Nvidia RTX Pro 500 Laptop (Blackwell) vs Pro 2000 Laptop (Blackwell)
Nvidia RTX Pro 500 Laptop (Blackwell)
GB207-300-A1
Nvidia RTX Pro 2000 Laptop (Blackwell)
GB206-300-A1
We compared two discrete laptop professional GPUs: the Nvidia RTX Pro 500 Mobile (Blackwell) 6 GB with 14 pipelines and 1792 shaders against the Pro 2000 Mobile (Blackwell) 8 GB that utilizes 26 pipelines and 3328 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Nvidia RTX Pro 2000 Laptop (Blackwell)
- 93% higher maximum theoretical performance (16.2 vs 8.4 TFLOPS)
- Includes 2 GB more video memory
- Features 48 more tensor cores for effective ML and AI workloads
- Achieves 68% more points in the GeekBench 6 Compute test (112K vs 66K)
- Has 33% higher memory bandwidth: 384 vs 288 GB/s
- Has 86% more shading units (3328 vs 1792)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | - | 111 69 60 41 |
| The Witcher 3 | - | 126 101 74 37 |
| Counter-Strike 2 | - | 178 133 99 49 |
| Far Cry 6 | - | 94 85 64 34 |
| Hogwarts Legacy | - | 68 53 39 19 |
| CoD: Modern Warfare III | - | 81 75 51 36 |
| Ghost of Tsushima | - | 64 48 36 22 |
| Cyberpunk 2077 | - | 72 62 36 18 |
| Shadow of the Tomb Raider | - | 107 100 69 39 |
| 1080p High | - | 100 |
| 1080p Ultra | - | 81 |
| 1440p Ultra | - | 59 |
| 4K Ultra | - | 33 |
| Margin of Error | High | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | - | 9171 |
| Solar Bay | - | 42956 |
| Port Royal | - | 5904 |
| Fire Strike | - | 25139 |
| Wild Life Extreme | - | 20405 |
| Night Raid | - | 141879 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 112.8 img/sec | 186.3 img/sec |
| Face Detection | 66.5 img/sec | 104.5 img/sec |
| Horizon Detection | 2.36 Gpixels/sec | 4.16 Gpixels/sec |
| Edge Detection | 3 Gpixels/sec | 5.27 Gpixels/sec |
| Gaussian Blur | 3.67 Gpixels/sec | 6.65 Gpixels/sec |
| Feature Matching | 0.85 Gpixels/sec | 1.29 Gpixels/sec |
| Stereo Matching | 287.1 Gpixels/sec | 515.1 Gpixels/sec |
| Particle Physics | 9494.1 FPS | 15588.9 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 691 | 760 |
| DirectX 11 | 97 FPS | 140 FPS |
| DirectX 12 | 67 FPS | 78 FPS |
| GPU Compute | 4986 Ops/s | 6225 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 4878 | 6726 |
| Image Segmentation (HP) | 15282 | 21836 |
| Image Super Resolution (Q) | 12309 | 18317 |
| Face Detection (HP) | 27767 | 39579 |
| Pose Estimation (Q) | 44436 | 68707 |
| Text Classification (SP) | 2471 | 2539 |
| Machine Translation (HP) | 3958 | 5168 |
| Object Detection (SP) | 6278 | 8919 |
| Depth Estimation (Q) | 23945 | 33328 |
| Style Transfer (SP) | 70513 | 119318 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX Pro 500 Laptop (Blackwell) and Pro 2000 Laptop (Blackwell)General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | March 18, 2025 | March 18, 2025 |
| Case | Laptop | Laptop |
| Purpose | Professional | Professional |
| Segment | Entry-level | Mid-range |
| Architecture | Blackwell 2.0 | Blackwell 2.0 |
| GPU Codename | GB207-300-A1 | GB206-300-A1 |
| Recommended CPU | - Intel Core Ultra 7 255H or above | - Intel Core Ultra 7 255HX or above |
Laptop GPU ranking (35th and 29th place)
Graphics Processing Unit
| Base Clock | 1357-1792 MHz (configurable) | 952-1657 MHz (configurable) |
| Boost Clock | 1792-2332 MHz (configurable) | 1657-2437 MHz (configurable) |
| Shading Units | 1792 | 3328 |
| Texture Mapping Units (TMUs) | 56 | 104 |
| Render Output Units (ROPs) | 24 | 32 |
| Compute Units (Pipelines) | 14 | 26 |
| Tensor Cores | 56 | 104 |
| Ray-tracing Cores | 14 | 26 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 24MB shared | 32MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 43-56 GPixel/s | 53-78 GPixel/s |
| Texture Fill Rate | 100-131 GTexel/s | 172-253 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| TGP | 35-75 W (configurable) | 45-115 W (configurable) |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | 149 mm² | 181 mm² |
| Transistor Count | 16.9 billion | 21.9 billion |
| Transistor Density | 113.42 MTr/mm² | 120.99 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR7 |
| Memory Size | 6 GB | 8 GB |
| Memory Clock | 1500 MHz | 1500 MHz |
| Effective Memory Speed | 24000 Mbps | 24000 Mbps |
| Bus | 96-bit | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12 | 12 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 4 |
| DisplayPort | 2.1b | 2.1b |
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