Apple M4 Ultra GPU (80-core) vs Adreno X1-85
Apple M4 Ultra GPU (80-core)
Custom
Adreno X1-85
Adreno X1
We compared two integrated laptop graphics cards: the Apple M4 Ultra GPU (80-core) with 1280 pipelines and 10240 shaders against the 1 year and 6 months older Adreno X1-85 that utilizes 6 pipelines and 1536 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Some GPUs come in different configurations. For greater precision, pick a specific config below
Please note that the tests on the Apple M4 Ultra GPU (80-core) are done on an engineering sample provided by our insiders. The data will be more accurate after the final version of this GPU is available.
Key differences
Reasons to consider the Apple M4 Ultra GPU (80-core)
- Performs significantly better (up to 12.5x) in 3DMark Steel Nomad Lite
- 7x higher maximum theoretical performance (32.3 vs 4.6 TFLOPS)
- Manufactured using a more efficient 3 nm process technology
- Achieves 9x more points in the GeekBench 6 Compute test (218K vs 24K)
- Has 6.7x more shading units (10240 vs 1536)
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | - | 1695 |
| Solar Bay | - | 10596 |
| Fire Strike | - | 6134 |
| Wild Life Extreme | - | 6152 |
| Night Raid | - | 28868 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | - | 36.4 img/sec |
| Face Detection | - | 17.3 img/sec |
| Horizon Detection | - | 1.19 Gpixels/sec |
| Edge Detection | - | 1.3 Gpixels/sec |
| Gaussian Blur | - | 1.42 Gpixels/sec |
| Feature Matching | - | 0.3 Gpixels/sec |
| Stereo Matching | - | 72.4 Gpixels/sec |
| Particle Physics | - | 4692.5 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | - | 518 |
| DirectX 11 | - | 19 FPS |
| DirectX 12 | - | 10 FPS |
| GPU Compute | - | 1958 Ops/s |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 1347 |
| Image Segmentation (HP) | - | 2661 |
| Image Super Resolution (Q) | - | 3084 |
| Face Detection (HP) | - | 5354 |
| Pose Estimation (Q) | - | 7719 |
| Text Classification (SP) | - | 292 |
| Machine Translation (HP) | - | 1108 |
| Object Detection (SP) | - | 660 |
| Depth Estimation (Q) | - | 3876 |
| Style Transfer (SP) | - | 12048 |
| Framework | - | ONNX |
| Backend | - | DirectML |
Specifications
Technical specifications of Apple M4 Ultra GPU (80-core) and Adreno X1-85General
| Vendor | Apple | Qualcomm |
| Build | Integrated | Integrated |
| Released | May 1, 2025 | October 24, 2023 |
| Case | Laptop | Laptop |
| Purpose | Professional | Generic |
| Segment | High-end | Entry-level |
| Architecture | Apple M GPU | Adreno X1 |
| GPU Codename | Custom | Adreno X1 |
| Rival Equivalent | - GeForce RTX 5080 | - Apple M4 GPU (10-Core) |
| Successor | - | - Adreno X2-90 |
| Recommended CPU | - Apple M4 Ultra or above | - Qualcomm Snapdragon X Plus (X1P-64-100) or above |
| Used in CPUs | - Apple M4 Ultra | - Qualcomm Snapdragon X Plus (X1P-66-100) - Qualcomm Snapdragon X Elite (X1E-78-100) - Qualcomm Snapdragon X Elite (X1E-80-100) - Qualcomm Snapdragon X Plus (X1P-64-100) - Qualcomm Snapdragon X Elite (X1E-84-100) |
Laptop GPU ranking (#113th place)
Graphics Processing Unit
| Base Clock | 500 MHz | 300 MHz |
| Boost Clock | 1578 MHz | 1200-1500 MHz (configurable) |
| Shading Units | 10240 | 1536 |
| Texture Mapping Units (TMUs) | 640 | 96 |
| Render Output Units (ROPs) | 320 | 48 |
| Compute Units (Pipelines) | 1280 | 6 |
| Ray-tracing Cores | - | No |
| L1 Cache | - | 192KB per cluster |
| L2 Cache | - | 1MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 505 GPixel/s | 58-72 GPixel/s |
| Texture Fill Rate | 1010 GTexel/s | 115-144 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Custom | IGP |
| TGP | 120 W | 30 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 3 nm | 4 nm |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | 8533 MHz | - |
| Bus | 1024-bit | - |
| ECC | No | - |
API
| DirectX | - | 12.1 |
| Vulkan | - | 1.3 |
| OpenGL | - | 3.2 |
| OpenCL | - | 3.0 |
| CUDA | - | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | - | 1.4 |
Cast your vote
Total votes: 8