AMD Radeon RX Vega 7 vs Vega 10
We compared two integrated laptop GPUs: the Radeon RX Vega 7 with 7 pipelines and 448 shaders against the 2 years and 3 months older Vega 10 that utilizes 10 pipelines and 640 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Radeon RX Vega 7
- Performs better (up to 21%) in 3DMark Steel Nomad Lite
- Manufactured using a more efficient 7 nm process technology
- Achieves 28% more points in the GeekBench 6 Compute test (14K vs 11K)
Reasons to consider the Radeon RX Vega 10
- Has 43% more shading units (640 vs 448)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | - | 12 - - - |
| Counter-Strike 2 | - | 20 13 9 - |
| Far Cry 6 | - | 13 9 - - |
| Hogwarts Legacy | - | - - - - |
| CoD: Modern Warfare III | - | 17 13 9 - |
| Ghost of Tsushima | - | 9 - - - |
| Shadow of the Tomb Raider | - | 9 10 - - |
| 1080p High | - | 11 |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | High | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 1067 | 770 |
| Fire Strike | 3394 | 2596 |
| Wild Life Extreme | 2013 | 1534 |
| Night Raid | 13085 | 9613 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 33.7 img/sec | 25.3 img/sec |
| Face Detection | 15.4 img/sec | 12.1 img/sec |
| Horizon Detection | 0.35 Gpixels/sec | 0.39 Gpixels/sec |
| Edge Detection | 0.76 Gpixels/sec | 0.62 Gpixels/sec |
| Gaussian Blur | 0.69 Gpixels/sec | 0.49 Gpixels/sec |
| Feature Matching | 0.21 Gpixels/sec | 0.15 Gpixels/sec |
| Stereo Matching | 54.7 Gpixels/sec | 38 Gpixels/sec |
| Particle Physics | 1957.6 FPS | 1381 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 568 | 333 |
| DirectX 11 | 16 FPS | 9 FPS |
| DirectX 12 | 11 FPS | 8 FPS |
| GPU Compute | 1215 Ops/s | 813 Ops/s |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 1323 | 938 |
| Image Segmentation (HP) | 1675 | 1144 |
| Image Super Resolution (Q) | 2919 | 2094 |
| Face Detection (HP) | 4386 | 3148 |
| Pose Estimation (Q) | 9348 | 6847 |
| Text Classification (SP) | 1024 | 625 |
| Machine Translation (HP) | 1888 | 1118 |
| Object Detection (SP) | 1452 | 1039 |
| Depth Estimation (Q) | 5272 | 3791 |
| Style Transfer (SP) | 19585 | 13640 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon RX Vega 7 and Vega 10General
| Vendor | Amd | Amd |
| Build | Integrated | Integrated |
| Released | January 7, 2020 | October 26, 2017 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Entry-level |
| Architecture | Raven | GCN 5.0 |
| GPU Codename | - | Raven |
| Successor | - Radeon Graphics iGPU (Ryzen 7000) | - |
| Recommended CPU | - AMD Ryzen 5 5500U or above | - AMD Ryzen 7 3700U or above |
| Used in CPUs | - AMD Ryzen 5 7430U - AMD Ryzen 5 7530U - AMD Ryzen 5 5625U - AMD Ryzen 5 Pro 5650U - AMD Ryzen 5 5600G - AMD Ryzen 5 5600U - AMD Ryzen 5 5600H - AMD Ryzen 5 5500U - and 4 more |
- AMD Ryzen 7 3750H - AMD Ryzen 7 3700U |
Laptop GPU ranking (120th and 140th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 300 MHz |
| Boost Clock | 1500-2000 MHz (configurable) | 1300-1400 MHz (configurable) |
| Shading Units | 448 | 640 |
| Texture Mapping Units (TMUs) | 28 | 40 |
| Render Output Units (ROPs) | 8 | 16 |
| Compute Units (Pipelines) | 7 | 10 |
| Tensor Cores | No | No |
| Ray-tracing Cores | No | No |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 12-16 GPixel/s | 21-22 GPixel/s |
| Texture Fill Rate | 42-56 GTexel/s | 52-56 GTexel/s |
FLOPS (FP32)
Physical
| Interface | IGP | IGP |
| TGP | 15 W | 15 W |
| Manufacturing | TSMC | GlobalFoundries |
| Fabrication Process | 7 nm | 14 nm |
| Die Size | - | 210 mm² |
| Transistor Count | - | 4.94 billion |
| Transistor Density | - | 23.52 MTr/mm² |
Memory
| Memory Type | System Shared | System Shared |
| Memory Size | System RAM Dependent | System RAM Dependent |
| Memory Clock | System RAM Dependent | System RAM Dependent |
| Effective Memory Speed | System RAM Dependent | System RAM Dependent |
| ECC | No | No |
API
| DirectX | 12.1 | 12 |
| Vulkan | - | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.2 | 2.0 |
| Ray Tracing | No | No |
| DLSS | No | No |
Cast your vote
Total votes: 10