AMD Radeon RX 6500M vs RX 5500M
AMD Radeon RX 6500M
Navi 24
AMD Radeon RX 5500M
Navi 14
We compared two discrete laptop gaming GPUs: the Radeon RX 6500M with 16 pipelines and 1024 shaders against the 2 years and 3 months older RX 5500M that utilizes 22 pipelines and 1408 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Radeon RX 6500M
- Manufactured using a more efficient 6 nm process technology
- Ray-tracing support with 16 dedicated RT cores
Reasons to consider the Radeon RX 5500M
- Has 75% higher memory bandwidth: 224 vs 128 GB/s
- Has 38% more shading units (1408 vs 1024)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 67 35 27 16 |
72 38 32 15 |
| The Witcher 3 | 43 38 19 10 |
48 39 21 11 |
| Counter-Strike 2 | 64 45 29 13 |
70 48 33 16 |
| Far Cry 6 | 53 44 30 16 |
52 46 31 15 |
| Hogwarts Legacy | 30 22 17 9 |
29 25 17 10 |
| CoD: Modern Warfare III | 43 39 26 17 |
44 37 27 15 |
| Ghost of Tsushima | 28 22 15 9 |
30 20 16 9 |
| Cyberpunk 2077 | 30 27 13 - |
30 28 14 - |
| Shadow of the Tomb Raider | 55 43 28 14 |
55 47 28 16 |
| 1080p High | 46 | 48 |
| 1080p Ultra | 35 | 36 |
| 1440p Ultra | 23 | 24 |
| 4K Ultra | 12 | 13 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 3824 | 4287 |
| Solar Bay | 15098 | - |
| Port Royal | 248 | - |
| Fire Strike | 12352 | 12813 |
| Wild Life Extreme | 8137 | 6440 |
| Night Raid | 44693 | 42057 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 112.4 img/sec | 89.3 img/sec |
| Face Detection | 61.7 img/sec | 50.3 img/sec |
| Horizon Detection | 1.49 Gpixels/sec | 1.91 Gpixels/sec |
| Edge Detection | 2.01 Gpixels/sec | 2.74 Gpixels/sec |
| Gaussian Blur | 1.81 Gpixels/sec | 2.25 Gpixels/sec |
| Feature Matching | 0.58 Gpixels/sec | 0.49 Gpixels/sec |
| Stereo Matching | 183 Gpixels/sec | 159.9 Gpixels/sec |
| Particle Physics | 6313.2 FPS | 5898.4 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 365 | 414 |
| DirectX 11 | 68 FPS | 36 FPS |
| DirectX 12 | 33 FPS | 30 FPS |
| GPU Compute | 2499 Ops/s | 2339 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 2972 | 2845 |
| Image Segmentation (HP) | 4132 | 3023 |
| Image Super Resolution (Q) | 9120 | 8505 |
| Face Detection (HP) | 11506 | 8964 |
| Pose Estimation (Q) | 35378 | 29278 |
| Text Classification (SP) | 1536 | 1142 |
| Machine Translation (HP) | 1869 | 1920 |
| Object Detection (SP) | 3259 | 3032 |
| Depth Estimation (Q) | 11922 | 14009 |
| Style Transfer (SP) | 81312 | 58664 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon RX 6500M and RX 5500MGeneral
| Vendor | Amd | Amd |
| Build | Discrete | Discrete |
| Released | January 4, 2022 | October 7, 2019 |
| Case | Laptop | Laptop |
| Purpose | Gaming | Gaming |
| Segment | Entry-level | High-end |
| Architecture | RDNA 2.0 | RDNA 1.0 |
| GPU Codename | Navi 24 | Navi 14 |
| Rival Equivalent | - GeForce RTX 2050 Mobile | - |
| Successor | - | - Radeon RX 6500M |
| Recommended CPU | - AMD Ryzen 5 6600H or above | - AMD Ryzen 5 5600H or above |
Laptop GPU ranking (96th and 114th place)
Graphics Processing Unit
| Base Clock | 2000 MHz | 1375 MHz |
| Boost Clock | 2190 MHz | 1645 MHz |
| Shading Units | 1024 | 1408 |
| Texture Mapping Units (TMUs) | 64 | 88 |
| Render Output Units (ROPs) | 32 | 32 |
| Compute Units (Pipelines) | 16 | 22 |
| Tensor Cores | - | No |
| Ray-tracing Cores | 16 | No |
| L1 Cache | 128KB per cluster | - |
| L2 Cache | 1MB shared | 2MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 70 GPixel/s | 53 GPixel/s |
| Texture Fill Rate | 140 GTexel/s | 145 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x4 | PCIe 4.0 x8 |
| TGP | 50 W | 85 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 6 nm | 7 nm |
| Die Size | 107 mm² | 158 mm² |
| Transistor Count | 5.4 billion | 6.4 billion |
| Transistor Density | 50.47 MTr/mm² | 40.51 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 4 GB | 4 GB |
| Memory Clock | 2000 MHz | 1750 MHz |
| Effective Memory Speed | 16000 Mbps | 14000 Mbps |
| Bus | 64-bit | 128-bit |
| ECC | No | - |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.2 | 2.1 |
| Ray Tracing | Yes | No |
| DLSS | No | No |
| DisplayPort | 1.4 | 1.4 |
Cast your vote
Total votes: 18