GeForce RTX 5070 Ti vs Apple M3 Ultra GPU (80-core)

We performed a head-to-head comparison of the GeForce RTX 5070 Ti 16 GB with 70 pipelines and 8960 shaders against the Apple M3 Ultra GPU (80-core) that utilizes 1280 pipelines and 10240 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Value for money (Beta)

We use average GPU prices from all manufacturers by default. Enter the current price of a specific card for better accuracy.
Currency
16 GB GDDR7
VS
GB System Shared

Key differences

Key distinctions and advantages of M3 Ultra GPU (80-core) over RTX 5070 Ti
Reasons to consider the GeForce RTX 5070 Ti
  • Performs significantly better (up to 54%) in 3DMark Steel Nomad Lite
  • 55% higher maximum theoretical performance (43.9 vs 28.3 TFLOPS)
  • Supports Nvidia DLSS 4 technology
  • Achieves 63% more points in the GeekBench 6 Compute test (240K vs 147K)
Reasons to consider the Apple M3 Ultra GPU (80-core)
  • Manufactured using a more efficient 3 nm process technology

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
229
164
155
121
-
The Witcher 3
244
215
155
83
-
Counter-Strike 2
298
221
172
86
-
Far Cry 6
178
158
146
89
-
Hogwarts Legacy
160
131
107
58
-
CoD: Modern Warfare III
212
211
163
115
-
Ghost of Tsushima
144
122
109
70
-
Cyberpunk 2077
193
176
122
55
-
Shadow of the Tomb Raider
279
265
207
106
-
Average FPS by Resolution
1080p High 215 -
1080p Ultra 185 -
1440p Ultra 148 -
4K Ultra 87 -
Margin of Error Low High

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 27839 -
Solar Bay 137852 63597
Port Royal 19713 -
Fire Strike 67490 -
Wild Life Extreme 58033 47814
Night Raid 188802 -
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
240508
Background Blur 297.9 img/sec 204.5 img/sec
Face Detection 218.6 img/sec 126 img/sec
Horizon Detection 10.1 Gpixels/sec 6.53 Gpixels/sec
Edge Detection 13.9 Gpixels/sec 10.7 Gpixels/sec
Gaussian Blur 14.8 Gpixels/sec 9.5 Gpixels/sec
Feature Matching 2.03 Gpixels/sec 1.05 Gpixels/sec
Stereo Matching 1290 Gpixels/sec 560.3 Gpixels/sec
Particle Physics 35438.3 FPS 25267.8 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 1324 -
DirectX 11 303 FPS -
DirectX 12 126 FPS -
GPU Compute 17786 Ops/s -
Sources: PassMark [5]20465 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
7601.28
Sources: Blender [9], [10]2876 & 31 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
GeForce RTX 5070 Ti
DateBenchmarkResult
📘 2026-08-28 (NOX)Cinebench 202488980
Apple M3 Ultra GPU (80-core)
DateBenchmarkResult
📘 2025-03-16 (Tyler)GeekBench145706
📘 2025-03-16 (Tyler)Cinebench 202419448

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 14913 8094
Image Segmentation (HP) 45199 24595
Image Super Resolution (Q) 39360 25190
Face Detection (HP) 84188 38337
Pose Estimation (Q) 161400 111021
Text Classification (SP) 4010 2786
Machine Translation (HP) 7973 4339
Object Detection (SP) 18934 7668
Depth Estimation (Q) 67761 37488
Style Transfer (SP) 335879 244483
Framework ONNX Core ML
Backend DirectML GPU
Sources: Geekbench [9], [10]
Results were compared using different ML frameworks

Specifications

Technical specifications of GeForce RTX 5070 Ti and Apple M3 Ultra GPU (80-core)

General

Vendor Nvidia Apple
Build Discrete Integrated
Released January 7, 2025 March 5, 2025
Launch price (MSRP) $749 -
Case Desktop Desktop
Purpose Gaming Professional
Segment Mid-range High-end
Architecture Blackwell 2.0 Apple M GPU
GPU Codename GB203-200-A1 Custom
Rival Equivalent - Radeon RX 9070 XT - GeForce RTX 5070 Ti
Successor - - Apple M4 Ultra GPU (80-core)
Recommended CPU - Intel Core Ultra 5 245K or above - Apple M3 Ultra or above
Used in CPUs - - Apple M3 Ultra
Desktop GPU rating (8th and 30th place)

Graphics Processing Unit

Base Clock 2295 MHz -
Boost Clock 2452 MHz 1380 MHz
Shading Units 8960 10240
Texture Mapping Units (TMUs) 280 640
Render Output Units (ROPs) 96 320
Compute Units (Pipelines) 70 1280
Tensor Cores 280 -
Ray-tracing Cores 70 -
L1 Cache 128KB per cluster -
L2 Cache 48MB shared -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 235 GPixel/s 442 GPixel/s
Texture Fill Rate 687 GTexel/s 883 GTexel/s
FLOPS (FP32)
43.9 TFLOPS

Physical

Interface PCIe 5.0 x16 Custom
TGP 300 W 140 W
Manufacturing TSMC TSMC
Fabrication Process 4 nm 3 nm
Die Size 378 mm² -
Transistor Count 45.6 billion 184 billion
Transistor Density 120.63 MTr/mm² -
Max. Temperature - 100°C

Memory

Memory Type GDDR7 System Shared
Memory Size 16 GB -
Memory Clock 1750 MHz 6400 MHz
Effective Memory Speed 28000 Mbps -
Bus 256-bit 1024-bit
ECC No No
Memory Bandwidth
896 GB/s

API

DirectX 12.2 -
Vulkan 1.4 -
OpenGL 4.6 -
OpenCL 3.0 -
CUDA 12.0 -
Ray Tracing Yes Yes
DLSS DLSS 4 No
DisplayPort 2.1b -

Cast your vote

Choose between two graphics cards
7 (77.8%)
2 (22.2%)
Total votes: 9

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