AMD Radeon RX Vega 11 vs GeForce MX250
AMD Radeon RX Vega 11
Raven
Nvidia GeForce MX250
GP108
We performed a head-to-head comparison of the Radeon RX Vega 11 with 11 pipelines and 704 shaders against the 9 years and 2 months older GeForce MX250 2 GB that utilizes 3 pipelines and 384 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Radeon RX Vega 11
- Performs better (up to 21%) in 3DMark Steel Nomad Lite
- 67% higher maximum theoretical performance (2 vs 1.2 TFLOPS)
- Achieves 23% more points in the GeekBench 6 Compute test (13K vs 10K)
- Has 83% more shading units (704 vs 384)
Reasons to consider the GeForce MX250
- Includes 2 GB of dedicated GDDR5 memory
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 19 10 - - |
11 - - - |
| The Witcher 3 | - - - - |
9 - - - |
| Counter-Strike 2 | 22 16 11 - |
30 14 11 - |
| Far Cry 6 | 16 14 - - |
17 13 9 - |
| Hogwarts Legacy | 9 - - - |
13 - - - |
| CoD: Modern Warfare III | 20 14 12 - |
26 22 14 9 |
| Ghost of Tsushima | 12 - - - |
10 - - - |
| Cyberpunk 2077 | - - - - |
- |
| Shadow of the Tomb Raider | 14 13 9 - |
14 - - - |
| 1080p High | 14 | 15 |
| 1080p Ultra | 10 | 9 |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | Low | Medium |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 1148 | 1079 |
| Fire Strike | 3781 | 3618 |
| Wild Life Extreme | 2424 | 2229 |
| Night Raid | 14555 | 14553 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 33.1 img/sec | 27.8 img/sec |
| Face Detection | 14.7 img/sec | 13 img/sec |
| Horizon Detection | 0.45 Gpixels/sec | 0.4 Gpixels/sec |
| Edge Detection | 0.72 Gpixels/sec | 0.59 Gpixels/sec |
| Gaussian Blur | 0.6 Gpixels/sec | 0.64 Gpixels/sec |
| Feature Matching | 0.17 Gpixels/sec | 0.12 Gpixels/sec |
| Stereo Matching | 45.5 Gpixels/sec | 34 Gpixels/sec |
| Particle Physics | 1490.9 FPS | 960.9 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 504 | 236 |
| DirectX 11 | 13 FPS | 18 FPS |
| DirectX 12 | 11 FPS | 12 FPS |
| GPU Compute | 1342 Ops/s | 1015 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 1115 | 405 |
| Image Segmentation (HP) | 1530 | 968 |
| Image Super Resolution (Q) | 2611 | 2273 |
| Face Detection (HP) | 3671 | 1652 |
| Pose Estimation (Q) | 9385 | 8039 |
| Text Classification (SP) | 972 | 837 |
| Machine Translation (HP) | 1490 | 944 |
| Object Detection (SP) | 1196 | 552 |
| Depth Estimation (Q) | 4845 | 3111 |
| Style Transfer (SP) | 21060 | 17477 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon RX Vega 11 and GeForce MX250General
| Vendor | Amd | Nvidia |
| Build | Integrated | Discrete |
| Released | February 13, 2018 | February 21, 2009 |
| Case | Laptop | Laptop |
| Purpose | Generic | Gaming |
| Segment | Entry-level | Entry-level |
| Architecture | GCN 5.0 | Pascal |
| GPU Codename | Raven | GP108 |
| Rival Equivalent | - GeForce MX250 | - |
| Successor | - | - GeForce MX550 |
| Recommended CPU | - AMD Ryzen 5 2400G or above | - Intel Core i7 1065G7 or above |
| Used in CPUs | - AMD Ryzen 5 2400G - AMD Ryzen 5 3400G |
- |
Laptop GPU ranking (146th and 150th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 1519 MHz |
| Boost Clock | 1250-1400 MHz (configurable) | 1582 MHz |
| Shading Units | 704 | 384 |
| Texture Mapping Units (TMUs) | 44 | 24 |
| Render Output Units (ROPs) | 16 | 16 |
| Compute Units (Pipelines) | 11 | 3 |
| Tensor Cores | No | No |
| Ray-tracing Cores | No | No |
| L1 Cache | - | 48KB per cluster |
| L2 Cache | - | 512KB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 20-22 GPixel/s | 25 GPixel/s |
| Texture Fill Rate | 55-62 GTexel/s | 38 GTexel/s |
FLOPS (FP32)
Physical
| Interface | IGP | PCIe 3.0 x4 |
| TGP | 25 W | 25 W |
| Manufacturing | GlobalFoundries | Samsung |
| Fabrication Process | 14 nm | 14 nm |
| Die Size | 210 mm² | 74 mm² |
| Transistor Count | 4.94 billion | 1.8 billion |
| Transistor Density | 23.52 MTr/mm² | 24.32 MTr/mm² |
Memory
| Memory Type | System Shared | GDDR5 |
| Memory Size | System RAM Dependent | 2 GB |
| Memory Clock | System RAM Dependent | 1502 MHz |
| Effective Memory Speed | System RAM Dependent | 6000 Mbps |
| Bus | - | 64-bit |
| ECC | No | - |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.2.131 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 1.2 |
| CUDA | - | 6.1 |
| Ray Tracing | No | No |
| DLSS | No | No |
| DisplayPort | - | 1.4 |
Cast your vote
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