Intel Iris Xe Graphics G7 (96EU) vs Plus Graphics G7 (64EU)
Intel Iris Xe Graphics G7 (96EU)
Tiger Lake GT2
Intel Iris Plus Graphics G7 (64EU)
Ice Lake G7 Gen. 11
We compared two integrated laptop GPUs: the Intel Iris Xe Graphics G7 (96EU) with 96 pipelines and 768 shaders against the 1 year and 2 months older Plus Graphics G7 (64EU) that utilizes 64 pipelines and 512 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Intel Iris Xe Graphics G7 (96EU)
- 2.2x higher maximum theoretical performance (2.4 vs 1.1 TFLOPS)
- Achieves 2x more points in the GeekBench 6 Compute test (17K vs 8K)
- Has 50% more shading units (768 vs 512)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 21 11 - - |
- |
| The Witcher 3 | 12 11 - - |
- |
| Counter-Strike 2 | 19 12 9 - |
- |
| Far Cry 6 | 14 11 - - |
- |
| Hogwarts Legacy | 9 - - - |
- |
| CoD: Modern Warfare III | 14 12 10 - |
- |
| Ghost of Tsushima | 11 - - - |
- |
| Cyberpunk 2077 | - - - - |
- |
| Shadow of the Tomb Raider | 15 13 9 - |
- |
| 1080p High | 14 | - |
| 1080p Ultra | 10 | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | Low | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 1282 | - |
| Fire Strike | 4411 | - |
| Wild Life Extreme | 3119 | - |
| Night Raid | 14097 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 34.5 img/sec | 17.7 img/sec |
| Face Detection | 27.4 img/sec | 11.1 img/sec |
| Horizon Detection | 0.75 Gpixels/sec | 0.33 Gpixels/sec |
| Edge Detection | 1.11 Gpixels/sec | 0.46 Gpixels/sec |
| Gaussian Blur | 0.39 Gpixels/sec | 0.34 Gpixels/sec |
| Feature Matching | 0.18 Gpixels/sec | 0.1 Gpixels/sec |
| Stereo Matching | 55.6 Gpixels/sec | 24.6 Gpixels/sec |
| Particle Physics | 3061.7 FPS | 1496 FPS |
| API | OpenCL | OpenCL |
Recent User Tests
Intel Iris Xe Graphics G7 (96EU)
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-09-25 -> op1 | Geekbench 6 OpenCL | 16849 |
| 📘 2026-07-25 -> sevensrays | Geekbench 6 OpenCL | 16620 |
| 📘 2026-04-15 -> maheshkondraju | Geekbench 6 OpenCL | 15810 |
Intel Iris Plus Graphics G7 (64EU)
No benchmark results yet
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 1428 | 634 |
| Image Segmentation (HP) | 2420 | 1141 |
| Image Super Resolution (Q) | 1551 | 1097 |
| Face Detection (HP) | 3685 | 1794 |
| Pose Estimation (Q) | 6255 | 4362 |
| Text Classification (SP) | 938 | 414 |
| Machine Translation (HP) | 1028 | 649 |
| Object Detection (SP) | 1581 | 783 |
| Depth Estimation (Q) | 4305 | 2355 |
| Style Transfer (SP) | 26119 | 13058 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Intel Iris Xe Graphics G7 (96EU) and Plus Graphics G7 (64EU)General
| Vendor | Intel | Intel |
| Build | Integrated | Integrated |
| Released | August 15, 2020 | May 28, 2019 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Entry-level |
| Architecture | Generation 12.1 | Generation 11 |
| GPU Codename | Tiger Lake GT2 | Ice Lake G7 Gen. 11 |
| Recommended CPU | - Intel Core i7 1160G7 or above | - Intel Core i5 1035G1 or above |
| Used in CPUs | - Intel Core 7 250H - Intel Core 9 270H - Intel Core 7 150U - Intel Core i7 13705H - Intel Core i9 13905H - Intel Core i7 1355U - Intel Core i7 1365U - Intel Core i7 1360P - and 23 more |
- Intel Core i7 1068NG7 - Intel Core i5 1035G7 - Intel Core i7 1065G7 |
Laptop GPU ranking (124th and 119th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 300 MHz |
| Boost Clock | 950-1550 MHz (configurable) | 1050-1100 MHz (configurable) |
| Shading Units | 768 | 512 |
| Texture Mapping Units (TMUs) | 48 | 32 |
| Render Output Units (ROPs) | 24 | 8 |
| Compute Units (Pipelines) | 96 | 64 |
| Tensor Cores | - | No |
| Ray-tracing Cores | - | No |
| L2 Cache | 1024KB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 23-37 GPixel/s | 8-9 GPixel/s |
| Texture Fill Rate | 46-74 GTexel/s | 34-35 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Ring Bus |
| TGP | 15 W | 15 W |
| Manufacturing | Intel | Intel |
| Fabrication Process | 10 nm | 10 nm |
| Die Size | 146 mm² | - |
| Max. Temperature | - | 100°C |
Memory
| Memory Type | System Shared | System Shared |
| Memory Size | System RAM Dependent | System RAM Dependent |
| Memory Clock | System RAM Dependent | System RAM Dependent |
| Effective Memory Speed | System RAM Dependent | System RAM Dependent |
| ECC | No | No |
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.3 |
| OpenGL | 4.6 | 4.5 |
| OpenCL | 2.1 | 2.2 |
| Ray Tracing | No | No |
| DLSS | No | No |
Cast your vote
Total votes: 10