Intel UHD Graphics 730 vs Apple M2 Pro GPU (19-core)
Intel UHD Graphics 730
Rocket Lake GT1
We compared two integrated laptop graphics cards: the Intel UHD Graphics 730 with 24 pipelines and 192 shaders against the 2 years and 1 month newer Apple M2 Pro GPU (19-core) that utilizes 304 pipelines and 2432 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Apple M2 Pro GPU (19-core)
- Performs significantly better (up to 11.4x) in 3DMark Steel Nomad Lite
- 11.3x higher maximum theoretical performance (6.8 vs 0.6 TFLOPS)
- Manufactured using a more efficient 5 nm process technology
- Achieves 7.5x more points in the GeekBench 6 Compute test (49K vs 6K)
- Has 12.7x more shading units (2432 vs 192)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 11 - - - |
- |
| The Witcher 3 | 9 - - - |
- |
| Counter-Strike 2 | 13 9 - - |
- |
| Far Cry 6 | - - - - |
- |
| 1080p High | - | - |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | Low | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 608 | - |
| Solar Bay | - | 16218 |
| Fire Strike | 2250 | - |
| Wild Life Extreme | 1516 | 12726 |
| Night Raid | 8988 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 13.7 img/sec | 89.7 img/sec |
| Face Detection | 8.19 img/sec | 58 img/sec |
| Horizon Detection | 0.26 Gpixels/sec | 1.94 Gpixels/sec |
| Edge Detection | 0.38 Gpixels/sec | 3.26 Gpixels/sec |
| Gaussian Blur | 0.25 Gpixels/sec | 2.19 Gpixels/sec |
| Feature Matching | 0.09 Gpixels/sec | 0.55 Gpixels/sec |
| Stereo Matching | 19.2 Gpixels/sec | 163 Gpixels/sec |
| Particle Physics | 887.2 FPS | 6139.2 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 426 | - |
| DirectX 11 | 10 FPS | - |
| DirectX 12 | 7 FPS | - |
| GPU Compute | 628 Ops/s | - |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 5279 |
| Image Segmentation (HP) | - | 8089 |
| Image Super Resolution (Q) | - | 15007 |
| Face Detection (HP) | - | 19212 |
| Pose Estimation (Q) | - | 44046 |
| Text Classification (SP) | - | 2280 |
| Machine Translation (HP) | - | 1972 |
| Object Detection (SP) | - | 4941 |
| Depth Estimation (Q) | - | 22209 |
| Style Transfer (SP) | - | 79898 |
| Framework | - | Core ML |
| Backend | - | GPU |
Specifications
Technical specifications of Intel UHD Graphics 730 and Apple M2 Pro GPU (19-core)General
| Vendor | Intel | Apple |
| Build | Integrated | Integrated |
| Released | January 1, 2021 | January 17, 2023 |
| Case | Laptop | Laptop |
| Purpose | Generic | Professional |
| Segment | Entry-level | High-end |
| Architecture | Generation 12.1 | Apple M GPU |
| GPU Codename | Rocket Lake GT1 | - |
| Rival Equivalent | - | - GeForce RTX 3050 Laptop |
| Successor | - | - Apple M5 Pro GPU (20-core) |
| Recommended CPU | - Intel Core i5 11400 or above | - Apple M2 Pro or above |
| Used in CPUs | - Intel Processor N250 - Intel Processor N150 - Intel Core i5 14400 - Intel Core i3 14100 - Intel Core i3 13100 - Intel Core i5 13400 - Intel Core i3 12100 - Intel Core i5 12400 - and 1 more |
- Apple M2 Pro |
Laptop GPU ranking (139th and 69th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 450 MHz |
| Boost Clock | 900-1550 MHz (configurable) | 1398 MHz |
| Shading Units | 192 | 2432 |
| Texture Mapping Units (TMUs) | 48 | 152 |
| Render Output Units (ROPs) | 24 | 76 |
| Compute Units (Pipelines) | 24 | 304 |
| Tensor Cores | No | - |
| Ray-tracing Cores | No | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 22-37 GPixel/s | 106 GPixel/s |
| Texture Fill Rate | 43-74 GTexel/s | 212 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Custom |
| TGP | 15 W | 35 W |
| Manufacturing | - | TSMC |
| Fabrication Process | 14 nm | 5 nm |
| Transistor Count | - | 26 billion |
| Max. Temperature | - | 94°C |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 6400 MHz |
| Effective Memory Speed | - | 12800 Mbps |
| Bus | - | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | - |
| Vulkan | 1.2 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| Ray Tracing | No | No |
| DLSS | No | No |
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