- Graphics Processor: Rocket Lake GT1
- Cores: 256
- TMUs / ROPs: 64 / 32
NanoReview Final Score
17
Compare Intel UHD Graphics 750 with other GPUs
Test in Benchmarks
Performance tests in graphics benchmarks and applications
3D Mark
Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
440
| Time Spy |
645 |
| Fire Strike |
2374 |
| Wild Life Extreme |
1567 |
| Night Raid |
9692 |
GeekBench 6 OpenCL
GPU test for computational tasks (image processing, photography, computer vision, and ML)
| Background Blur |
14.8 img/sec |
| Face Detection |
9.29 img/sec |
| Horizon Detection |
0.26 Gpixels/sec |
| Edge Detection |
0.41 Gpixels/sec |
| Gaussian Blur |
0.26 Gpixels/sec |
| Feature Matching |
0.08 Gpixels/sec |
| Stereo Matching |
16.7 Gpixels/sec |
| Particle Physics |
955.1 FPS |
| API |
OpenCL |
Passmark Graphics
Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
| G2D Mark |
375 |
| DirectX 11 |
10 FPS |
| DirectX 12 |
7 FPS |
| GPU Compute |
736 Ops/s |
Sources:
PassMark
[5]
–
1825
samples
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasks
Specifications
Detailed technical specifications of the Intel UHD Graphics 750
| Base Clock |
300 MHz |
| Boost Clock |
750-1300 MHz (configurable) |
| Shading Units |
256 |
| Texture Mapping Units (TMUs) |
64 |
| Render Output Units (ROPs) |
32 |
| Compute Units (Pipelines) |
32 |
| Tensor Cores |
No |
| Ray-tracing Cores |
No |
| Instructions Per Cycle |
2 IPC |
| Pixel Fill Rate |
24-42 GPixel/s |
| Texture Fill Rate |
48-83 GTexel/s |
FLOPS (FP32)
0.4-0.7 TFLOPS
| Interface |
Ring Bus |
| TGP |
15 W |
| Manufacturing |
Intel |
| Fabrication Process |
14 nm |
| Memory Type |
System Shared |
| DirectX |
12 |
| Vulkan |
1.2 |
| OpenGL |
4.6 |
| OpenCL |
3.0 |
| Ray Tracing |
No |
| DLSS |
No |
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