AMD Radeon RX 9070 XT vs GeForce RTX 5080
AMD Radeon RX 9070 XT
Navi 48
Nvidia GeForce RTX 5080
GB203-400
We compared two discrete desktop gaming GPUs: the Radeon RX 9070 XT with 64 pipelines and 4096 shaders against the GeForce RTX 5080 that utilizes 84 pipelines and 10752 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5080
- Performs better (up to 38%) in 3DMark Steel Nomad Lite
- Shows 9% higher average frame rate in modern games at QHD resolution – 165 vs 152 FPS
- 16% higher maximum theoretical performance (56.3 vs 48.7 TFLOPS)
- Supports Nvidia DLSS 4 technology
- Features 208 more tensor cores for effective ML and AI workloads
- Achieves 63% more points in the GeekBench 6 Compute test (297K vs 182K)
- Has 49% higher memory bandwidth: 960 vs 644.6 GB/s
- Has 2.6x more shading units (10752 vs 4096)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 242 169 149 109 |
250 186 179 138 |
| The Witcher 3 | 267 237 167 89 |
271 244 172 90 |
| Counter-Strike 2 | 325 224 163 82 |
317 238 178 87 |
| Far Cry 6 | 198 176 163 104 |
194 171 155 97 |
| Hogwarts Legacy | 162 133 107 58 |
185 152 124 67 |
| CoD: Modern Warfare III | 240 232 174 118 |
250 244 197 135 |
| Ghost of Tsushima | 158 137 116 73 |
166 142 126 82 |
| Cyberpunk 2077 | 190 171 119 53 |
213 192 138 61 |
| Shadow of the Tomb Raider | 280 265 207 107 |
306 276 214 111 |
| 1080p High | 229 | 239 |
| 1080p Ultra | 194 | 205 |
| 1440p Ultra | 152 | 165 |
| 4K Ultra | 88 | 96 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 29556 | 33000 |
| Solar Bay | 122220 | 161489 |
| Port Royal | 18363 | 23275 |
| Fire Strike | 66319 | 75605 |
| Wild Life Extreme | 54672 | 69617 |
| Night Raid | 194947 | 199650 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 427.4 img/sec | 319.6 img/sec |
| Face Detection | 251 img/sec | 225 img/sec |
| Horizon Detection | 6.77 Gpixels/sec | 13.6 Gpixels/sec |
| Edge Detection | 9.42 Gpixels/sec | 19.5 Gpixels/sec |
| Gaussian Blur | 9.35 Gpixels/sec | 20.4 Gpixels/sec |
| Feature Matching | 1.42 Gpixels/sec | 2.33 Gpixels/sec |
| Stereo Matching | 651.4 Gpixels/sec | 1750 Gpixels/sec |
| Particle Physics | 23630 FPS | 43676.6 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1310 | 1397 |
| DirectX 11 | 295 FPS | 327 FPS |
| DirectX 12 | 77 FPS | 144 FPS |
| GPU Compute | 16100 Ops/s | 19057 Ops/s |
Blender
Blender GPU
Recent User Tests
Radeon RX 9070 XT
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-07-12 (luizmdd) | Cinebench 2024 | 50113 |
| 📘 2026-07-04 -> StevenS | Geekbench 6 OpenCL | 179283 |
| 📘 2026-07-04 -> StevenS | Steel Nomad Light | 27505 |
| 📘 2025-10-15 (adv) | Geekbench 6 OpenCL | 175418 |
GeForce RTX 5080
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-06-01 (Nowh) | Cinebench 2024 | 95861 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 18001 | 15441 |
| Image Segmentation (HP) | 25174 | 47173 |
| Image Super Resolution (Q) | 45714 | 43223 |
| Face Detection (HP) | 74776 | 92863 |
| Pose Estimation (Q) | 196137 | 202202 |
| Text Classification (SP) | 5163 | 3701 |
| Machine Translation (HP) | 8677 | 7905 |
| Object Detection (SP) | 19602 | 20955 |
| Depth Estimation (Q) | 74879 | 69068 |
| Style Transfer (SP) | 411302 | 349205 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon RX 9070 XT and GeForce RTX 5080General
| Vendor | Amd | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | January 7, 2025 |
| Launch price (MSRP) | $599 | $999 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | RDNA 4.0 | Blackwell 2.0 |
| GPU Codename | Navi 48 | GB203-400 |
| Rival Equivalent | - GeForce RTX 5070 Ti | - |
| Recommended CPU | - Intel Core Ultra 5 245K or above | - Intel Core Ultra 7 265K or above |
Desktop GPU rating (12th and 4th place)
Graphics Processing Unit
| Base Clock | 1660 MHz | 2295 MHz |
| Boost Clock | 2970 MHz | 2617 MHz |
| Shading Units | 4096 | 10752 |
| Texture Mapping Units (TMUs) | 256 | 336 |
| Render Output Units (ROPs) | 128 | 112 |
| Compute Units (Pipelines) | 64 | 84 |
| Tensor Cores | 128 | 336 |
| Ray-tracing Cores | 64 | 84 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 8MB shared | 64MB shared |
| Instructions Per Cycle | 4 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 380 GPixel/s | 293 GPixel/s |
| Texture Fill Rate | 760 GTexel/s | 879 GTexel/s |
FLOPS (FP32)
Differences in GPUs' instructions per clock make TFLOPS values not directly comparable.
Physical
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| TGP | 304 W | 360 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 4 nm |
| Die Size | 357 mm² | 378 mm² |
| Transistor Count | 53.9 billion | 45.6 billion |
| Transistor Density | 150.98 MTr/mm² | 120.63 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR7 |
| Memory Size | 16 GB | 16 GB |
| Memory Clock | 2518 MHz | 1875 MHz |
| Effective Memory Speed | 20100 Mbps | 30000 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.2 | 3.0 |
| CUDA | No | 12.0 |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 4 |
| DisplayPort | 2.1a | 2.1b |
Cast your vote
Total votes: 503