GeForce RTX 5070 Ti vs Apple M3 Ultra GPU (80-core)
Nvidia GeForce RTX 5070 Ti
GB203-200-A1
Apple M3 Ultra GPU (80-core)
Custom
We performed a head-to-head comparison of the GeForce RTX 5070 Ti 16 GB with 70 pipelines and 8960 shaders against the Apple M3 Ultra GPU (80-core) that utilizes 1280 pipelines and 10240 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5070 Ti
- Performs significantly better (up to 54%) in 3DMark Steel Nomad Lite
- 55% higher maximum theoretical performance (43.9 vs 28.3 TFLOPS)
- Supports Nvidia DLSS 4 technology
- Achieves 63% more points in the GeekBench 6 Compute test (240K vs 147K)
Reasons to consider the Apple M3 Ultra GPU (80-core)
- Manufactured using a more efficient 3 nm process technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 229 164 155 121 |
- |
| The Witcher 3 | 244 215 155 83 |
- |
| Counter-Strike 2 | 298 221 172 86 |
- |
| Far Cry 6 | 178 158 146 89 |
- |
| Hogwarts Legacy | 160 131 107 58 |
- |
| CoD: Modern Warfare III | 212 211 163 115 |
- |
| Ghost of Tsushima | 144 122 109 70 |
- |
| Cyberpunk 2077 | 193 176 122 55 |
- |
| Shadow of the Tomb Raider | 279 265 207 106 |
- |
| 1080p High | 215 | - |
| 1080p Ultra | 185 | - |
| 1440p Ultra | 148 | - |
| 4K Ultra | 87 | - |
| Margin of Error | Low | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 27839 | - |
| Solar Bay | 137852 | 63597 |
| Port Royal | 19713 | - |
| Fire Strike | 67490 | - |
| Wild Life Extreme | 58033 | 47814 |
| Night Raid | 188802 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 297.9 img/sec | 204.5 img/sec |
| Face Detection | 218.6 img/sec | 126 img/sec |
| Horizon Detection | 10.1 Gpixels/sec | 6.53 Gpixels/sec |
| Edge Detection | 13.9 Gpixels/sec | 10.7 Gpixels/sec |
| Gaussian Blur | 14.8 Gpixels/sec | 9.5 Gpixels/sec |
| Feature Matching | 2.03 Gpixels/sec | 1.05 Gpixels/sec |
| Stereo Matching | 1290 Gpixels/sec | 560.3 Gpixels/sec |
| Particle Physics | 35438.3 FPS | 25267.8 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1324 | - |
| DirectX 11 | 303 FPS | - |
| DirectX 12 | 126 FPS | - |
| GPU Compute | 17786 Ops/s | - |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5070 Ti
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-08-28 (NOX) | Cinebench 2024 | 88980 |
Apple M3 Ultra GPU (80-core)
| Date | Benchmark | Result |
|---|---|---|
| 📘 2025-03-16 (Tyler) | GeekBench | 145706 |
| 📘 2025-03-16 (Tyler) | Cinebench 2024 | 19448 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 14913 | 8094 |
| Image Segmentation (HP) | 45199 | 24595 |
| Image Super Resolution (Q) | 39360 | 25190 |
| Face Detection (HP) | 84188 | 38337 |
| Pose Estimation (Q) | 161400 | 111021 |
| Text Classification (SP) | 4010 | 2786 |
| Machine Translation (HP) | 7973 | 4339 |
| Object Detection (SP) | 18934 | 7668 |
| Depth Estimation (Q) | 67761 | 37488 |
| Style Transfer (SP) | 335879 | 244483 |
| Framework | ONNX | Core ML |
| Backend | DirectML | GPU |
Results were compared using different ML frameworks
Specifications
Technical specifications of GeForce RTX 5070 Ti and Apple M3 Ultra GPU (80-core)General
| Vendor | Nvidia | Apple |
| Build | Discrete | Integrated |
| Released | January 7, 2025 | March 5, 2025 |
| Launch price (MSRP) | $749 | - |
| Case | Desktop | Desktop |
| Purpose | Gaming | Professional |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Apple M GPU |
| GPU Codename | GB203-200-A1 | Custom |
| Rival Equivalent | - Radeon RX 9070 XT | - GeForce RTX 5070 Ti |
| Successor | - | - Apple M4 Ultra GPU (80-core) |
| Recommended CPU | - Intel Core Ultra 5 245K or above | - Apple M3 Ultra or above |
| Used in CPUs | - | - Apple M3 Ultra |
Desktop GPU rating (8th and 30th place)
Graphics Processing Unit
| Base Clock | 2295 MHz | - |
| Boost Clock | 2452 MHz | 1380 MHz |
| Shading Units | 8960 | 10240 |
| Texture Mapping Units (TMUs) | 280 | 640 |
| Render Output Units (ROPs) | 96 | 320 |
| Compute Units (Pipelines) | 70 | 1280 |
| Tensor Cores | 280 | - |
| Ray-tracing Cores | 70 | - |
| L1 Cache | 128KB per cluster | - |
| L2 Cache | 48MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 235 GPixel/s | 442 GPixel/s |
| Texture Fill Rate | 687 GTexel/s | 883 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | Custom |
| TGP | 300 W | 140 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 3 nm |
| Die Size | 378 mm² | - |
| Transistor Count | 45.6 billion | 184 billion |
| Transistor Density | 120.63 MTr/mm² | - |
| Max. Temperature | - | 100°C |
Memory
| Memory Type | GDDR7 | System Shared |
| Memory Size | 16 GB | - |
| Memory Clock | 1750 MHz | 6400 MHz |
| Effective Memory Speed | 28000 Mbps | - |
| Bus | 256-bit | 1024-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | - |
| Vulkan | 1.4 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| CUDA | 12.0 | - |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | No |
| DisplayPort | 2.1b | - |
Cast your vote
Total votes: 9