AMD Radeon 660M vs GeForce RTX 2050 Mobile
AMD Radeon 660M
Rembrandt
We performed a head-to-head comparison of the Radeon 660M with 6 pipelines and 384 shaders against the GeForce RTX 2050 Mobile 4 GB that utilizes 16 pipelines and 2048 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Some GPUs come in different configurations. For greater precision, pick a specific config below
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Radeon 660M
- Manufactured using a more efficient 6 nm process technology
Reasons to consider the GeForce RTX 2050 Mobile
- Performs significantly better (up to 3x) in 3DMark Steel Nomad Lite
- 4x higher maximum theoretical performance (6 vs 1.5 TFLOPS)
- Shows 2.8x higher average frame rate in modern games at QHD resolution – 25 vs 9 FPS
- Includes 4 GB of dedicated GDDR6 memory
- Achieves 3.1x more points in the GeekBench 6 Compute test (42K vs 14K)
- Has 5.3x more shading units (2048 vs 384)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 27 13 11 - |
66 38 28 18 |
| The Witcher 3 | 9 12 - - |
49 40 24 14 |
| Counter-Strike 2 | 28 17 13 - |
87 61 41 17 |
| Far Cry 6 | 20 16 9 - |
48 45 34 15 |
| Hogwarts Legacy | 10 - - - |
29 22 17 9 |
| CoD: Modern Warfare III | 18 15 13 - |
37 32 21 15 |
| Ghost of Tsushima | 13 - - - |
27 20 15 9 |
| Cyberpunk 2077 | 9 9 - - |
28 24 14 - |
| Shadow of the Tomb Raider | 17 14 11 - |
51 50 31 15 |
| 1080p High | 17 | 47 |
| 1080p Ultra | 12 | 37 |
| 1440p Ultra | 9 | 25 |
| 4K Ultra | - | 13 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 1514 | 3932 |
| Solar Bay | 6396 | 19073 |
| Port Royal | 586 | 413 |
| Fire Strike | 4879 | 10472 |
| Wild Life Extreme | 2676 | 7222 |
| Night Raid | 18958 | 45365 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 36 img/sec | 73.3 img/sec |
| Face Detection | 16.4 img/sec | 39.7 img/sec |
| Horizon Detection | 0.48 Gpixels/sec | 1.65 Gpixels/sec |
| Edge Detection | 0.65 Gpixels/sec | 2.13 Gpixels/sec |
| Gaussian Blur | 0.53 Gpixels/sec | 2.06 Gpixels/sec |
| Feature Matching | 0.18 Gpixels/sec | 0.55 Gpixels/sec |
| Stereo Matching | 46.5 Gpixels/sec | 191.1 Gpixels/sec |
| Particle Physics | 2056.5 FPS | 5921.5 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 654 | 479 |
| DirectX 11 | 47 FPS | 47 FPS |
| DirectX 12 | 23 FPS | 42 FPS |
| GPU Compute | 1321 Ops/s | 3507 Ops/s |
Blender
Blender GPU
Recent User Tests
Radeon 660M
No benchmark results yet
GeForce RTX 2050 Mobile
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-06-20 (ZB) | Geekbench 6 OpenCL | 45651 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 1465 | 3489 |
| Image Segmentation (HP) | 1706 | 7528 |
| Image Super Resolution (Q) | 4266 | 6509 |
| Face Detection (HP) | 5115 | 13217 |
| Pose Estimation (Q) | 12992 | 24531 |
| Text Classification (SP) | 1116 | 2148 |
| Machine Translation (HP) | 1859 | 2764 |
| Object Detection (SP) | 1574 | 3948 |
| Depth Estimation (Q) | 6538 | 13355 |
| Style Transfer (SP) | 26656 | 60626 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon 660M and GeForce RTX 2050 MobileGeneral
| Vendor | Amd | Nvidia |
| Build | Integrated | Discrete |
| Released | January 1, 2022 | December 17, 2021 |
| Case | Laptop | Laptop |
| Purpose | Generic | Gaming |
| Segment | Entry-level | Mid-range |
| Architecture | RDNA 2.0 | Ampere |
| GPU Codename | Rembrandt | GA107 |
| Successor | - Radeon 8040S | - |
| Recommended CPU | - AMD Ryzen 5 6600H or above | - Intel Core i5 11500H or above |
| Used in CPUs | - AMD Ryzen 5 150 - AMD Ryzen 5 7535U - AMD Ryzen 5 7535HS - AMD Ryzen 5 Pro 6650U - AMD Ryzen 5 6600U - AMD Ryzen 5 6600H |
- |
Laptop GPU ranking (117th and 97th place)
Graphics Processing Unit
| Base Clock | 400 MHz | 735-1185 MHz (configurable) |
| Boost Clock | 1800-1900 MHz (configurable) | 1245-1477 MHz (configurable) |
| Shading Units | 384 | 2048 |
| Texture Mapping Units (TMUs) | 24 | 64 |
| Render Output Units (ROPs) | 16 | 32 |
| Compute Units (Pipelines) | 6 | 16 |
| Tensor Cores | - | 64 |
| Ray-tracing Cores | 6 | 16 |
| L1 Cache | 128KB per cluster | 64KB per cluster |
| L2 Cache | 1024KB shared | 2MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 29-30 GPixel/s | 40-47 GPixel/s |
| Texture Fill Rate | 43-46 GTexel/s | 80-95 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x8 | PCIe 3.0 x8 |
| TGP | 15 W | 30-45 W (configurable) |
| Manufacturing | TSMC | Samsung |
| Fabrication Process | 6 nm | 8 nm |
| Die Size | 208 mm² | 200 mm² |
| Transistor Count | 13.1 billion | 8 billion |
| Transistor Density | 62.98 MTr/mm² | 40 MTr/mm² |
Memory
| Memory Type | System Shared | GDDR6 |
| Memory Size | - | 4 GB |
| Memory Clock | - | 1750 MHz |
| Effective Memory Speed | - | 14000 Mbps |
| Bus | - | 64-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 3.0 |
| CUDA | - | 8.6 |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | - | 1.4a |
Cast your vote
Total votes: 29