GeForce RTX 5080 vs RTX 5070
Nvidia GeForce RTX 5080
GB203-400
Nvidia GeForce RTX 5070
GB205-300
We compared two discrete desktop gaming GPUs: the GeForce RTX 5080 16 GB with 84 pipelines and 10752 shaders against the RTX RTX 5070 12 GB that utilizes 48 pipelines and 6144 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5080
- Performs significantly better (up to 56%) in 3DMark Steel Nomad Lite
- 82% higher maximum theoretical performance (56.3 vs 30.9 TFLOPS)
- Shows 29% higher average frame rate in modern games at QHD resolution – 165 vs 128 FPS
- Includes 4 GB more video memory
- Features 144 more tensor cores for effective ML and AI workloads
- Achieves 56% more points in the GeekBench 6 Compute test (297K vs 190K)
- Has 43% higher memory bandwidth: 960 vs 672 GB/s
- Has 75% more shading units (10752 vs 6144)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 250 186 179 138 |
197 140 130 97 |
| The Witcher 3 | 271 244 172 90 |
216 183 131 71 |
| Counter-Strike 2 | 317 238 178 87 |
293 210 160 81 |
| Far Cry 6 | 194 171 155 97 |
164 145 128 82 |
| Hogwarts Legacy | 185 152 124 67 |
140 117 92 51 |
| CoD: Modern Warfare III | 250 244 197 135 |
178 171 136 89 |
| Ghost of Tsushima | 166 142 126 82 |
123 107 89 58 |
| Cyberpunk 2077 | 213 192 138 61 |
164 144 99 43 |
| Shadow of the Tomb Raider | 306 276 214 111 |
253 238 189 98 |
| 1080p High | 239 | 192 |
| 1080p Ultra | 205 | 162 |
| 1440p Ultra | 165 | 128 |
| 4K Ultra | 96 | 74 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 33000 | 22708 |
| Solar Bay | 161489 | 107004 |
| Port Royal | 23275 | 14498 |
| Fire Strike | 75605 | 58324 |
| Wild Life Extreme | 69617 | 43879 |
| Night Raid | 199650 | 172064 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 319.6 img/sec | 254.4 img/sec |
| Face Detection | 225 img/sec | 180.6 img/sec |
| Horizon Detection | 13.6 Gpixels/sec | 7.91 Gpixels/sec |
| Edge Detection | 19.5 Gpixels/sec | 10.2 Gpixels/sec |
| Gaussian Blur | 20.4 Gpixels/sec | 10.7 Gpixels/sec |
| Feature Matching | 2.33 Gpixels/sec | 1.84 Gpixels/sec |
| Stereo Matching | 1750 Gpixels/sec | 975.7 Gpixels/sec |
| Particle Physics | 43676.6 FPS | 27816.5 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1397 | 1289 |
| DirectX 11 | 327 FPS | 279 FPS |
| DirectX 12 | 144 FPS | 106 FPS |
| GPU Compute | 19057 Ops/s | 14323 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5080
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-06-01 (Nowh) | Cinebench 2024 | 95861 |
GeForce RTX 5070
No benchmark results yet
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 15441 | 12270 |
| Image Segmentation (HP) | 47173 | 30237 |
| Image Super Resolution (Q) | 43223 | 35585 |
| Face Detection (HP) | 92863 | 62662 |
| Pose Estimation (Q) | 202202 | 145190 |
| Text Classification (SP) | 3701 | 4198 |
| Machine Translation (HP) | 7905 | 6233 |
| Object Detection (SP) | 20955 | 16709 |
| Depth Estimation (Q) | 69068 | 58300 |
| Style Transfer (SP) | 349205 | 246598 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 5080 and RTX 5070General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | January 7, 2025 |
| Launch price (MSRP) | $999 | $549 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Blackwell 2.0 | Blackwell 2.0 |
| GPU Codename | GB203-400 | GB205-300 |
| Rival Equivalent | - | - Radeon RX 9070 |
| Recommended CPU | - Intel Core Ultra 7 265K or above | - Intel Core Ultra 5 245K or above |
Desktop GPU rating (4th and 21st place)
Graphics Processing Unit
| Base Clock | 2295 MHz | 2160 MHz |
| Boost Clock | 2617 MHz | 2512 MHz |
| Shading Units | 10752 | 6144 |
| Texture Mapping Units (TMUs) | 336 | 192 |
| Render Output Units (ROPs) | 112 | 80 |
| Compute Units (Pipelines) | 84 | 48 |
| Tensor Cores | 336 | 192 |
| Ray-tracing Cores | 84 | 48 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 64MB shared | 48MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 293 GPixel/s | 201 GPixel/s |
| Texture Fill Rate | 879 GTexel/s | 482 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| TGP | 360 W | 250 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 4 nm |
| Die Size | 378 mm² | 263 mm² |
| Transistor Count | 45.6 billion | 31.1 billion |
| Transistor Density | 120.63 MTr/mm² | 118.25 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR7 |
| Memory Size | 16 GB | 12 GB |
| Memory Clock | 1875 MHz | 1750 MHz |
| Effective Memory Speed | 30000 Mbps | 28000 Mbps |
| Bus | 256-bit | 192-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 12.0 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 4 |
| DisplayPort | 2.1b | 2.1b |
Cast your vote
Total votes: 127