AMD Radeon RX Vega 11 vs GeForce MX250

We performed a head-to-head comparison of the Radeon RX Vega 11 with 11 pipelines and 704 shaders against the 9 years and 2 months older GeForce MX250 2 GB that utilizes 3 pipelines and 384 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of GeForce MX250 over RX Vega 11
Reasons to consider the Radeon RX Vega 11
  • Performs better (up to 21%) in 3DMark Steel Nomad Lite
  • 67% higher maximum theoretical performance (2 vs 1.2 TFLOPS)
  • Achieves 23% more points in the GeekBench 6 Compute test (13K vs 10K)
  • Has 83% more shading units (704 vs 384)
Reasons to consider the GeForce MX250
  • Includes 2 GB of dedicated GDDR5 memory

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
19
10
-
-
11
-
-
-
The Witcher 3
-
-
-
-
9
-
-
-
Counter-Strike 2
22
16
11
-
30
14
11
-
Far Cry 6
16
14
-
-
17
13
9
-
Hogwarts Legacy
9
-
-
-
13
-
-
-
CoD: Modern Warfare III
20
14
12
-
26
22
14
9
Ghost of Tsushima
12
-
-
-
10
-
-
-
Cyberpunk 2077
-
-
-
-
-
Shadow of the Tomb Raider
14
13
9
-
14
-
-
-
Average FPS by Resolution
1080p High 14 15
1080p Ultra 10 9
1440p Ultra - -
4K Ultra - -
Margin of Error Low Medium

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
RX Vega 11 +21%
1082
Time Spy 1148 1079
Fire Strike 3781 3618
Wild Life Extreme 2424 2229
Night Raid 14555 14553
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
RX Vega 11 +23%
13375
Background Blur 33.1 img/sec 27.8 img/sec
Face Detection 14.7 img/sec 13 img/sec
Horizon Detection 0.45 Gpixels/sec 0.4 Gpixels/sec
Edge Detection 0.72 Gpixels/sec 0.59 Gpixels/sec
Gaussian Blur 0.6 Gpixels/sec 0.64 Gpixels/sec
Feature Matching 0.17 Gpixels/sec 0.12 Gpixels/sec
Stereo Matching 45.5 Gpixels/sec 34 Gpixels/sec
Particle Physics 1490.9 FPS 960.9 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
2087
2374
G2D Mark 504 236
DirectX 11 13 FPS 18 FPS
DirectX 12 11 FPS 12 FPS
GPU Compute 1342 Ops/s 1015 Ops/s
Sources: PassMark [5], [6] – 4504 & 3000 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
88.84
Sources: Blender [9], [10] – 17 & 18 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
RX Vega 11 +53%
2806
GB6 ML Half Precision
RX Vega 11 +111%
3981
GB6 ML Quantized
RX Vega 11 +48%
2067
Image Classification (SP) 1115 405
Image Segmentation (HP) 1530 968
Image Super Resolution (Q) 2611 2273
Face Detection (HP) 3671 1652
Pose Estimation (Q) 9385 8039
Text Classification (SP) 972 837
Machine Translation (HP) 1490 944
Object Detection (SP) 1196 552
Depth Estimation (Q) 4845 3111
Style Transfer (SP) 21060 17477
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Radeon RX Vega 11 and GeForce MX250

General

Vendor Amd Nvidia
Build Integrated Discrete
Released February 13, 2018 February 21, 2009
Case Laptop Laptop
Purpose Generic Gaming
Segment Entry-level Entry-level
Architecture GCN 5.0 Pascal
GPU Codename Raven GP108
Rival Equivalent - GeForce MX250 -
Successor - - GeForce MX550
Recommended CPU - AMD Ryzen 5 2400G or above - Intel Core i7 1065G7 or above
Used in CPUs - AMD Ryzen 5 2400G
- AMD Ryzen 5 3400G
-
Laptop GPU ranking (146th and 150th place)

Graphics Processing Unit

Base Clock 300 MHz 1519 MHz
Boost Clock 1250-1400 MHz (configurable) 1582 MHz
Shading Units 704 384
Texture Mapping Units (TMUs) 44 24
Render Output Units (ROPs) 16 16
Compute Units (Pipelines) 11 3
Tensor Cores No No
Ray-tracing Cores No No
L1 Cache - 48KB per cluster
L2 Cache - 512KB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 20-22 GPixel/s 25 GPixel/s
Texture Fill Rate 55-62 GTexel/s 38 GTexel/s
FLOPS (FP32)
RX Vega 11 +67%
1.8-2 TFLOPS
1.2 TFLOPS

Physical

Interface IGP PCIe 3.0 x4
TGP 25 W 25 W
Manufacturing GlobalFoundries Samsung
Fabrication Process 14 nm 14 nm
Die Size 210 mm² 74 mm²
Transistor Count 4.94 billion 1.8 billion
Transistor Density 23.52 MTr/mm² 24.32 MTr/mm²

Memory

Memory Type System Shared GDDR5
Memory Size System RAM Dependent 2 GB
Memory Clock System RAM Dependent 1502 MHz
Effective Memory Speed System RAM Dependent 6000 Mbps
Bus - 64-bit
ECC No -
Memory Bandwidth

API

DirectX 12 12
Vulkan 1.2.131 1.2
OpenGL 4.6 4.6
OpenCL 2.0 1.2
CUDA - 6.1
Ray Tracing No No
DLSS No No
DisplayPort - 1.4

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