GeForce RTX 5080 vs 4080 SUPER
Nvidia GeForce RTX 5080
GB203-400
We compared two discrete desktop gaming GPUs: the GeForce RTX 5080 with 84 pipelines and 10752 shaders against the 1 year older RTX 4080 SUPER that utilizes 80 pipelines and 10240 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5080
- Performs slightly better (up to 18%) in 3DMark Steel Nomad Lite
- Manufactured using a more efficient 4 nm process technology
- Shows 11% higher average frame rate in modern games at QHD resolution – 165 vs 149 FPS
- Has 30% higher memory bandwidth: 960 vs 736.3 GB/s
- Supports Nvidia DLSS 4 technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 250 186 179 138 |
231 166 153 123 |
| The Witcher 3 | 271 244 172 90 |
242 215 158 83 |
| Counter-Strike 2 | 317 238 178 87 |
302 227 167 85 |
| Far Cry 6 | 194 171 155 97 |
182 162 146 92 |
| Hogwarts Legacy | 185 152 124 67 |
166 136 110 60 |
| CoD: Modern Warfare III | 250 244 197 135 |
216 208 168 115 |
| Ghost of Tsushima | 166 142 126 82 |
146 125 111 71 |
| Cyberpunk 2077 | 213 192 138 61 |
199 174 123 59 |
| Shadow of the Tomb Raider | 306 276 214 111 |
288 266 201 112 |
| 1080p High | 239 | 219 |
| 1080p Ultra | 205 | 187 |
| 1440p Ultra | 165 | 149 |
| 4K Ultra | 96 | 89 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 33000 | 28271 |
| Solar Bay | 161489 | 139050 |
| Port Royal | 23275 | 18353 |
| Fire Strike | 75605 | 63706 |
| Wild Life Extreme | 69617 | 59996 |
| Night Raid | 199650 | 180569 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 319.6 img/sec | 279.5 img/sec |
| Face Detection | 225 img/sec | 220.1 img/sec |
| Horizon Detection | 13.6 Gpixels/sec | 11 Gpixels/sec |
| Edge Detection | 19.5 Gpixels/sec | 15.2 Gpixels/sec |
| Gaussian Blur | 20.4 Gpixels/sec | 16.2 Gpixels/sec |
| Feature Matching | 2.33 Gpixels/sec | 2.08 Gpixels/sec |
| Stereo Matching | 1750 Gpixels/sec | 1370 Gpixels/sec |
| Particle Physics | 43676.6 FPS | 37199.7 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1397 | 1278 |
| DirectX 11 | 327 FPS | 299 FPS |
| DirectX 12 | 144 FPS | 135 FPS |
| GPU Compute | 19057 Ops/s | 19585 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5080
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-06-01 (Nowh) | Cinebench 2024 | 95861 |
GeForce RTX 4080 SUPER
No benchmark results yet
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 15441 | 12453 |
| Image Segmentation (HP) | 47173 | 34467 |
| Image Super Resolution (Q) | 43223 | 43534 |
| Face Detection (HP) | 92863 | 70300 |
| Pose Estimation (Q) | 202202 | 242331 |
| Text Classification (SP) | 3701 | 3767 |
| Machine Translation (HP) | 7905 | 6614 |
| Object Detection (SP) | 20955 | 18301 |
| Depth Estimation (Q) | 69068 | 66477 |
| Style Transfer (SP) | 349205 | 417906 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 5080 and 4080 SUPERGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | January 31, 2024 |
| Launch price (MSRP) | $999 | $999 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| GPU Codename | GB203-400 | AD103 |
| Rival Equivalent | - | - Radeon RX 7900 XTX |
| Recommended CPU | - Intel Core Ultra 7 265K or above | - Intel Core i7 14700K or above |
Desktop GPU rating (4th and 7th place)
Graphics Processing Unit
| Base Clock | 2295 MHz | 2295 MHz |
| Boost Clock | 2617 MHz | 2550 MHz |
| Shading Units | 10752 | 10240 |
| Texture Mapping Units (TMUs) | 336 | 320 |
| Render Output Units (ROPs) | 112 | 112 |
| Compute Units (Pipelines) | 84 | 80 |
| Tensor Cores | 336 | 320 |
| Ray-tracing Cores | 84 | 80 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 64MB shared | 64MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 293 GPixel/s | 286 GPixel/s |
| Texture Fill Rate | 879 GTexel/s | 816 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 360 W | 320 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 5 nm |
| Die Size | 378 mm² | 379 mm² |
| Transistor Count | 45.6 billion | 45 billion |
| Transistor Density | 120.63 MTr/mm² | 118.73 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6X |
| Memory Size | 16 GB | 16 GB |
| Memory Clock | 1875 MHz | 1438 MHz |
| Effective Memory Speed | 30000 Mbps | 23000 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: 432