AMD Radeon 660M vs GeForce RTX 2050 Mobile

We performed a head-to-head comparison of the Radeon 660M with 6 pipelines and 384 shaders against the GeForce RTX 2050 Mobile 4 GB that utilizes 16 pipelines and 2048 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

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TGP / Version -

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of RTX 2050 Laptop over Radeon 660M
Reasons to consider the Radeon 660M
  • Manufactured using a more efficient 6 nm process technology
Reasons to consider the GeForce RTX 2050 Mobile
  • Performs significantly better (up to 3x) in 3DMark Steel Nomad Lite
  • 4x higher maximum theoretical performance (6 vs 1.5 TFLOPS)
  • Shows 2.8x higher average frame rate in modern games at QHD resolution – 25 vs 9 FPS
  • Includes 4 GB of dedicated GDDR6 memory
  • Achieves 3.1x more points in the GeekBench 6 Compute test (42K vs 14K)
  • Has 5.3x more shading units (2048 vs 384)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
27
13
11
-
66
38
28
18
The Witcher 3
9
12
-
-
49
40
24
14
Counter-Strike 2
28
17
13
-
87
61
41
17
Far Cry 6
20
16
9
-
48
45
34
15
Hogwarts Legacy
10
-
-
-
29
22
17
9
CoD: Modern Warfare III
18
15
13
-
37
32
21
15
Ghost of Tsushima
13
-
-
-
27
20
15
9
Cyberpunk 2077
9
9
-
-
28
24
14
-
Shadow of the Tomb Raider
17
14
11
-
51
50
31
15
Average FPS by Resolution
1080p High 17 47
1080p Ultra 12 37
1440p Ultra 9 25
4K Ultra - 13
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
3967
Time Spy 1514 3932
Solar Bay 6396 19073
Port Royal 586 413
Fire Strike 4879 10472
Wild Life Extreme 2676 7222
Night Raid 18958 45365
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
14065
42967
Background Blur 36 img/sec 73.3 img/sec
Face Detection 16.4 img/sec 39.7 img/sec
Horizon Detection 0.48 Gpixels/sec 1.65 Gpixels/sec
Edge Detection 0.65 Gpixels/sec 2.13 Gpixels/sec
Gaussian Blur 0.53 Gpixels/sec 2.06 Gpixels/sec
Feature Matching 0.18 Gpixels/sec 0.55 Gpixels/sec
Stereo Matching 46.5 Gpixels/sec 191.1 Gpixels/sec
Particle Physics 2056.5 FPS 5921.5 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
7720
G2D Mark 654 479
DirectX 11 47 FPS 47 FPS
DirectX 12 23 FPS 42 FPS
GPU Compute 1321 Ops/s 3507 Ops/s
Sources: PassMark [5], [6] – 5 & 5094 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
92.56
752.18
Sources: Blender [9], [10] – 4 & 268 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Radeon 660M
No benchmark results yet
GeForce RTX 2050 Mobile
DateBenchmarkResult
📘 2026-06-20 (ZB)Geekbench 6 OpenCL45651

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
7807
GB6 ML Half Precision
14632
GB6 ML Quantized
5491
Image Classification (SP) 1465 3489
Image Segmentation (HP) 1706 7528
Image Super Resolution (Q) 4266 6509
Face Detection (HP) 5115 13217
Pose Estimation (Q) 12992 24531
Text Classification (SP) 1116 2148
Machine Translation (HP) 1859 2764
Object Detection (SP) 1574 3948
Depth Estimation (Q) 6538 13355
Style Transfer (SP) 26656 60626
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Radeon 660M and GeForce RTX 2050 Mobile

General

Vendor Amd Nvidia
Build Integrated Discrete
Released January 1, 2022 December 17, 2021
Case Laptop Laptop
Purpose Generic Gaming
Segment Entry-level Mid-range
Architecture RDNA 2.0 Ampere
GPU Codename Rembrandt GA107
Successor - Radeon 8040S -
Recommended CPU - AMD Ryzen 5 6600H or above - Intel Core i5 11500H or above
Used in CPUs - AMD Ryzen 5 150
- AMD Ryzen 5 7535U
- AMD Ryzen 5 7535HS
- AMD Ryzen 5 Pro 6650U
- AMD Ryzen 5 6600U
- AMD Ryzen 5 6600H
-
Laptop GPU ranking (117th and 97th place)

Graphics Processing Unit

Base Clock 400 MHz 735-1185 MHz (configurable)
Boost Clock 1800-1900 MHz (configurable) 1245-1477 MHz (configurable)
Shading Units 384 2048
Texture Mapping Units (TMUs) 24 64
Render Output Units (ROPs) 16 32
Compute Units (Pipelines) 6 16
Tensor Cores - 64
Ray-tracing Cores 6 16
L1 Cache 128KB per cluster 64KB per cluster
L2 Cache 1024KB shared 2MB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 29-30 GPixel/s 40-47 GPixel/s
Texture Fill Rate 43-46 GTexel/s 80-95 GTexel/s
FLOPS (FP32)
1.4-1.5 TFLOPS
5.1-6 TFLOPS

Physical

Interface PCIe 4.0 x8 PCIe 3.0 x8
TGP 15 W 30-45 W (configurable)
Manufacturing TSMC Samsung
Fabrication Process 6 nm 8 nm
Die Size 208 mm² 200 mm²
Transistor Count 13.1 billion 8 billion
Transistor Density 62.98 MTr/mm² 40 MTr/mm²

Memory

Memory Type System Shared GDDR6
Memory Size - 4 GB
Memory Clock - 1750 MHz
Effective Memory Speed - 14000 Mbps
Bus - 64-bit
ECC No No
Memory Bandwidth

API

DirectX 12 12
Vulkan 1.2 1.3
OpenGL 4.6 4.6
OpenCL 2.0 3.0
CUDA - 8.6
Ray Tracing Yes Yes
DLSS No No
DisplayPort - 1.4a

Cast your vote

Choose between two graphics cards
7 (24.1%)
22 (75.9%)
Total votes: 29

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