AMD Radeon RX 6500M vs GeForce RTX 2050 Mobile

We compared two discrete laptop gaming GPUs: the Radeon RX 6500M with 16 pipelines and 1024 shaders against the GeForce RTX 2050 Mobile that utilizes 16 pipelines and 2048 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Some GPUs come in different configurations. For greater precision, pick a specific config below
TGP / Version -

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of RTX 2050 Laptop over RX 6500M
Reasons to consider the Radeon RX 6500M
  • Manufactured using a more efficient 6 nm process technology
Reasons to consider the GeForce RTX 2050 Mobile
  • 33% higher maximum theoretical performance (6 vs 4.5 TFLOPS)
  • Has 2x more shading units (2048 vs 1024)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
67
35
27
16
66
38
28
18
The Witcher 3
43
38
19
10
49
40
24
14
Counter-Strike 2
64
45
29
13
87
61
41
17
Far Cry 6
53
44
30
16
48
45
34
15
Hogwarts Legacy
30
22
17
9
29
22
17
9
CoD: Modern Warfare III
43
39
26
17
37
32
21
15
Ghost of Tsushima
28
22
15
9
27
20
15
9
Cyberpunk 2077
30
27
13
-
28
24
14
-
Shadow of the Tomb Raider
55
43
28
14
51
50
31
15
Average FPS by Resolution
1080p High 46 47
1080p Ultra 35 37
1440p Ultra 23 25
4K Ultra 12 13
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
3854
3967
Time Spy 3824 3932
Solar Bay 15098 19073
Port Royal 248 413
Fire Strike 12352 10472
Wild Life Extreme 8137 7222
Night Raid 44693 45365
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
RX 6500M +9%
46706
Background Blur 112.4 img/sec 73.3 img/sec
Face Detection 61.7 img/sec 39.7 img/sec
Horizon Detection 1.49 Gpixels/sec 1.65 Gpixels/sec
Edge Detection 2.01 Gpixels/sec 2.13 Gpixels/sec
Gaussian Blur 1.81 Gpixels/sec 2.06 Gpixels/sec
Feature Matching 0.58 Gpixels/sec 0.55 Gpixels/sec
Stereo Matching 183 Gpixels/sec 191.1 Gpixels/sec
Particle Physics 6313.2 FPS 5921.5 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
7306
7720
G2D Mark 365 479
DirectX 11 68 FPS 47 FPS
DirectX 12 33 FPS 42 FPS
GPU Compute 2499 Ops/s 3507 Ops/s
Sources: PassMark [5], [6] – 395 & 5094 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
384.34
752.18
Sources: Blender [9], [10] – 22 & 268 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Radeon RX 6500M
No benchmark results yet
GeForce RTX 2050 Mobile
DateBenchmarkResult
📘 2026-06-20 (ZB)Geekbench 6 OpenCL45651

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
RX 6500M +3%
8067
GB6 ML Half Precision
9896
14632
GB6 ML Quantized
RX 6500M +9%
5967
Image Classification (SP) 2972 3489
Image Segmentation (HP) 4132 7528
Image Super Resolution (Q) 9120 6509
Face Detection (HP) 11506 13217
Pose Estimation (Q) 35378 24531
Text Classification (SP) 1536 2148
Machine Translation (HP) 1869 2764
Object Detection (SP) 3259 3948
Depth Estimation (Q) 11922 13355
Style Transfer (SP) 81312 60626
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Radeon RX 6500M and GeForce RTX 2050 Mobile

General

Vendor Amd Nvidia
Build Discrete Discrete
Released January 4, 2022 December 17, 2021
Case Laptop Laptop
Purpose Gaming Gaming
Segment Entry-level Mid-range
Architecture RDNA 2.0 Ampere
GPU Codename Navi 24 GA107
Rival Equivalent - GeForce RTX 2050 Mobile -
Recommended CPU - AMD Ryzen 5 6600H or above - Intel Core i5 11500H or above
Laptop GPU ranking (96th and 97th place)

Graphics Processing Unit

Base Clock 2000 MHz 735-1185 MHz (configurable)
Boost Clock 2190 MHz 1245-1477 MHz (configurable)
Shading Units 1024 2048
Texture Mapping Units (TMUs) 64 64
Render Output Units (ROPs) 32 32
Compute Units (Pipelines) 16 16
Tensor Cores - 64
Ray-tracing Cores 16 16
L1 Cache 128KB per cluster 64KB per cluster
L2 Cache 1MB shared 2MB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 70 GPixel/s 40-47 GPixel/s
Texture Fill Rate 140 GTexel/s 80-95 GTexel/s
FLOPS (FP32)
4.5 TFLOPS
5.1-6 TFLOPS

Physical

Interface PCIe 4.0 x4 PCIe 3.0 x8
TGP 50 W 30-45 W (configurable)
Manufacturing TSMC Samsung
Fabrication Process 6 nm 8 nm
Die Size 107 mm² 200 mm²
Transistor Count 5.4 billion 8 billion
Transistor Density 50.47 MTr/mm² 40 MTr/mm²

Memory

Memory Type GDDR6 GDDR6
Memory Size 4 GB 4 GB
Memory Clock 2000 MHz 1750 MHz
Effective Memory Speed 16000 Mbps 14000 Mbps
Bus 64-bit 64-bit
ECC No No
Memory Bandwidth
RX 6500M +14%
128 GB/s
112 GB/s

API

DirectX 12 12
Vulkan 1.3 1.3
OpenGL 4.6 4.6
OpenCL 2.2 3.0
CUDA - 8.6
Ray Tracing Yes Yes
DLSS No No
DisplayPort 1.4 1.4a

Cast your vote

Choose between two graphics cards
48 (64%)
27 (36%)
Total votes: 75

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