Snapdragon 680 vs Helio G80

We compared two 8-core processors: Qualcomm Snapdragon 680 (with Adreno 610 graphics) and MediaTek Helio G80 (Mali-G52 MP2). Here you will find the pros and cons of each chip, technical specs, and comprehensive tests in benchmarks, like AnTuTu and Geekbench.

Review

General comparison of performance, power consumption, and other indicators
CPU Performance
Single and multi-core processor tests
Gaming Performance
GPU performance in games and OpenCL/Vulkan
Battery life
Efficiency of battery consumption
NanoReview Score
Overall chip score

Key Differences

Main differences and advantages of each chip
Pros of Qualcomm Snapdragon 680
  • Performs 3.1x better in floating-point computations
  • Has a smaller size transistor (6 versus 12 nm)
  • Supports 27% higher memory bandwidth (17 against 13.41 GB/s)
  • Shows better (up to 33%) AnTuTu 11 score – 424K vs 318K
  • 20% higher CPU clock speed (2400 vs 2000 MHz)
  • Higher GPU frequency (~17%)

Benchmarks

Performance tests in popular benchmarks

AnTuTu 11

The AnTuTu Benchmark measures CPU, GPU, RAM, and I/O performance in different scenarios
424216
318039
CPU 185604 139627
GPU 26544 16620
Memory 114814 79612
UX 97254 82180
Total score 424216 318039
Samples [82 tests] [27 tests]

GeekBench 6

The GeekBench test shows raw single-threaded and multithreaded CPU performance
Single-Core Score
Multi-Core Score
Helio G80 +2%
1456
Asset compression 85.7 MB/sec 78.6 MB/sec
HTML 5 Browser 43.2 pages/sec 37.6 pages/sec
PDF Renderer 59.4 Mpixels/sec 54.9 Mpixels/sec
Image detection 15.7 images/sec 26.9 images/sec
HDR 49.8 Mpixels/sec 46.7 Mpixels/sec
Background blur 2.98 images/sec 4.1 images/sec
Photo processing 11.3 images/sec 13.4 images/sec
Ray tracing 2.59 Mpixels/sec 2.37 Mpixels/sec
Samples 35 tests 14 tests
Compute Score (GPU)
Helio G80 +206%
1065
Background blur 0.32 images/sec 1.75 images/sec
Face detection 0.16 images/sec 1 images/sec
Horizon detection 0.03 Gpixels/sec 0.05 Gpixels/sec
Edge detection 0.04 Gpixels/sec 0.07 Gpixels/sec
Gaussian blur 0.02 Gpixels/sec 0.05 Gpixels/sec
Feature matching 0.01 Gpixels/sec 0.02 Gpixels/sec
Stereo matching 1.48 Gpixels/sec 3.35 Gpixels/sec
Particle physics 26.6 FPS 126.7 FPS
API OpenCL OpenCL
Samples 20 tests 9 tests

3DMark

A cross-platform benchmark that assesses graphics performance in Vulkan (Metal)
3DMark Wild Life Extreme
Score 172 173
Stability 97% 97%
Graphics test 1 FPS 1 FPS

PCMark 3.0

Benchmark for evaluating overall system performance in everyday workloads
PCMark 3.0
7450
6668
Web score 7531 5872
Video editing score 4072 4857
Data manipulation score 6097 5981
Photo editing score 14785 11129
Writing score 8535 6856
Phones tested 16 models 5 models

Gaming

Table of average FPS and graphics settings in mobile games
PUBG Mobile 59 FPS
[Medium]
30 FPS
[High]
Call of Duty: Mobile 60 FPS
[Low]
30 FPS
[Low]
Fortnite 23 FPS
[Low]
27 FPS
[Low]
Shadowgun Legends 65 FPS
[Low]
52 FPS
[Low]
World of Tanks Blitz 62 FPS
[Medium]
53 FPS
[Medium]
Genshin Impact 26 FPS
[Low]
-
Mobile Legends: Bang Bang 54 FPS
[Ultra]
54 FPS
[High]
Device Xiaomi Redmi Note 11
1080 x 2400
Realme 6i
720 x 1600
We provide average results. FPS may differ, depending on game version, OS and other factors.

Recent User Tests

The latest benchmark tests that have been submitted by users
Qualcomm Snapdragon 680
DateBenchmarkResult
πŸ“˜ 2026-10-02 -> Tran Gia Bao VNAnTuTu 12501899
πŸ“˜ 2026-09-26 (Croze)AnTuTu 12490622
πŸ“˜ 2026-09-23 (Arsts)AnTuTu 12516449
πŸ“˜ 2026-09-19 -> Oleg 16 cmAnTuTu 11426265
πŸ“˜ 2026-09-16 (ZION)AnTuTu 12514393
MediaTek Helio G80
DateBenchmarkResult
πŸ“˜ 2026-09-10 (TestingPhones)AnTuTu 11275902
πŸ“˜ 2026-07-25 (Jordi2214)AnTuTu 11243104
πŸ“˜ 2026-07-01 (Rolex)AnTuTu 11314721
πŸ“˜ 2026-06-24 (.)Geekbench 6 GPU1028
πŸ“˜ 2026-06-24 (.)AnTuTu 11334947

Specifications

Full list of technical specifications of Snapdragon 680 and Helio G80

CPU

Architecture 4x 2.4 GHz – Kryo 265 Gold (Cortex-A73)
4x 1.9 GHz – Kryo 265 Silver (Cortex-A53)
2x 2 GHz – Cortex-A75
6x 1.8 GHz – Cortex-A55
Cores 8 8
Frequency 2400 MHz 2000 MHz
Instruction set ARMv8.2-A ARMv8.2-A
L2 cache - 320 KB
L3 cache - 1 MB
Process 6 nanometers 12 nanometers
Transistor count - 5.5 billion
TDP (Sustained Power Limit) - 5 W
Manufacturing TSMC TSMC

Graphics

GPU name Adreno 610 Mali-G52 MP2
Architecture Adreno 600 Bifrost 2nd gen
GPU frequency 1114 MHz 950 MHz
Pipelines 1 2
Shading units 128 24
Total shaders 128 48
FLOPS 285.2 Gigaflops 91.2 Gigaflops
Vulkan version 1.1 1.3
OpenCL version 2.0 2.0
DirectX version 12.1 -

AI Accelerator

Neural processor (NPU) Hexagon 686 Yes

Memory

Memory type LPDDR4X LPDDR4X
Memory frequency 2133 MHz 1800 MHz
Bus 2x 16 Bit 2x 16 Bit
Max bandwidth 17 Gb/s 13.41 Gb/s
Max size 8 GB 8 GB

Multimedia (ISP)

Storage type eMMC 5.1, UFS 2.2 eMMC 5.1, UFS 2.1
Max display resolution 2520 x 1080 2520 x 1080
Max camera resolution 1x 64MP, 2x 16MP 1x 48MP, 2x 16MP
Video capture 1K at 60FPS 2K at 30FPS
Video playback 1080p at 60FPS 2K at 30FPS
Video codecs - H.264
- H.265
- VP8
- VP9
- H.264
- H.265
- VP9
Audio codecs - AIFF
- CAF
- MP3
- MP4
- WAV
- AIFF
- CAF
- MP3
- MP4
- WAV

Connectivity

Modem X11 -
4G support LTE Cat. 13 LTE Cat. 7
5G support No No
Download speed Up to 390 Mbps Up to 300 Mbps
Upload speed Up to 150 Mbps Up to 100 Mbps
Wi-Fi 5 5
Bluetooth 5.1 5.0
Navigation GPS, GLONASS, Beidou, Galileo, QZSS, SBAS, NAVIC GPS, GLONASS, Beidou, Galileo

Info

Announced October 2021 February 2020
Class Low end Low end
Model number SM6225 MT6769T
Official page Qualcomm Snapdragon 680 official site MediaTek Helio G80 official site
Successor - - MediaTek Helio G88

Cast your vote

So, which SoC would you choose?
3679 (72.9%)
1366 (27.1%)
Total votes: 5045

Comments

Please give your opinion on the comparison of Helio G80 and Snapdragon 680, or ask any questions
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KauΓ§uk (5 billion years left for the death of sun) September 29, 2024 at 02:33 PM
Same chip with better manufacturing (6 nm vs 12 nm) and 2X the memory score but with the current GPU score it wont translate to anything note worthy. Snapdragon 600 series used to be midrangers. I dont know what were they thinking while developing this chip.
+13 Reply
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smashly November 4, 2022 at 12:03 PM
After reading all the info and posts and using 2 different phones each with one of the mentioned socs: Vivo Y21s (G80) 4GB/128GB Older Moto G32 (680) 4GB/128GB Newer Both phones have 5000mAh batteries. In my testing for my use, the older Vivo Y21s (G80) just does things better and offers me more running time. Which is odd since it should chew more power. It has a slower refresh (60hz), and lower res (720 x 1600) so I gather that's where the power is saved. But regardless the Y21s (G80) doesn't need charging for 2 days with heavy use. The newer Moto G32 (680) does the same apps, and the same screen brightness (well as the best visual matching) but needs charging a little after 1 day of heavy use. Even so, the newer Moto G32 (680) does have some strong points I admire such as newer tech used to make it eg: higher res & refresh. But even with that reduced 6nm process and less power consumption, it is still a pig under load. It runs hot when loaded up heavily which negates the idea of better power consumption. Basically, if it's running hot then it's chewing more power. Higher refresh and res, then I can see why the power drops a bit too quickly for my liking. The Vivo y21s G80 seems to get warm but nowhere near as hot as the Moto G32 680 doing the exact same things. Put it down to manufacturers Vivo vs Moto I suppose when it comes to cooling. So for me I'll keep the Moto G32 even knowing the results I get mainly because it's newer..lol But in all honesty, both socs are already dated, and since they are entry-low/mid-level chips (cheap) I wouldn't get hung up on the tech of either after using both sides by side. If your getting an absolute bargain price for the device you buying and one of those socs is your only choice then timing really is the key to it all at this price point.
+85 Reply