Intel UHD Graphics 630 vs Graphics 620
Intel UHD Graphics 630
Coffee Lake GT2
Intel UHD Graphics 620
Whiskey Lake GT2
We compared two integrated laptop GPUs: the Intel UHD Graphics 630 with 24 pipelines and 192 shaders against the 5 months newer Graphics 620 that utilizes 24 pipelines and 192 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Intel UHD Graphics 630
- 25% higher maximum theoretical performance (0.5 vs 0.4 TFLOPS)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 10 - - - |
10 - - - |
| The Witcher 3 | - - - - |
- |
| Counter-Strike 2 | 12 - - - |
11 - - - |
| 1080p High | - | - |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | High | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 438 | 361 |
| Fire Strike | 1328 | 1148 |
| Wild Life Extreme | 762 | 772 |
| Night Raid | 5037 | 5100 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 11.2 img/sec | 10.4 img/sec |
| Face Detection | 6.77 img/sec | 6.19 img/sec |
| Horizon Detection | 0.21 Gpixels/sec | 0.19 Gpixels/sec |
| Edge Detection | 0.31 Gpixels/sec | 0.27 Gpixels/sec |
| Gaussian Blur | 0.22 Gpixels/sec | 0.18 Gpixels/sec |
| Feature Matching | 0.08 Gpixels/sec | 0.07 Gpixels/sec |
| Stereo Matching | 21.4 Gpixels/sec | 20.8 Gpixels/sec |
| Particle Physics | 794.3 FPS | 769 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 292 | 234 |
| DirectX 11 | 10 FPS | 8 FPS |
| DirectX 12 | 5 FPS | 5 FPS |
| GPU Compute | 495 Ops/s | 433 Ops/s |
Recent User Tests
Intel UHD Graphics 630
No benchmark results yet
Intel UHD Graphics 620
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-07-03 (Mike) | GeekBench | 4394 |
| 📘 2026-02-23 (UTYONE) | GeekBench | 4895 |
Specifications
Technical specifications of Intel UHD Graphics 630 and Graphics 620General
| Vendor | Intel | Intel |
| Build | Integrated | Integrated |
| Released | April 3, 2018 | August 28, 2018 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Entry-level |
| Architecture | Generation 9.5 | Generation 9.5 |
| GPU Codename | Coffee Lake GT2 | Whiskey Lake GT2 |
| Successor | - Intel UHD Graphics Xe (32 EU) | - |
| Recommended CPU | - Intel Core i5 8300H or above | - Intel Core i5 8265U or above |
| Used in CPUs | - Intel Core i7 10870H - Intel Core i9 10885H - Intel Core i9 10850K - Intel Core i5 10500T - Intel Core i5 10300H - Intel Core i7 9700T - Intel Core i5 9500T - Intel Core i3 9100T - and 38 more |
- Intel Core i5 10310U - Intel Core i7 10610U - Intel Core i7 10810U - Intel Core i5 8365U - Intel Core i7 8665U - Intel Core i3 10110U - Intel Core i5 8350U - Intel Core i7 8650U - and 7 more |
Laptop GPU ranking (137th and 135th place)
Graphics Processing Unit
| Base Clock | 350 MHz | 300 MHz |
| Boost Clock | 1000-1250 MHz (configurable) | 1000-1150 MHz (configurable) |
| Shading Units | 192 | 192 |
| Texture Mapping Units (TMUs) | 24 | 24 |
| Render Output Units (ROPs) | 3 | 3 |
| Compute Units (Pipelines) | 24 | 24 |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 3-4 GPixel/s | 3 GPixel/s |
| Texture Fill Rate | 24-30 GTexel/s | 24-28 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Ring Bus |
| TGP | 15 W | 15 W |
| Manufacturing | Intel | Intel |
| Fabrication Process | 14 nm | 14 nm |
| Die Size | 49 mm² | 49 mm² |
| Transistor Count | 0.19 billion | 0.19 billion |
| Transistor Density | 3.88 MTr/mm² | 3.88 MTr/mm² |
Memory
| Memory Type | System Shared | System Shared |
| Memory Size | System RAM Dependent | System RAM Dependent |
| Memory Clock | System RAM Dependent | System RAM Dependent |
| Effective Memory Speed | System RAM Dependent | System RAM Dependent |
| ECC | No | No |
API
| DirectX | 12 | 12 |
| Vulkan | 1.1.103 | 1.1.103 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 2.1 |
| Ray Tracing | No | No |
| DLSS | No | No |
| DisplayPort | 1.2 | 1.2 |
Cast your vote
Total votes: 31