Nvidia RTX Pro 500 Laptop (Blackwell) vs A500 Laptop
Nvidia RTX Pro 500 Laptop (Blackwell)
GB207-300-A1
Nvidia RTX A500 Laptop
GA107S
We compared two discrete laptop professional GPUs: the Nvidia RTX Pro 500 Mobile (Blackwell) 6 GB with 14 pipelines and 1792 shaders against the 3 years and 1 month older A500 Mobile 4 GB that utilizes 16 pipelines and 2048 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Nvidia RTX Pro 500 Laptop (Blackwell)
- Manufactured using a more efficient 5 nm process technology
- 20% higher maximum theoretical performance (8.4 vs 7 TFLOPS)
- Includes 2 GB more video memory
- Has 3x higher memory bandwidth: 288 vs 96 GB/s
- Supports Nvidia DLSS 4 technology
- Achieves 65% more points in the GeekBench 6 Compute test (66K vs 40K)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | - | 47 24 19 12 |
| The Witcher 3 | - | 32 26 20 - |
| Counter-Strike 2 | - | 66 41 30 12 |
| Far Cry 6 | - | 37 37 26 12 |
| Hogwarts Legacy | - | 23 14 14 - |
| CoD: Modern Warfare III | - | 35 27 19 12 |
| Ghost of Tsushima | - | 18 14 11 - |
| Cyberpunk 2077 | - | 24 17 10 - |
| Shadow of the Tomb Raider | - | 40 35 21 11 |
| 1080p High | - | 36 |
| 1080p Ultra | - | 26 |
| 1440p Ultra | - | 19 |
| 4K Ultra | - | 9 |
| Margin of Error | High | Medium |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | - | 3022 |
| Solar Bay | - | 13710 |
| Port Royal | - | 625 |
| Fire Strike | - | 10265 |
| Wild Life Extreme | - | 4053 |
| Night Raid | - | 38312 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 112.8 img/sec | 62.4 img/sec |
| Face Detection | 66.5 img/sec | 35.7 img/sec |
| Horizon Detection | 2.36 Gpixels/sec | 1.62 Gpixels/sec |
| Edge Detection | 3 Gpixels/sec | 2.11 Gpixels/sec |
| Gaussian Blur | 3.67 Gpixels/sec | 2.05 Gpixels/sec |
| Feature Matching | 0.85 Gpixels/sec | 0.52 Gpixels/sec |
| Stereo Matching | 287.1 Gpixels/sec | 185.1 Gpixels/sec |
| Particle Physics | 9494.1 FPS | 5502.5 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 691 | 411 |
| DirectX 11 | 97 FPS | 40 FPS |
| DirectX 12 | 67 FPS | 38 FPS |
| GPU Compute | 4986 Ops/s | 2901 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 4878 | 3298 |
| Image Segmentation (HP) | 15282 | 8358 |
| Image Super Resolution (Q) | 12309 | 6219 |
| Face Detection (HP) | 27767 | 14319 |
| Pose Estimation (Q) | 44436 | 22995 |
| Text Classification (SP) | 2471 | 2226 |
| Machine Translation (HP) | 3958 | 3163 |
| Object Detection (SP) | 6278 | 3768 |
| Depth Estimation (Q) | 23945 | 12079 |
| Style Transfer (SP) | 70513 | 53139 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX Pro 500 Laptop (Blackwell) and A500 LaptopGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | March 18, 2025 | March 22, 2022 |
| Case | Laptop | Laptop |
| Purpose | Professional | Professional |
| Segment | Entry-level | Entry-level |
| Architecture | Blackwell 2.0 | Ampere |
| GPU Codename | GB207-300-A1 | GA107S |
| Successor | - | - Nvidia RTX Pro 500 Laptop (Blackwell) |
| Recommended CPU | - Intel Core Ultra 7 255H or above | - Intel Core i7 12700H or above |
Laptop GPU ranking (27th and 100th place)
Graphics Processing Unit
| Base Clock | 1357-1792 MHz (configurable) | 370-890 MHz (configurable) |
| Boost Clock | 1792-2332 MHz (configurable) | 745-1710 MHz (configurable) |
| Shading Units | 1792 | 2048 |
| Texture Mapping Units (TMUs) | 56 | 64 |
| Render Output Units (ROPs) | 24 | 32 |
| Compute Units (Pipelines) | 14 | 16 |
| Tensor Cores | 56 | 64 |
| Ray-tracing Cores | 14 | 16 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 24MB shared | 2MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 43-56 GPixel/s | 24-55 GPixel/s |
| Texture Fill Rate | 100-131 GTexel/s | 48-109 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x8 |
| TGP | 35-75 W (configurable) | 20-60 W (configurable) |
| Manufacturing | TSMC | Samsung |
| Fabrication Process | 5 nm | 8 nm |
| Die Size | 149 mm² | 200 mm² |
| Transistor Count | 16.9 billion | 8.7 billion |
| Transistor Density | 113.42 MTr/mm² | 43.5 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6 |
| Memory Size | 6 GB | 4 GB |
| Memory Clock | 1500 MHz | 1500 MHz |
| Effective Memory Speed | 24000 Mbps | 12000 Mbps |
| Bus | 96-bit | 64-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12 | 8.6 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 2 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: < 1