Intel Arc B370 vs Arc 130T
Intel Arc B370
Panther Lake
Intel Arc 130T
Arrow Lake iGPU
We compared two integrated laptop GPUs: the Intel Arc B370 with 10 pipelines and 1280 shaders against the 1 year older Arc 130T that utilizes 7 pipelines and 896 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Intel Arc B370
- Performs significantly better (up to 70%) in 3DMark Steel Nomad Lite
- Shows 61% higher average frame rate in modern games at QHD resolution – 29 vs 18 FPS
- Manufactured using a more efficient 3 nm process technology
- 56% higher maximum theoretical performance (6.1 vs 3.9 TFLOPS)
- Achieves 33% more points in the GeekBench 6 Compute test (48K vs 36K)
- Has 43% more shading units (1280 vs 896)
Reasons to consider the Intel Arc 130T
- Features 32 more tensor cores for effective ML and AI workloads
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 74 37 30 17 |
46 26 21 10 |
| The Witcher 3 | 66 53 39 18 |
37 29 22 10 |
| Counter-Strike 2 | 86 60 41 17 |
40 28 22 - |
| Far Cry 6 | 58 49 34 17 |
34 28 23 11 |
| Hogwarts Legacy | 30 23 14 - |
19 11 - - |
| CoD: Modern Warfare III | 34 32 26 15 |
29 27 20 11 |
| Ghost of Tsushima | 34 26 22 11 |
22 14 11 - |
| Cyberpunk 2077 | 36 35 19 - |
21 16 11 - |
| Shadow of the Tomb Raider | 59 49 33 21 |
34 32 20 13 |
| 1080p High | 53 | 31 |
| 1080p Ultra | 40 | 23 |
| 1440p Ultra | 29 | 18 |
| 4K Ultra | 15 | 9 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 6025 | 3409 |
| Solar Bay | 22582 | 12704 |
| Port Royal | 3498 | 1902 |
| Fire Strike | 15198 | 8001 |
| Wild Life Extreme | 11657 | 5990 |
| Night Raid | 69825 | 36940 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 117.4 img/sec | 70.9 img/sec |
| Face Detection | 60.6 img/sec | 34.9 img/sec |
| Horizon Detection | 1.39 Gpixels/sec | 1.13 Gpixels/sec |
| Edge Detection | 1.95 Gpixels/sec | 1.42 Gpixels/sec |
| Gaussian Blur | 2.45 Gpixels/sec | 1.96 Gpixels/sec |
| Feature Matching | 0.66 Gpixels/sec | 0.45 Gpixels/sec |
| Stereo Matching | 144.8 Gpixels/sec | 131.5 Gpixels/sec |
| Particle Physics | 7272.6 FPS | 7360.9 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 828 | 791 |
| DirectX 11 | 65 FPS | 43 FPS |
| DirectX 12 | 45 FPS | 27 FPS |
| GPU Compute | 3413 Ops/s | 2665 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 5389 | 3978 |
| Image Segmentation (HP) | 18899 | 8374 |
| Image Super Resolution (Q) | 8326 | 5792 |
| Face Detection (HP) | 25377 | 13023 |
| Pose Estimation (Q) | 16174 | 16149 |
| Text Classification (SP) | 1763 | 1356 |
| Machine Translation (HP) | 4140 | 2594 |
| Object Detection (SP) | 7138 | 4754 |
| Depth Estimation (Q) | 20034 | 12040 |
| Style Transfer (SP) | 84880 | 51653 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Intel Arc B370 and Arc 130TGeneral
| Vendor | Intel | Intel |
| Build | Integrated | Integrated |
| Released | January 5, 2026 | January 6, 2025 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Mid-range | Entry-level |
| Architecture | Celestial | Xe+ |
| GPU Codename | Panther Lake | Arrow Lake iGPU |
| Rival Equivalent | - | - Radeon 840M |
| Recommended CPU | - Intel Core Ultra 7 356H or above | - Intel Core Ultra 5 225H or above |
| Used in CPUs | - Intel Core Ultra 5 338H | - Intel Core Ultra 5 225H |
Laptop GPU ranking (70th and 99th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 300 MHz |
| Boost Clock | 2400 MHz | 2200 MHz |
| Shading Units | 1280 | 896 |
| Texture Mapping Units (TMUs) | 40 | 56 |
| Render Output Units (ROPs) | 20 | 28 |
| Compute Units (Pipelines) | 10 | 7 |
| Tensor Cores | 80 | 112 |
| Ray-tracing Cores | 10 | 7 |
| L1 Cache | 64KB per cluster | - |
| L2 Cache | 16MB shared | 4MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 48 GPixel/s | 62 GPixel/s |
| Texture Fill Rate | 96 GTexel/s | 123 GTexel/s |
FLOPS (FP32)
Physical
| Interface | IGP | PCIe 4.0 x8 |
| TGP | 25 W | 35 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 3 nm | 5 nm |
| Max. Temperature | 100°C | 110°C |
Memory
| Memory Type | System Shared | System Shared |
| ECC | No | - |
API
| DirectX | 12.1 | 12.2 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | No | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 2.1 | 2.1 |
Cast your vote
Total votes: 21