Intel UHD Graphics 730
- Graphics Processor: Rocket Lake GT1
- Cores: 192
- TMUs / ROPs: 48 / 24
Review
Compare Intel UHD Graphics 730 with other GPUs
Test in Benchmarks
Performance tests in graphics benchmarks and applications3D Mark
| Time Spy | 608 |
| Fire Strike | 2250 |
| Wild Life Extreme | 1516 |
| Night Raid | 8988 |
GeekBench 6 OpenCL
| Background Blur | 13.7 img/sec |
| Face Detection | 8.19 img/sec |
| Horizon Detection | 0.26 Gpixels/sec |
| Edge Detection | 0.38 Gpixels/sec |
| Gaussian Blur | 0.25 Gpixels/sec |
| Feature Matching | 0.09 Gpixels/sec |
| Stereo Matching | 19.2 Gpixels/sec |
| Particle Physics | 887.2 FPS |
| API | OpenCL |
Passmark Graphics
| G2D Mark | 426 |
| DirectX 11 | 10 FPS |
| DirectX 12 | 7 FPS |
| GPU Compute | 628 Ops/s |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksSpecifications
Detailed technical specifications of the Intel UHD Graphics 730General
| Vendor | Intel |
| Build | Integrated |
| Released | January 1, 2021 |
| Case | Laptop |
| Purpose | Generic |
| Segment | Entry-level |
| Architecture | Generation 12.1 |
| GPU Codename | Rocket Lake GT1 |
| Recommended CPU | - Intel Core i5 11400 or above |
| Used in CPUs | - Intel Processor N250 - Intel Processor N150 - Intel Core i5 14400 - Intel Core i3 14100 - Intel Core i3 13100 - Intel Core i5 13400 - Intel Core i3 12100 - Intel Core i5 12400 - and 1 more |
Laptop GPU ranking - 140th place
Graphics Processing Unit
| Base Clock | 300 MHz |
| Boost Clock | 900-1550 MHz (configurable) |
| Shading Units | 192 |
| Texture Mapping Units (TMUs) | 48 |
| Render Output Units (ROPs) | 24 |
| Compute Units (Pipelines) | 24 |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| Instructions Per Cycle | 2 IPC |
Raw Performance
| Pixel Fill Rate | 22-37 GPixel/s |
| Texture Fill Rate | 43-74 GTexel/s |
Physical
| Interface | Ring Bus |
| TGP | 15 W |
| Fabrication Process | 14 nm |
Memory
| Memory Type | System Shared |
| ECC | No |
API
| DirectX | 12 |
| Vulkan | 1.2 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| Ray Tracing | No |
| DLSS | No |