GeForce RTX 2080 Mobile
- Graphics Processor: TU104 (N18E-G3)
- Cores: 2944
- TMUs / ROPs: 184 / 64
Review
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Compare GeForce RTX 2080 Mobile with other GPUs
Games
| Forza Horizon 5 | 119 73 64 45 |
| The Witcher 3 | 134 110 81 41 |
| Counter-Strike 2 | 197 147 105 54 |
| Far Cry 6 | 103 91 74 39 |
| Hogwarts Legacy | 74 59 45 25 |
| CoD: Modern Warfare III | 90 82 57 37 |
| Ghost of Tsushima | 69 54 42 24 |
| Cyberpunk 2077 | 80 68 40 20 |
| Shadow of the Tomb Raider | 120 110 80 43 |
| 1080p High | 110 |
| 1080p Ultra | 88 |
| 1440p Ultra | 65 |
| 4K Ultra | 36 |
| Margin of Error | Low |
Test in Benchmarks
Performance tests in graphics benchmarks and applications3D Mark
| Time Spy | 10052 |
| Solar Bay | 44509 |
| Port Royal | 6007 |
| Fire Strike | 25925 |
| Wild Life Extreme | 20472 |
| Night Raid | 96043 |
GeekBench 6 OpenCL
| Background Blur | 226 img/sec |
| Face Detection | 122.4 img/sec |
| Horizon Detection | 4.52 Gpixels/sec |
| Edge Detection | 5.94 Gpixels/sec |
| Gaussian Blur | 6.45 Gpixels/sec |
| Feature Matching | 1.26 Gpixels/sec |
| Stereo Matching | 446.2 Gpixels/sec |
| Particle Physics | 14128.8 FPS |
| API | OpenCL |
Passmark Graphics
| G2D Mark | 804 |
| DirectX 11 | 139 FPS |
| DirectX 12 | 53 FPS |
| GPU Compute | 6463 Ops/s |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksSpecifications
Detailed technical specifications of the GeForce RTX 2080 MobileGeneral
| Vendor | Nvidia |
| Build | Discrete |
| Released | January 29, 2019 |
| Case | Laptop |
| Purpose | Gaming |
| Segment | High-end |
| Architecture | Turing |
| GPU Codename | TU104 (N18E-G3) |
| Successor | - GeForce RTX 5090 Laptop |
| Recommended CPU | - Intel Core i7 9750H or above |
Laptop GPU ranking - 52nd place
Graphics Processing Unit
| Base Clock | 1380 MHz |
| Boost Clock | 1590 MHz |
| Shading Units | 2944 |
| Texture Mapping Units (TMUs) | 184 |
| Render Output Units (ROPs) | 64 |
| Compute Units (Pipelines) | 46 |
| Tensor Cores | 368 |
| Ray-tracing Cores | 46 |
| L1 Cache | 64KB per cluster |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
Raw Performance
| Pixel Fill Rate | 102 GPixel/s |
| Texture Fill Rate | 293 GTexel/s |
Physical
| Interface | PCIe 3.0 x16 |
| TGP | 150 W |
| Manufacturing | TSMC |
| Fabrication Process | 12 nm |
| Die Size | 545 mm² |
| Transistor Count | 13.6 billion |
| Transistor Density | 24.95 MTr/mm² |
Memory
| Memory Type | GDDR6 |
| Memory Size | 8 GB |
| Memory Clock | 1500 MHz |
| Effective Memory Speed | 12000 Mbps |
| Bus | 256-bit |
| ECC | No |
API
| DirectX | 12 |
| Vulkan | 1.2 |
| OpenGL | 4.6 |
| OpenCL | 1.2 |
| CUDA | 7.5 |
| Ray Tracing | Yes |
| DLSS | DLSS 2 |
| DisplayPort | 1.4 |