AMD Radeon RX 9060 XT vs GeForce RTX 3080
AMD Radeon RX 9060 XT
Navi 44
Nvidia GeForce RTX 3080
GA102
We compared two discrete desktop gaming GPUs: the Radeon RX 9060 XT 16 GB with 32 pipelines and 2048 shaders against the 4 years and 10 months older GeForce RTX 3080 10 GB that utilizes 68 pipelines and 8704 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the Radeon RX 9060 XT
- Manufactured using a more efficient 4 nm process technology
- Includes 6 GB more video memory
Reasons to consider the GeForce RTX 3080
- Performs better (up to 37%) in 3DMark Steel Nomad Lite
- Shows 14% higher average frame rate in modern games at QHD resolution – 108 vs 95 FPS
- 16% higher maximum theoretical performance (29.8 vs 25.6 TFLOPS)
- Features 208 more tensor cores for effective ML and AI workloads
- Has 2.4x higher memory bandwidth: 760.3 vs 320 GB/s
- Has 4.3x more shading units (8704 vs 2048)
- Supports Nvidia DLSS 2 technology
- Achieves 50% more points in the GeekBench 6 Compute test (161K vs 107K)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 178 110 93 67 |
170 114 104 80 |
| The Witcher 3 | 171 150 108 56 |
189 165 116 63 |
| Counter-Strike 2 | 264 187 131 72 |
274 206 149 82 |
| Far Cry 6 | 144 126 105 64 |
145 138 114 72 |
| Hogwarts Legacy | 104 86 66 36 |
119 98 78 43 |
| CoD: Modern Warfare III | 142 135 95 61 |
152 145 110 73 |
| Ghost of Tsushima | 108 88 71 41 |
109 89 74 44 |
| Cyberpunk 2077 | 109 98 64 28 |
135 117 79 36 |
| Shadow of the Tomb Raider | 177 164 120 60 |
210 195 151 82 |
| 1080p High | 155 | 167 |
| 1080p Ultra | 127 | 141 |
| 1440p Ultra | 95 | 108 |
| 4K Ultra | 54 | 64 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 16392 | 17664 |
| Solar Bay | 65550 | 85898 |
| Port Royal | 9774 | 11597 |
| Fire Strike | 38943 | 42472 |
| Wild Life Extreme | 27792 | 37900 |
| Night Raid | 147692 | 133004 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 269.5 img/sec | 217.3 img/sec |
| Face Detection | 151 img/sec | 141.9 img/sec |
| Horizon Detection | 3.6 Gpixels/sec | 8.19 Gpixels/sec |
| Edge Detection | 4.67 Gpixels/sec | 11 Gpixels/sec |
| Gaussian Blur | 5.27 Gpixels/sec | 8.43 Gpixels/sec |
| Feature Matching | 1.08 Gpixels/sec | 1.29 Gpixels/sec |
| Stereo Matching | 395.3 Gpixels/sec | 780.7 Gpixels/sec |
| Particle Physics | 13165.7 FPS | 22538.5 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1168 | 1062 |
| DirectX 11 | 185 FPS | 207 FPS |
| DirectX 12 | 58 FPS | 99 FPS |
| GPU Compute | 11238 Ops/s | 14058 Ops/s |
Blender
Blender GPU
Recent User Tests
Radeon RX 9060 XT
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-07-23 -> Aquiyoshi | GeekBench | 102797 |
| 📘 2026-07-23 -> Aquiyoshi | Steel Nomad Light | 14313 |
GeForce RTX 3080
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-08-06 (Henry) | Cinebench 2024 | 50695 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 12380 | 9439 |
| Image Segmentation (HP) | 15402 | 25471 |
| Image Super Resolution (Q) | 32024 | 19892 |
| Face Detection (HP) | 50457 | 46956 |
| Pose Estimation (Q) | 113796 | 104704 |
| Text Classification (SP) | 4460 | 2712 |
| Machine Translation (HP) | 7481 | 4828 |
| Object Detection (SP) | 11256 | 12153 |
| Depth Estimation (Q) | 53978 | 36822 |
| Style Transfer (SP) | 235750 | 246005 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon RX 9060 XT and GeForce RTX 3080General
| Vendor | Amd | Nvidia |
| Build | Discrete | Discrete |
| Released | June 4, 2025 | September 1, 2020 |
| Launch price (MSRP) | $349 | $699 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | RDNA 4.0 | Ampere |
| GPU Codename | Navi 44 | GA102 |
| Rival Equivalent | - GeForce RTX 5060 Ti (16GB) | - Radeon RX 6800 XT |
| Successor | - | - GeForce RTX 5080 |
| Recommended CPU | - Intel Core Ultra 5 245K or above | - Intel Core i7 12700K or above |
Desktop GPU rating (37th and 29th place)
Graphics Processing Unit
| Base Clock | 1700 MHz | 1440 MHz |
| Boost Clock | 3130 MHz | 1710 MHz |
| Shading Units | 2048 | 8704 |
| Texture Mapping Units (TMUs) | 128 | 272 |
| Render Output Units (ROPs) | 64 | 96 |
| Compute Units (Pipelines) | 32 | 68 |
| Tensor Cores | 64 | 272 |
| Ray-tracing Cores | 32 | 68 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 4MB shared | 5MB shared |
| Instructions Per Cycle | 4 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 200 GPixel/s | 164 GPixel/s |
| Texture Fill Rate | 401 GTexel/s | 465 GTexel/s |
FLOPS (FP32)
Differences in GPUs' instructions per clock make TFLOPS values not directly comparable.
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 160 W | 320 W |
| Manufacturing | TSMC | Samsung |
| Fabrication Process | 4 nm | 8 nm |
| Die Size | 199 mm² | 628 mm² |
| Transistor Count | 29.7 billion | 28 billion |
| Transistor Density | 149.25 MTr/mm² | 44.59 MTr/mm² |
| Max. Temperature | 110°C | - |
Memory
| Memory Type | GDDR6 | GDDR6X |
| Memory Size | 16 GB | 10 GB |
| Memory Clock | 2518 MHz | 1188 MHz |
| Effective Memory Speed | 20100 Mbps | 19000 Mbps |
| Bus | 128-bit | 320-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.2 | 3.0 |
| CUDA | No | 8.6 |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 2 |
| DisplayPort | 2.1a | 1.4a |
Cast your vote
Total votes: 21