GeForce RTX 5060 Ti (8GB) vs 4060 Ti 8GB
Nvidia GeForce RTX 5060 Ti (8GB)
GB206-300
We compared two discrete desktop gaming GPUs: the GeForce RTX 5060 Ti (8GB) with 36 pipelines and 4608 shaders against the 1 year and 11 months older RTX 4060 Ti 8GB that utilizes 34 pipelines and 4352 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5060 Ti (8GB)
- Performs better (up to 19%) in 3DMark Steel Nomad Lite
- Shows 15% higher average frame rate in modern games at QHD resolution – 99 vs 86 FPS
- Has 56% higher memory bandwidth: 448 vs 288 GB/s
- Supports Nvidia DLSS 4 technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 160 105 93 71 |
150 97 84 61 |
| The Witcher 3 | 181 153 109 57 |
167 137 98 52 |
| Counter-Strike 2 | 263 199 146 83 |
239 187 136 76 |
| Far Cry 6 | 139 127 107 63 |
129 119 95 54 |
| Hogwarts Legacy | 108 91 69 38 |
97 80 59 34 |
| CoD: Modern Warfare III | 135 128 98 64 |
121 112 80 53 |
| Ghost of Tsushima | 100 81 68 38 |
86 74 56 33 |
| Cyberpunk 2077 | 118 104 68 33 |
102 91 57 26 |
| Shadow of the Tomb Raider | 186 176 129 69 |
164 146 109 58 |
| 1080p High | 154 | 139 |
| 1080p Ultra | 129 | 116 |
| 1440p Ultra | 99 | 86 |
| 4K Ultra | 57 | 50 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 15958 | 13479 |
| Solar Bay | 76075 | 62428 |
| Port Royal | 10040 | 8103 |
| Fire Strike | 42259 | 34401 |
| Wild Life Extreme | 30380 | 25599 |
| Night Raid | 138076 | 136255 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 197.7 img/sec | 198.3 img/sec |
| Face Detection | 131.5 img/sec | 126.2 img/sec |
| Horizon Detection | 5.28 Gpixels/sec | 4.35 Gpixels/sec |
| Edge Detection | 6.79 Gpixels/sec | 5.69 Gpixels/sec |
| Gaussian Blur | 7.74 Gpixels/sec | 6.72 Gpixels/sec |
| Feature Matching | 1.53 Gpixels/sec | 1.53 Gpixels/sec |
| Stereo Matching | 726.7 Gpixels/sec | 656.3 Gpixels/sec |
| Particle Physics | 21833.6 FPS | 19149.2 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1204 | 1094 |
| DirectX 11 | 218 FPS | 202 FPS |
| DirectX 12 | 89 FPS | 85 FPS |
| GPU Compute | 11237 Ops/s | 12003 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 9511 | 9359 |
| Image Segmentation (HP) | 29012 | 21463 |
| Image Super Resolution (Q) | 25621 | 26023 |
| Face Detection (HP) | 52204 | 42533 |
| Pose Estimation (Q) | 122234 | 99698 |
| Text Classification (SP) | 3209 | 3181 |
| Machine Translation (HP) | 6074 | 4956 |
| Object Detection (SP) | 12095 | 11009 |
| Depth Estimation (Q) | 45666 | 43518 |
| Style Transfer (SP) | 182591 | 203667 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 5060 Ti (8GB) and 4060 Ti 8GBGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | April 15, 2025 | May 18, 2023 |
| Launch price (MSRP) | $379 | $399 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| GPU Codename | GB206-300 | AD106 |
| Rival Equivalent | - | - Radeon RX 7700 XT |
| Successor | - | - GeForce RTX 5060 Ti (8GB) |
| Recommended CPU | - Intel Core Ultra 5 245K or above | - Intel Core i5 14600K or above |
Desktop GPU rating (35th and 43rd place)
Graphics Processing Unit
| Base Clock | 2407 MHz | 2310 MHz |
| Boost Clock | 2572 MHz | 2535 MHz |
| Shading Units | 4608 | 4352 |
| Texture Mapping Units (TMUs) | 144 | 136 |
| Render Output Units (ROPs) | 48 | 48 |
| Compute Units (Pipelines) | 36 | 34 |
| Tensor Cores | 144 | 136 |
| Ray-tracing Cores | 36 | 34 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 32MB shared | 32MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 123 GPixel/s | 122 GPixel/s |
| Texture Fill Rate | 370 GTexel/s | 345 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x8 | PCIe 4.0 x8 |
| TGP | 180 W | 160 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | 181 mm² | 188 mm² |
| Transistor Count | 21.9 billion | 22 billion |
| Transistor Density | 120.99 MTr/mm² | 117.02 MTr/mm² |
| Max. Temperature | 87°C | - |
Memory
| Memory Type | GDDR7 | GDDR6 |
| Memory Size | 8 GB | 8 GB |
| Memory Clock | 1750 MHz | 2250 MHz |
| Effective Memory Speed | 28000 Mbps | 18000 Mbps |
| Bus | 128-bit | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: 45