Intel UHD Graphics 630 vs Graphics 620

We compared two integrated laptop GPUs: the Intel UHD Graphics 630 with 24 pipelines and 192 shaders against the 5 months newer Graphics 620 that utilizes 24 pipelines and 192 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of UHD Graphics 620 over UHD Graphics 630
Reasons to consider the Intel UHD Graphics 630
  • 25% higher maximum theoretical performance (0.5 vs 0.4 TFLOPS)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
10
-
-
-
10
-
-
-
The Witcher 3
-
-
-
-
-
Counter-Strike 2
12
-
-
-
11
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error High Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 438 361
Fire Strike 1328 1148
Wild Life Extreme 762 772
Night Raid 5037 5100
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 11.2 img/sec 10.4 img/sec
Face Detection 6.77 img/sec 6.19 img/sec
Horizon Detection 0.21 Gpixels/sec 0.19 Gpixels/sec
Edge Detection 0.31 Gpixels/sec 0.27 Gpixels/sec
Gaussian Blur 0.22 Gpixels/sec 0.18 Gpixels/sec
Feature Matching 0.08 Gpixels/sec 0.07 Gpixels/sec
Stereo Matching 21.4 Gpixels/sec 20.8 Gpixels/sec
Particle Physics 794.3 FPS 769 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 292 234
DirectX 11 10 FPS 8 FPS
DirectX 12 5 FPS 5 FPS
GPU Compute 495 Ops/s 433 Ops/s
Sources: PassMark [5], [6]33061 & 39824 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9]3 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Intel UHD Graphics 630
No benchmark results yet
Intel UHD Graphics 620
DateBenchmarkResult
📘 2026-07-03 (Mike)GeekBench4394
📘 2026-02-23 (UTYONE)GeekBench4895

Specifications

Technical specifications of Intel UHD Graphics 630 and Graphics 620

General

Vendor Intel Intel
Build Integrated Integrated
Released April 3, 2018 August 28, 2018
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Entry-level
Architecture Generation 9.5 Generation 9.5
GPU Codename Coffee Lake GT2 Whiskey Lake GT2
Successor - Intel UHD Graphics Xe (32 EU) -
Recommended CPU - Intel Core i5 8300H or above - Intel Core i5 8265U or above
Used in CPUs - Intel Core i7 10870H
- Intel Core i9 10885H
- Intel Core i9 10850K
- Intel Core i5 10500T
- Intel Core i5 10300H
- Intel Core i7 9700T
- Intel Core i5 9500T
- Intel Core i3 9100T
- and 38 more
- Intel Core i5 10310U
- Intel Core i7 10610U
- Intel Core i7 10810U
- Intel Core i5 8365U
- Intel Core i7 8665U
- Intel Core i3 10110U
- Intel Core i5 8350U
- Intel Core i7 8650U
- and 7 more
Laptop GPU ranking (137th and 135th place)

Graphics Processing Unit

Base Clock 350 MHz 300 MHz
Boost Clock 1000-1250 MHz (configurable) 1000-1150 MHz (configurable)
Shading Units 192 192
Texture Mapping Units (TMUs) 24 24
Render Output Units (ROPs) 3 3
Compute Units (Pipelines) 24 24
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 3-4 GPixel/s 3 GPixel/s
Texture Fill Rate 24-30 GTexel/s 24-28 GTexel/s
FLOPS (FP32)
0.4-0.5 TFLOPS
0.4 TFLOPS

Physical

Interface Ring Bus Ring Bus
TGP 15 W 15 W
Manufacturing Intel Intel
Fabrication Process 14 nm 14 nm
Die Size 49 mm² 49 mm²
Transistor Count 0.19 billion 0.19 billion
Transistor Density 3.88 MTr/mm² 3.88 MTr/mm²

Memory

Memory Type System Shared System Shared
Memory Size System RAM Dependent System RAM Dependent
Memory Clock System RAM Dependent System RAM Dependent
Effective Memory Speed System RAM Dependent System RAM Dependent
ECC No No

API

DirectX 12 12
Vulkan 1.1.103 1.1.103
OpenGL 4.6 4.6
OpenCL 2.1 2.1
Ray Tracing No No
DLSS No No
DisplayPort 1.2 1.2

Cast your vote

Choose between two graphics cards
12 (38.7%)
19 (61.3%)
Total votes: 31

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