Intel UHD Graphics Gen 11 (32 EU) vs Graphics Gen 11 (24 EU)

We compared two integrated laptop GPUs: the Intel UHD Graphics Gen 11 (32 EU) with 32 pipelines and 256 shaders against the Graphics Gen 11 (24 EU) that utilizes 24 pipelines and 192 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of UHD Graphics Gen 11 (24 EU) over UHD Graphics Gen 11 (32 EU)
Reasons to consider the Intel UHD Graphics Gen 11 (32 EU)
  • Has 33% more shading units (256 vs 192)
Reasons to consider the Intel UHD Graphics Gen 11 (24 EU)
  • Performs slightly better (up to 14%) in 3DMark Steel Nomad Lite

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
-
-
-
-
9
-
-
-
The Witcher 3 -
-
-
-
-
Counter-Strike 2
9
-
-
-
9
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error High High

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 308 298
Fire Strike 964 1060
Wild Life Extreme 782 729
Night Raid 4753 4543
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 7.2 img/sec 5.76 img/sec
Face Detection 4.28 img/sec 3.54 img/sec
Horizon Detection 0.14 Gpixels/sec 0.12 Gpixels/sec
Edge Detection 0.17 Gpixels/sec 0.16 Gpixels/sec
Gaussian Blur 0.12 Gpixels/sec 0.09 Gpixels/sec
Feature Matching 0.04 Gpixels/sec 0.03 Gpixels/sec
Stereo Matching 9.35 Gpixels/sec 8.23 Gpixels/sec
Particle Physics 487.1 FPS 404.6 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
Image Classification (SP) 307 278
Image Segmentation (HP) 363 400
Image Super Resolution (Q) 359 427
Face Detection (HP) 565 669
Pose Estimation (Q) 685 1140
Text Classification (SP) 229 241
Machine Translation (HP) 229 284
Object Detection (SP) 204 319
Depth Estimation (Q) 628 907
Style Transfer (SP) 2844 4096
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel UHD Graphics Gen 11 (32 EU) and Graphics Gen 11 (24 EU)

General

Vendor Intel Intel
Build Integrated Integrated
Released January 11, 2021 January 11, 2021
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Entry-level
Architecture Generation 11.0 Generation 11.0
GPU Codename Jasper Lake GT1 Jasper Lake GT1
Recommended CPU - Intel Core i5 11500H or above - Intel Celeron N5100 or above
Used in CPUs - Intel Pentium Silver N6005
- Intel Pentium Silver N6000
- Intel Processor N97
- Intel Processor N100
- Intel Celeron N5100
Laptop GPU ranking (140th and 136th place)

Graphics Processing Unit

Base Clock 350 MHz 350-450 MHz (configurable)
Boost Clock 850-900 MHz (configurable) 750-1200 MHz (configurable)
Shading Units 256 192
Texture Mapping Units (TMUs) 16 12
Render Output Units (ROPs) 8 6
Compute Units (Pipelines) 32 24
Tensor Cores No No
Ray-tracing Cores No No
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 7 GPixel/s 5-7 GPixel/s
Texture Fill Rate 14 GTexel/s 9-14 GTexel/s
FLOPS (FP32)

Physical

Interface Ring Bus Ring Bus
TGP 6-10 W (configurable) 6-10 W (configurable)
Manufacturing Intel Intel
Fabrication Process 10 nm 10 nm

Memory

Memory Type System Shared System Shared
ECC - No

API

DirectX 12 12
Vulkan 1.2 1.2
OpenGL 4.6 4.6
OpenCL 3.0 3.0
Ray Tracing No No
DLSS No No

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