Nvidia RTX 5000 Ada vs 2000 Ada
Nvidia RTX 5000 Ada
AD102
Nvidia RTX 2000 Ada
AD107
We compared two discrete desktop professional GPUs: the Nvidia RTX 5000 Ada 32 GB with 100 pipelines and 12800 shaders against the 1 year and 6 months older 2000 Ada 16 GB that utilizes 22 pipelines and 2816 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the Nvidia RTX 5000 Ada
- 5.4x higher maximum theoretical performance (65.3 vs 12 TFLOPS)
- Includes 16 GB more video memory
- Features 312 more tensor cores for effective ML and AI workloads
- Achieves 2.9x more points in the GeekBench 6 Compute test (260K vs 89K)
- Has 2.3x higher memory bandwidth: 576 vs 256 GB/s
- Has 4.5x more shading units (12800 vs 2816)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 201 141 132 98 |
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| The Witcher 3 | 212 184 133 73 |
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| Counter-Strike 2 | 292 211 158 86 |
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| Far Cry 6 | 165 153 132 81 |
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| Hogwarts Legacy | 139 114 92 51 |
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| CoD: Modern Warfare III | 182 176 137 91 |
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| Ghost of Tsushima | 129 106 93 59 |
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| Cyberpunk 2077 | 160 143 99 48 |
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| Shadow of the Tomb Raider | 265 241 188 101 |
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| 1080p High | 194 | - |
| 1080p Ultra | 163 | - |
| 1440p Ultra | 129 | - |
| 4K Ultra | 76 | - |
| Margin of Error | High | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 18364 | - |
| Solar Bay | 128428 | - |
| Port Royal | 17986 | - |
| Fire Strike | 49922 | - |
| Wild Life Extreme | 52866 | - |
| Night Raid | 139369 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 286.6 img/sec | 170.5 img/sec |
| Face Detection | 220.4 img/sec | 102.8 img/sec |
| Horizon Detection | 9.93 Gpixels/sec | 3.25 Gpixels/sec |
| Edge Detection | 13.7 Gpixels/sec | 4.12 Gpixels/sec |
| Gaussian Blur | 18.9 Gpixels/sec | 4.06 Gpixels/sec |
| Feature Matching | 2.2 Gpixels/sec | 1.13 Gpixels/sec |
| Stereo Matching | 1580 Gpixels/sec | 353.4 Gpixels/sec |
| Particle Physics | 41235.6 FPS | 12273.1 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 1008 | 1073 |
| DirectX 11 | 272 FPS | 138 FPS |
| DirectX 12 | 110 FPS | 71 FPS |
| GPU Compute | 20805 Ops/s | 7810 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 9943 | 6382 |
| Image Segmentation (HP) | 19696 | 16489 |
| Image Super Resolution (Q) | 32252 | 17694 |
| Face Detection (HP) | 43098 | 32453 |
| Pose Estimation (Q) | 138689 | 56937 |
| Text Classification (SP) | 2893 | 3097 |
| Machine Translation (HP) | 4064 | 4324 |
| Object Detection (SP) | 12467 | 7656 |
| Depth Estimation (Q) | 50352 | 29700 |
| Style Transfer (SP) | 265482 | 116441 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX 5000 Ada and 2000 AdaGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | August 9, 2023 | February 12, 2022 |
| Launch price (MSRP) | $4000 | $649 |
| Case | Desktop | Desktop |
| Purpose | Professional | Professional |
| Segment | High-end | Mid-range |
| Architecture | Ada Lovelace | Ada Lovelace |
| GPU Codename | AD102 | AD107 |
| Recommended CPU | - Intel Core i9 14900K or above | - Intel Core i7 14700K or above |
Desktop GPU rating (10th and 45th place)
Graphics Processing Unit
| Base Clock | 1155 MHz | 1620 MHz |
| Boost Clock | 2550 MHz | 2130 MHz |
| Shading Units | 12800 | 2816 |
| Texture Mapping Units (TMUs) | 400 | 88 |
| Render Output Units (ROPs) | 176 | 48 |
| Compute Units (Pipelines) | 100 | 22 |
| Tensor Cores | 400 | 88 |
| Ray-tracing Cores | 100 | 22 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 72MB shared | 12MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 449 GPixel/s | 102 GPixel/s |
| Texture Fill Rate | 1020 GTexel/s | 187 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x16 | PCIe 4.0 x8 |
| TGP | 250 W | 70 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | 609 mm² | 159 mm² |
| Transistor Count | 76 billion | 18 billion |
| Transistor Density | 124.79 MTr/mm² | 113.21 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 32 GB | 16 GB |
| Memory Clock | 2250 MHz | 2000 MHz |
| Effective Memory Speed | 18000 Mbps | 16000 Mbps |
| Bus | 256-bit | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 8.9 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | DLSS 3 |
| DisplayPort | 1.4a | 1.4a |
Cast your vote
Total votes: 2