Intel Xe3 Graphics (2-Core) vs UHD Graphics Xe G4 (48 EU)
Intel Xe3 Graphics (2-Core)
Panther Lake
Intel UHD Graphics Xe G4 (48 EU)
Tiger Lake GT2
We compared two integrated laptop GPUs: the Intel Xe3 Graphics (2-Core) with 4 pipelines and 256 shaders against the 5 years and 6 months older UHD Graphics Xe G4 (48 EU) that utilizes 48 pipelines and 384 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Key differences
Reasons to consider the Intel Xe3 Graphics (2-Core)
- Manufactured using a more efficient 3 nm process technology
- 18% higher maximum theoretical performance (1.3 vs 1.1 TFLOPS)
- Ray-tracing support with 2 dedicated RT cores
- Achieves 37% more points in the GeekBench 6 Compute test (11K vs 8K)
- Features 32 tensor cores for effective deep learning and AI workloads
Reasons to consider the Intel UHD Graphics Xe G4 (48 EU)
- Has 50% more shading units (384 vs 256)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | - | 12 - - - |
| The Witcher 3 | - | - - - - |
| Counter-Strike 2 | - | 13 9 - - |
| Far Cry 6 | - | - - - - |
| CoD: Modern Warfare III | - | - - - - |
| Shadow of the Tomb Raider | - | - - - - |
| 1080p High | - | - |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | High | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | - | 741 |
| Fire Strike | - | 2345 |
| Wild Life Extreme | - | 1606 |
| Night Raid | - | 10085 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | - | 18.4 img/sec |
| Face Detection | - | 10.7 img/sec |
| Horizon Detection | - | 0.3 Gpixels/sec |
| Edge Detection | - | 0.47 Gpixels/sec |
| Gaussian Blur | - | 0.3 Gpixels/sec |
| Feature Matching | - | 0.1 Gpixels/sec |
| Stereo Matching | - | 21.5 Gpixels/sec |
| Particle Physics | - | 1269.5 FPS |
| API | OpenCL | OpenCL |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 893 |
| Image Segmentation (HP) | - | 1369 |
| Image Super Resolution (Q) | - | 1052 |
| Face Detection (HP) | - | 2087 |
| Pose Estimation (Q) | - | 3981 |
| Text Classification (SP) | - | 807 |
| Machine Translation (HP) | - | 895 |
| Object Detection (SP) | - | 944 |
| Depth Estimation (Q) | - | 2678 |
| Style Transfer (SP) | - | 13752 |
| Framework | - | ONNX |
| Backend | - | DirectML |
Specifications
Technical specifications of Intel Xe3 Graphics (2-Core) and UHD Graphics Xe G4 (48 EU)General
| Vendor | Intel | Intel |
| Build | Integrated | Integrated |
| Released | January 5, 2026 | August 15, 2020 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Entry-level |
| Architecture | Celestial | Generation 12.1 |
| GPU Codename | Panther Lake | Tiger Lake GT2 |
| Recommended CPU | - Intel Core Ultra 5 332 or above | - |
| Used in CPUs | - Intel Core 5 330 - Intel Core 5 315 - Intel Core 7 350 - Intel Core 5 320 - Intel Core Ultra 5 332 - Intel Core Ultra 5 322 |
- Intel Core 5 210H - Intel Core Ultra 5 235HX - Intel Core Ultra 5 245HX - Intel Processor U300 - Intel Core i5 13420H - Intel Core i5 12450H - Intel Core i3 1125G4 - Intel Pentium Gold 7505 - and 1 more |
Laptop GPU ranking (91st and 133rd place)
Graphics Processing Unit
| Base Clock | 300 MHz | 400 MHz |
| Boost Clock | 2500 MHz | 800-1400 MHz (configurable) |
| Shading Units | 256 | 384 |
| Texture Mapping Units (TMUs) | 16 | 24 |
| Render Output Units (ROPs) | 8 | 12 |
| Compute Units (Pipelines) | 4 | 48 |
| Tensor Cores | 32 | No |
| Ray-tracing Cores | 2 | No |
| L1 Cache | 64KB per cluster | - |
| L2 Cache | 4MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 20 GPixel/s | 10-17 GPixel/s |
| Texture Fill Rate | 40 GTexel/s | 19-34 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 | Ring Bus |
| TGP | 25 W | 15 W |
| Manufacturing | TSMC | Intel |
| Fabrication Process | 3 nm | 10 nm |
| Die Size | - | 146 mm² |
| Max. Temperature | 100°C | - |
Memory
| Memory Type | System Shared | System Shared |
| Memory Size | - | System RAM Dependent |
| Memory Clock | - | System RAM Dependent |
| Effective Memory Speed | - | System RAM Dependent |
| ECC | No | No |
API
| DirectX | 12.1 | 12 |
| Vulkan | 1.4 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 2.1 |
| Ray Tracing | Yes | No |
| DLSS | No | No |
| DisplayPort | 2.1 | - |
Cast your vote
Total votes: 1