Intel UHD Graphics G1 vs Graphics 620

VS
Intel UHD Graphics G1
Ice Lake G1 Gen. 11
Intel UHD Graphics 620
Whiskey Lake GT2

We compared two integrated laptop GPUs: the Intel UHD Graphics G1 with 32 pipelines and 256 shaders against the 9 months older Graphics 620 that utilizes 24 pipelines and 192 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of UHD Graphics 620 over UHD Graphics G1
Reasons to consider the Intel UHD Graphics G1
  • Manufactured using a more efficient 10 nm process technology
  • 25% higher maximum theoretical performance (0.5 vs 0.4 TFLOPS)
  • Has 33% more shading units (256 vs 192)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
11
-
-
-
10
-
-
-
Counter-Strike 2
11
-
-
-
11
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 386 361
Fire Strike 1173 1148
Wild Life Extreme 819 772
Night Raid 5438 5100
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 9.94 img/sec 10.4 img/sec
Face Detection 5.9 img/sec 6.19 img/sec
Horizon Detection 0.18 Gpixels/sec 0.19 Gpixels/sec
Edge Detection 0.24 Gpixels/sec 0.27 Gpixels/sec
Gaussian Blur 0.19 Gpixels/sec 0.18 Gpixels/sec
Feature Matching 0.05 Gpixels/sec 0.07 Gpixels/sec
Stereo Matching 14 Gpixels/sec 20.8 Gpixels/sec
Particle Physics 852 FPS 769 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 324 234
DirectX 11 11 FPS 8 FPS
DirectX 12 6 FPS 5 FPS
GPU Compute 813 Ops/s 433 Ops/s
Sources: PassMark [5] – 39824 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Intel UHD Graphics G1
DateBenchmarkResult
📘 2026-01-22 (bingus)Geekbench 6 OpenCL5884
📘 2025-12-15 (Adam)Geekbench 6 OpenCL3894
Intel UHD Graphics 620
DateBenchmarkResult
📘 2026-07-03 (Mike)Geekbench 6 OpenCL4394
📘 2026-02-23 (UTYONE)Geekbench 6 OpenCL4895

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 325 -
Image Segmentation (HP) 598 -
Image Super Resolution (Q) 884 -
Face Detection (HP) 821 -
Pose Estimation (Q) 2386 -
Text Classification (SP) 274 -
Machine Translation (HP) 333 -
Object Detection (SP) 369 -
Depth Estimation (Q) 1290 -
Style Transfer (SP) 6941 -
Framework ONNX -
Backend DirectML -
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel UHD Graphics G1 and Graphics 620

General

Vendor Intel Intel
Build Integrated Integrated
Released May 28, 2019 August 28, 2018
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Entry-level
Architecture Generation 11 Generation 9.5
GPU Codename Ice Lake G1 Gen. 11 Whiskey Lake GT2
Recommended CPU - Intel Core i3 1005G1 or above - Intel Core i5 8265U or above
Used in CPUs - Intel Core i3 1005G1
- Intel Core i5 1035G1
- Intel Core i5 10310U
- Intel Core i7 10610U
- Intel Core i7 10810U
- Intel Core i5 8365U
- Intel Core i7 8665U
- Intel Core i3 10110U
- Intel Core i5 8350U
- Intel Core i7 8650U
- and 7 more
Laptop GPU ranking (150th and 138th place)

Graphics Processing Unit

Base Clock 300 MHz 300 MHz
Boost Clock 900-1050 MHz (configurable) 1000-1150 MHz (configurable)
Shading Units 256 192
Texture Mapping Units (TMUs) 16 24
Render Output Units (ROPs) 8 3
Compute Units (Pipelines) 32 24
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 7-8 GPixel/s 3 GPixel/s
Texture Fill Rate 14-17 GTexel/s 24-28 GTexel/s
FLOPS (FP32)
0.5 TFLOPS
0.4 TFLOPS

Physical

Interface Ring Bus Ring Bus
TGP 15 W 15 W
Manufacturing Intel Intel
Fabrication Process 10 nm 14 nm
Die Size - 49 mm²
Transistor Count - 0.19 billion
Transistor Density - 3.88 MTr/mm²
Max. Temperature 100°C -

Memory

Memory Type System Shared System Shared
Memory Size System RAM Dependent System RAM Dependent
Memory Clock System RAM Dependent System RAM Dependent
Effective Memory Speed System RAM Dependent System RAM Dependent
ECC - No

API

DirectX 12 12
Vulkan 1.3 1.1.103
OpenGL 4.5 4.6
OpenCL 2.2 2.1
Ray Tracing - No
DLSS - No
DisplayPort - 1.2

Cast your vote

Choose between two graphics cards
10 (52.6%)
9 (47.4%)
Total votes: 19

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