Apple M4 Ultra GPU (80-core) vs Adreno X1-85

We compared two integrated laptop graphics cards: the Apple M4 Ultra GPU (80-core) with 1280 pipelines and 10240 shaders against the 1 year and 6 months older Adreno X1-85 that utilizes 6 pipelines and 1536 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Some GPUs come in different configurations. For greater precision, pick a specific config below
TGP / Version -
Please note that the tests on the Apple M4 Ultra GPU (80-core) are done on an engineering sample provided by our insiders. The data will be more accurate after the final version of this GPU is available.

Key differences

Key distinctions and advantages of Adreno X1-85 over M4 Ultra GPU (80-core)
Reasons to consider the Apple M4 Ultra GPU (80-core)
  • Performs significantly better (up to 12.5x) in 3DMark Steel Nomad Lite
  • 7x higher maximum theoretical performance (32.3 vs 4.6 TFLOPS)
  • Manufactured using a more efficient 3 nm process technology
  • Achieves 9x more points in the GeekBench 6 Compute test (218K vs 24K)
  • Has 6.7x more shading units (10240 vs 1536)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy - 1695
Solar Bay - 10596
Fire Strike - 6134
Wild Life Extreme - 6152
Night Raid - 28868
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur - 36.4 img/sec
Face Detection - 17.3 img/sec
Horizon Detection - 1.19 Gpixels/sec
Edge Detection - 1.3 Gpixels/sec
Gaussian Blur - 1.42 Gpixels/sec
Feature Matching - 0.3 Gpixels/sec
Stereo Matching - 72.4 Gpixels/sec
Particle Physics - 4692.5 FPS
API OpenCL OpenCL
Sources: Geekbench [3]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark - 518
DirectX 11 - 19 FPS
DirectX 12 - 10 FPS
GPU Compute - 1958 Ops/s
Sources: PassMark [5] – 7 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) - 1347
Image Segmentation (HP) - 2661
Image Super Resolution (Q) - 3084
Face Detection (HP) - 5354
Pose Estimation (Q) - 7719
Text Classification (SP) - 292
Machine Translation (HP) - 1108
Object Detection (SP) - 660
Depth Estimation (Q) - 3876
Style Transfer (SP) - 12048
Framework - ONNX
Backend - DirectML
Sources: Geekbench [9]

Specifications

Technical specifications of Apple M4 Ultra GPU (80-core) and Adreno X1-85

General

Vendor Apple Qualcomm
Build Integrated Integrated
Released May 1, 2025 October 24, 2023
Case Laptop Laptop
Purpose Professional Generic
Segment High-end Entry-level
Architecture Apple M GPU Adreno X1
GPU Codename Custom Adreno X1
Rival Equivalent - GeForce RTX 5080 - Apple M4 GPU (10-Core)
Successor - - Adreno X2-90
Recommended CPU - Apple M4 Ultra or above - Qualcomm Snapdragon X Plus (X1P-64-100) or above
Used in CPUs - Apple M4 Ultra - Qualcomm Snapdragon X Plus (X1P-66-100)
- Qualcomm Snapdragon X Elite (X1E-78-100)
- Qualcomm Snapdragon X Elite (X1E-80-100)
- Qualcomm Snapdragon X Plus (X1P-64-100)
- Qualcomm Snapdragon X Elite (X1E-84-100)
Laptop GPU ranking (#113th place)

Graphics Processing Unit

Base Clock 500 MHz 300 MHz
Boost Clock 1578 MHz 1200-1500 MHz (configurable)
Shading Units 10240 1536
Texture Mapping Units (TMUs) 640 96
Render Output Units (ROPs) 320 48
Compute Units (Pipelines) 1280 6
Ray-tracing Cores - No
L1 Cache - 192KB per cluster
L2 Cache - 1MB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 505 GPixel/s 58-72 GPixel/s
Texture Fill Rate 1010 GTexel/s 115-144 GTexel/s
FLOPS (FP32)
32.3 TFLOPS
3.7-4.6 TFLOPS

Physical

Interface Custom IGP
TGP 120 W 30 W
Manufacturing TSMC TSMC
Fabrication Process 3 nm 4 nm

Memory

Memory Type System Shared System Shared
Memory Clock 8533 MHz -
Bus 1024-bit -
ECC No -

API

DirectX - 12.1
Vulkan - 1.3
OpenGL - 3.2
OpenCL - 3.0
CUDA - No
Ray Tracing Yes Yes
DLSS No No
DisplayPort - 1.4

Cast your vote

Choose between two graphics cards
4 (50%)
4 (50%)
Total votes: 8

User opinions

You can share your opinion or ask a question in the comments below
🌐 Register your profile and become part of NanoReview community!