Intel Arc iGPU (4-Cores) vs Apple M2 GPU (8-core)
We compared two integrated laptop graphics cards: the Intel Arc iGPU (4-Cores) with 64 pipelines and 512 shaders against the 1 year and 7 months older Apple M2 GPU (8-core) that utilizes 128 pipelines and 1024 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Apple M2 GPU (8-core)
- 45% higher maximum theoretical performance (2.9 vs 2 TFLOPS)
- Achieves 82% more points in the GeekBench 6 Compute test (29K vs 16K)
- Has 2x more shading units (1024 vs 512)
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Solar Bay | - | 7316 |
| Wild Life Extreme | - | 5676 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 37.6 img/sec | 58.7 img/sec |
| Face Detection | 17.2 img/sec | 35.2 img/sec |
| Horizon Detection | 0.3 Gpixels/sec | 1.1 Gpixels/sec |
| Edge Detection | 0.63 Gpixels/sec | 1.82 Gpixels/sec |
| Gaussian Blur | 0.94 Gpixels/sec | 1.2 Gpixels/sec |
| Feature Matching | 0.22 Gpixels/sec | 0.37 Gpixels/sec |
| Stereo Matching | 60 Gpixels/sec | 96 Gpixels/sec |
| Particle Physics | 3695.9 FPS | 3825.9 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 2902 | 3242 |
| Image Segmentation (HP) | 5473 | 4890 |
| Image Super Resolution (Q) | 2967 | 7149 |
| Face Detection (HP) | 6068 | 10340 |
| Pose Estimation (Q) | 8220 | 21268 |
| Text Classification (SP) | 609 | 2268 |
| Machine Translation (HP) | 1146 | 1122 |
| Object Detection (SP) | 2766 | 3007 |
| Depth Estimation (Q) | 6405 | 13941 |
| Style Transfer (SP) | 26796 | 35943 |
| Framework | ONNX | Core ML |
| Backend | DirectML | GPU |
Results were compared using different ML frameworks
Specifications
Technical specifications of Intel Arc iGPU (4-Cores) and Apple M2 GPU (8-core)General
| Vendor | Intel | Apple |
| Build | Integrated | Integrated |
| Released | December 14, 2023 | June 6, 2022 |
| Case | Laptop | Laptop |
| Purpose | Generic | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Xe LPG | Apple M GPU |
| Rival Equivalent | - Radeon 740M | - |
| Successor | - | - Apple M5 GPU (10-Core) |
| Recommended CPU | - Intel Core Ultra 5 125U or above | - Apple M2 or above |
| Used in CPUs | - Intel Core Ultra 7 251HX - Intel Core Ultra 7 270HX Plus - Intel Core Ultra 9 290HX Plus - Intel Core Ultra 7 270K Plus - Intel Core Ultra 5 250K Plus - Intel Core Ultra 5 225U - Intel Core Ultra 5 235U - Intel Core Ultra 7 255U - and 12 more |
- Apple M2 |
Laptop GPU ranking (98th and 90th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 500 MHz |
| Boost Clock | 1750-2000 MHz (configurable) | 1398 MHz |
| Shading Units | 512 | 1024 |
| Texture Mapping Units (TMUs) | 32 | 64 |
| Render Output Units (ROPs) | 16 | 32 |
| Compute Units (Pipelines) | 64 | 128 |
| Ray-tracing Cores | 4 | - |
| L1 Cache | 768KB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 28-32 GPixel/s | 45 GPixel/s |
| Texture Fill Rate | 56-64 GTexel/s | 89 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Custom |
| TGP | 14 W | 15 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Transistor Count | - | 11.6 billion |
| Max. Temperature | - | 94°C |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 6400 MHz |
| Effective Memory Speed | - | 12800 Mbps |
| Bus | - | 128-bit |
| ECC | - | No |
Memory Bandwidth
API
| DirectX | 12 | - |
| Vulkan | 1.3 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| Ray Tracing | Yes | No |
| DLSS | No | No |
| DisplayPort | 2.1 | - |
Cast your vote
Total votes: 1