Intel UHD Graphics 770

Intel UHD Graphics 770
  • Graphics Processor: Alder Lake GT1
  • Cores: 256
  • TMUs / ROPs: 16 / 8

Review

Gaming
4
Workstation
8
AI/ML
n/a
Energy Efficiency
79
NanoReview Final Score
19
Compare Intel UHD Graphics 770 with other GPUs

Test in Benchmarks

Performance tests in graphics benchmarks and applications

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
597
Time Spy 809
Fire Strike 2899
Wild Life Extreme 1960
Night Raid 11888
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
8223
Background Blur 17.9 img/sec
Face Detection 11.6 img/sec
Horizon Detection 0.32 Gpixels/sec
Edge Detection 0.51 Gpixels/sec
Gaussian Blur 0.31 Gpixels/sec
Feature Matching 0.1 Gpixels/sec
Stereo Matching 20.2 Gpixels/sec
Particle Physics 1156.4 FPS
API OpenCL
Sources: Geekbench [3]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
1909
G2D Mark 551
DirectX 11 11 FPS
DirectX 12 9 FPS
GPU Compute 816 Ops/s
Sources: PassMark [5] – 13496 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
118.45
Sources: Blender [9] – 2 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

Specifications

Detailed technical specifications of the Intel UHD Graphics 770

General

Vendor Intel
Build Integrated
Released November 4, 2021
Case Laptop
Purpose Generic
Segment Entry-level
Architecture Generation 12.2
GPU Codename Alder Lake GT1
Recommended CPU - Intel Core i5 12500 or above
Used in CPUs - Intel Core i7 14700HX
- Intel Core i7 14650HX
- Intel Core i5 14500HX
- Intel Core i9 14900KS
- Intel Core i9 14900
- Intel Core i7 14700
- Intel Core i5 14600
- Intel Core i5 14500
- and 24 more
Laptop GPU ranking - 134th place

Graphics Processing Unit

Base Clock 300 MHz
Boost Clock 1350-1650 MHz (configurable)
Shading Units 256
Texture Mapping Units (TMUs) 16
Render Output Units (ROPs) 8
Compute Units (Pipelines) 32
Tensor Cores No
Ray-tracing Cores No
Instructions Per Cycle 2 IPC

Raw Performance

Pixel Fill Rate 11-13 GPixel/s
Texture Fill Rate 22-26 GTexel/s
FLOPS (FP32)
0.7-0.8 TFLOPS

Physical

Interface Ring Bus
TGP 15 W
Manufacturing Intel
Fabrication Process 10 nm
Max. Temperature 100°C

Memory

Memory Type System Shared

API

DirectX 12
Vulkan 1.2
OpenGL 4.6
OpenCL 3.0
Ray Tracing No
DLSS No
DisplayPort 1.4a

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