1085%
15.4 TFLOPS

Physical

Interface PCIe 5.0 x16 PCIe 5.0
TGP 55 W 25 W
Manufacturing TSMC TSMC
Fabrication Process 4 nm 3 nm
Die Size 308 mm² -
Max. Temperature 100°C 100°C

Memory

Memory Type System Shared System Shared
ECC No No

API

DirectX 12.2 12.1
Vulkan 1.4 1.4
OpenGL 4.6 4.6
OpenCL 2.1 3.0
CUDA No -
Ray Tracing Yes Yes
DLSS No No
DisplayPort 2.1a 2.1

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