Intel UHD Graphics 730 vs Iris Plus Graphics G7 (64EU)

We compared two integrated laptop GPUs: the Intel UHD Graphics 730 with 24 pipelines and 192 shaders against the 1 year and 7 months older Iris Plus Graphics G7 (64EU) that utilizes 64 pipelines and 512 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of Iris Plus Graphics G7 (64EU) over UHD Graphics 730
Reasons to consider the Intel Iris Plus Graphics G7 (64EU)
  • 83% higher maximum theoretical performance (1.1 vs 0.6 TFLOPS)
  • Manufactured using a more efficient 10 nm process technology
  • Has 2.7x more shading units (512 vs 192)
  • Achieves 31% more points in the GeekBench 6 Compute test (8K vs 6K)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
11
-
-
-
-
The Witcher 3
9
-
-
-
-
Counter-Strike 2
13
9
-
-
-
Far Cry 6
-
-
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error Low High

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 608 -
Fire Strike 2250 -
Wild Life Extreme 1516 -
Night Raid 8988 -
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 13.7 img/sec 17.7 img/sec
Face Detection 8.19 img/sec 11.1 img/sec
Horizon Detection 0.26 Gpixels/sec 0.33 Gpixels/sec
Edge Detection 0.38 Gpixels/sec 0.46 Gpixels/sec
Gaussian Blur 0.25 Gpixels/sec 0.34 Gpixels/sec
Feature Matching 0.09 Gpixels/sec 0.1 Gpixels/sec
Stereo Matching 19.2 Gpixels/sec 24.6 Gpixels/sec
Particle Physics 887.2 FPS 1496 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G2D Mark 426 -
DirectX 11 10 FPS -
DirectX 12 7 FPS -
GPU Compute 628 Ops/s -
Sources: PassMark [5] – 9764 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
Image Classification (SP) - 634
Image Segmentation (HP) - 1141
Image Super Resolution (Q) - 1097
Face Detection (HP) - 1794
Pose Estimation (Q) - 4362
Text Classification (SP) - 414
Machine Translation (HP) - 649
Object Detection (SP) - 783
Depth Estimation (Q) - 2355
Style Transfer (SP) - 13058
Framework - ONNX
Backend - DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel UHD Graphics 730 and Iris Plus Graphics G7 (64EU)

General

Vendor Intel Intel
Build Integrated Integrated
Released January 1, 2021 May 28, 2019
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Entry-level
Architecture Generation 12.1 Generation 11
GPU Codename Rocket Lake GT1 Ice Lake G7 Gen. 11
Recommended CPU - Intel Core i5 11400 or above - Intel Core i5 1035G1 or above
Used in CPUs - Intel Processor N250
- Intel Processor N150
- Intel Core i5 14400
- Intel Core i3 14100
- Intel Core i3 13100
- Intel Core i5 13400
- Intel Core i3 12100
- Intel Core i5 12400
- and 1 more
- Intel Core i7 1068NG7
- Intel Core i5 1035G7
- Intel Core i7 1065G7
Laptop GPU ranking (139th and 119th place)

Graphics Processing Unit

Base Clock 300 MHz 300 MHz
Boost Clock 900-1550 MHz (configurable) 1050-1100 MHz (configurable)
Shading Units 192 512
Texture Mapping Units (TMUs) 48 32
Render Output Units (ROPs) 24 8
Compute Units (Pipelines) 24 64
Tensor Cores No No
Ray-tracing Cores No No
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 22-37 GPixel/s 8-9 GPixel/s
Texture Fill Rate 43-74 GTexel/s 34-35 GTexel/s
FLOPS (FP32)
0.3-0.6 TFLOPS

Physical

Interface Ring Bus Ring Bus
TGP 15 W 15 W
Manufacturing - Intel
Fabrication Process 14 nm 10 nm
Max. Temperature - 100°C

Memory

Memory Type System Shared System Shared
Memory Size - System RAM Dependent
Memory Clock - System RAM Dependent
Effective Memory Speed - System RAM Dependent
ECC No No

API

DirectX 12 12
Vulkan 1.2 1.3
OpenGL 4.6 4.5
OpenCL 3.0 2.2
Ray Tracing No No
DLSS No No

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Total votes: 2

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