GeForce RTX 5070 Ti vs RTX 4080
Nvidia GeForce RTX 5070 Ti
GB203-200-A1
Nvidia GeForce RTX 4080
AD103
We compared two discrete desktop gaming GPUs: the GeForce RTX 5070 Ti with 70 pipelines and 8960 shaders against the 2 years and 4 months older RTX RTX 4080 that utilizes 76 pipelines and 9728 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5070 Ti
- Manufactured using a more efficient 4 nm process technology
- Has 25% higher memory bandwidth: 896 vs 716.8 GB/s
- Supports Nvidia DLSS 4 technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 229 164 155 121 |
229 170 154 120 |
| The Witcher 3 | 244 215 155 83 |
245 210 157 81 |
| Counter-Strike 2 | 298 221 172 86 |
306 220 168 85 |
| Far Cry 6 | 178 158 146 89 |
181 163 143 88 |
| Hogwarts Legacy | 160 131 107 58 |
162 136 109 59 |
| CoD: Modern Warfare III | 212 211 163 115 |
217 213 167 111 |
| Ghost of Tsushima | 144 122 109 70 |
148 126 109 69 |
| Cyberpunk 2077 | 193 176 122 55 |
192 177 119 54 |
| Shadow of the Tomb Raider | 279 265 207 106 |
290 265 204 107 |
| 1080p High | 215 | 219 |
| 1080p Ultra | 185 | 187 |
| 1440p Ultra | 148 | 148 |
| 4K Ultra | 87 | 86 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 27839 | 28155 |
| Solar Bay | 137852 | 136995 |
| Port Royal | 19713 | 17984 |
| Fire Strike | 67490 | 64637 |
| Wild Life Extreme | 58033 | 59123 |
| Night Raid | 188802 | 185072 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 297.9 img/sec | 250.4 img/sec |
| Face Detection | 218.6 img/sec | 190 img/sec |
| Horizon Detection | 10.1 Gpixels/sec | 9.56 Gpixels/sec |
| Edge Detection | 13.9 Gpixels/sec | 12.8 Gpixels/sec |
| Gaussian Blur | 14.8 Gpixels/sec | 15.3 Gpixels/sec |
| Feature Matching | 2.03 Gpixels/sec | 1.97 Gpixels/sec |
| Stereo Matching | 1290 Gpixels/sec | 1130 Gpixels/sec |
| Particle Physics | 35438.3 FPS | 28795.5 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1323 | 1251 |
| DirectX 11 | 303 FPS | 313 FPS |
| DirectX 12 | 126 FPS | 133 FPS |
| GPU Compute | 17781 Ops/s | 20303 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5070 Ti
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-10-03 -> Rennsport | Geekbench 6 OpenCL | 259995 |
| 📘 2026-10-03 -> Rennsport | Geekbench 7 OpenCL | 222233 |
| 📘 2026-08-28 (NOX) | Cinebench 2024 | 88980 |
GeForce RTX 4080
| Date | Benchmark | Result |
|---|---|---|
| 📘 2025-05-02 (Rennsport) | Geekbench 6 OpenCL | 267332 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 14913 | 13466 |
| Image Segmentation (HP) | 45199 | 34767 |
| Image Super Resolution (Q) | 39360 | 42687 |
| Face Detection (HP) | 84188 | 70927 |
| Pose Estimation (Q) | 161400 | 239350 |
| Text Classification (SP) | 4010 | 3606 |
| Machine Translation (HP) | 7973 | 6519 |
| Object Detection (SP) | 18934 | 18153 |
| Depth Estimation (Q) | 67761 | 65667 |
| Style Transfer (SP) | 335879 | 414848 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 5070 Ti and RTX 4080General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | September 20, 2022 |
| Launch price (MSRP) | $749 | $1199 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| GPU Codename | GB203-200-A1 | AD103 |
| Rival Equivalent | - Radeon RX 9070 XT | - Radeon RX 7900 XTX |
| Successor | - | - GeForce RTX 5080 |
| Recommended CPU | - Intel Core Ultra 5 245K or above | - Intel Core i7 14700K or above |
Desktop GPU rating (8th and 9th place)
Graphics Processing Unit
| Base Clock | 2295 MHz | 2205 MHz |
| Boost Clock | 2452 MHz | 2505 MHz |
| Shading Units | 8960 | 9728 |
| Texture Mapping Units (TMUs) | 280 | 304 |
| Render Output Units (ROPs) | 96 | 112 |
| Compute Units (Pipelines) | 70 | 76 |
| Tensor Cores | 280 | 304 |
| Ray-tracing Cores | 70 | 76 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 48MB shared | 64MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 235 GPixel/s | 281 GPixel/s |
| Texture Fill Rate | 687 GTexel/s | 762 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 300 W | 320 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 5 nm |
| Die Size | 378 mm² | 379 mm² |
| Transistor Count | 45.6 billion | 45 billion |
| Transistor Density | 120.63 MTr/mm² | 118.73 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6X |
| Memory Size | 16 GB | 16 GB |
| Memory Clock | 1750 MHz | 1400 MHz |
| Effective Memory Speed | 28000 Mbps | 22400 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: 173