Intel UHD Graphics Xe (32 EU) vs Apple M4 Pro GPU (16-core)
Intel UHD Graphics Xe (32 EU)
Alder Lake GT1
Apple M4 Pro GPU (16-core)
Custom
We compared two integrated laptop graphics cards: the Intel UHD Graphics Xe (32 EU) with 32 pipelines and 256 shaders against the 2 years and 11 months newer Apple M4 Pro GPU (16-core) that utilizes 256 pipelines and 2048 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Apple M4 Pro GPU (16-core)
- Performs significantly better (up to 14.4x) in 3DMark Steel Nomad Lite
- 8.1x higher maximum theoretical performance (6.5 vs 0.8 TFLOPS)
- Manufactured using a more efficient 3 nm process technology
- Achieves 7.1x more points in the GeekBench 6 Compute test (61K vs 8K)
- Has 8x more shading units (2048 vs 256)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 14 - - - |
- |
| Counter-Strike 2 | 13 - - - |
- |
| Far Cry 6 | - - - - |
- |
| Ghost of Tsushima | - - - - |
- |
| 1080p High | - | - |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 670 | - |
| Solar Bay | - | 28734 |
| Fire Strike | 2365 | - |
| Wild Life Extreme | 1619 | 16471 |
| Night Raid | 9688 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 18.6 img/sec | 106 img/sec |
| Face Detection | 12.1 img/sec | 73.1 img/sec |
| Horizon Detection | 0.34 Gpixels/sec | 2.59 Gpixels/sec |
| Edge Detection | 0.53 Gpixels/sec | 3.8 Gpixels/sec |
| Gaussian Blur | 0.32 Gpixels/sec | 2.4 Gpixels/sec |
| Feature Matching | 0.1 Gpixels/sec | 0.73 Gpixels/sec |
| Stereo Matching | 20.8 Gpixels/sec | 198.6 Gpixels/sec |
| Particle Physics | 1203.8 FPS | 8166.3 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 765 | 7548 |
| Image Segmentation (HP) | 1214 | 15108 |
| Image Super Resolution (Q) | 981 | 20789 |
| Face Detection (HP) | 1893 | 28665 |
| Pose Estimation (Q) | 3752 | 57124 |
| Text Classification (SP) | 847 | 2888 |
| Machine Translation (HP) | 1028 | 6086 |
| Object Detection (SP) | 866 | 6804 |
| Depth Estimation (Q) | 2410 | 32732 |
| Style Transfer (SP) | 11417 | 123465 |
| Framework | ONNX | Core ML |
| Backend | DirectML | GPU |
Results were compared using different ML frameworks
Specifications
Technical specifications of Intel UHD Graphics Xe (32 EU) and Apple M4 Pro GPU (16-core)General
| Vendor | Intel | Apple |
| Build | Integrated | Integrated |
| Released | January 4, 2022 | October 29, 2024 |
| Case | Laptop | Laptop |
| Purpose | Generic | Professional |
| Segment | Entry-level | Mid-range |
| Architecture | Generation 12.2 | Apple M GPU |
| GPU Codename | Alder Lake GT1 | Custom |
| Rival Equivalent | - Radeon RX Vega 7 | - GeForce RTX 4060 Laptop |
| Successor | - | - Apple M5 Pro GPU (16-core) |
| Recommended CPU | - Intel Core i5 11500H or above | - Apple M4 Pro (12-Core) or above |
| Used in CPUs | - Intel Core 3 N355 - Intel Core i7 12650HX - Intel Core i9 14900HX - Intel Core i3 N300 - Intel Processor N200 - Intel Core i3 N305 - Intel Core i9 13900HX - Intel Core i7 11850H - and 4 more |
- Apple M4 Pro (12-Core) |
Laptop GPU ranking (132nd and 45th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 500 MHz |
| Boost Clock | 1450-1650 MHz (configurable) | 1578 MHz |
| Shading Units | 256 | 2048 |
| Texture Mapping Units (TMUs) | 16 | 128 |
| Render Output Units (ROPs) | 8 | 64 |
| Compute Units (Pipelines) | 32 | 256 |
| Tensor Cores | No | - |
| Ray-tracing Cores | No | - |
| L2 Cache | 1024KB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 12-13 GPixel/s | 101 GPixel/s |
| Texture Fill Rate | 23-26 GTexel/s | 202 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Custom |
| TGP | 15 W | 26 W |
| Manufacturing | Intel | TSMC |
| Fabrication Process | 10 nm | 3 nm |
| Max. Temperature | - | 100°C |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 8533 MHz |
| Effective Memory Speed | - | 15000 Mbps |
| Bus | - | 192-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | - |
| Vulkan | 1.3 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| Ray Tracing | No | Yes |
| DLSS | No | No |
| DisplayPort | 1.4a | - |
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