Intel UHD Graphics Xe (32 EU) vs Apple M1 Max GPU (32-core)

We compared two integrated laptop graphics cards: the Intel UHD Graphics Xe (32 EU) with 32 pipelines and 256 shaders against the 3 months older Apple M1 Max GPU (32-core) that utilizes 512 pipelines and 4096 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of M1 Max GPU (32-core) over UHD Graphics Xe (32 EU)
Reasons to consider the Apple M1 Max GPU (32-core)
  • Performs significantly better (up to 15.4x) in 3DMark Steel Nomad Lite
  • 13.2x higher maximum theoretical performance (10.6 vs 0.8 TFLOPS)
  • Manufactured using a more efficient 5 nm process technology
  • Achieves 8.4x more points in the GeekBench 6 Compute test (71K vs 8K)
  • Has 16x more shading units (4096 vs 256)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
14
-
-
-
-
Counter-Strike 2
13
-
-
-
-
Far Cry 6
-
-
-
-
-
Ghost of Tsushima
-
-
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error Low Medium

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 670 -
Solar Bay - 22586
Fire Strike 2365 -
Wild Life Extreme 1619 19880
Night Raid 9688 -
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 18.6 img/sec 120.7 img/sec
Face Detection 12.1 img/sec 78.9 img/sec
Horizon Detection 0.34 Gpixels/sec 3.18 Gpixels/sec
Edge Detection 0.53 Gpixels/sec 6.15 Gpixels/sec
Gaussian Blur 0.32 Gpixels/sec 3.44 Gpixels/sec
Feature Matching 0.1 Gpixels/sec 0.62 Gpixels/sec
Stereo Matching 20.8 Gpixels/sec 229.8 Gpixels/sec
Particle Physics 1203.8 FPS 8822.9 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Blender

Rendering performance test for 3D modeling
Sources: Blender [9]666 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 765 5466
Image Segmentation (HP) 1214 12415
Image Super Resolution (Q) 981 15930
Face Detection (HP) 1893 23179
Pose Estimation (Q) 3752 58520
Text Classification (SP) 847 2299
Machine Translation (HP) 1028 1713
Object Detection (SP) 866 5388
Depth Estimation (Q) 2410 26458
Style Transfer (SP) 11417 98278
Framework ONNX Core ML
Backend DirectML GPU
Sources: Geekbench [9], [10]
Results were compared using different ML frameworks

Specifications

Technical specifications of Intel UHD Graphics Xe (32 EU) and Apple M1 Max GPU (32-core)

General

Vendor Intel Apple
Build Integrated Integrated
Released January 4, 2022 October 18, 2021
Case Laptop Laptop
Purpose Generic Professional
Segment Entry-level High-end
Architecture Generation 12.2 Apple M GPU
GPU Codename Alder Lake GT1 -
Rival Equivalent - Radeon RX Vega 7 - GeForce RTX 3060 Laptop
Successor - - Apple M5 Max GPU (40-core)
Recommended CPU - Intel Core i5 11500H or above - Apple M1 Max or above
Used in CPUs - Intel Core 3 N355
- Intel Core i7 12650HX
- Intel Core i9 14900HX
- Intel Core i3 N300
- Intel Processor N200
- Intel Core i3 N305
- Intel Core i9 13900HX
- Intel Core i7 11850H
- and 4 more
- Apple M1 Max
Laptop GPU ranking (131st and 53rd place)

Graphics Processing Unit

Base Clock 300 MHz 450 MHz
Boost Clock 1450-1650 MHz (configurable) 1296 MHz
Shading Units 256 4096
Texture Mapping Units (TMUs) 16 256
Render Output Units (ROPs) 8 128
Compute Units (Pipelines) 32 512
Tensor Cores No -
Ray-tracing Cores No No
L2 Cache 1024KB shared -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 12-13 GPixel/s 166 GPixel/s
Texture Fill Rate 23-26 GTexel/s 332 GTexel/s
FLOPS (FP32)
0.7-0.8 TFLOPS
10.6 TFLOPS

Physical

Interface Ring Bus Custom
TGP 15 W -
Manufacturing Intel TSMC
Fabrication Process 10 nm 5 nm
Transistor Count - 46.4 billion
Max. Temperature - 94°C

Memory

Memory Type System Shared System Shared
Memory Clock - 6400 MHz
Effective Memory Speed - 12800 Mbps
Bus - 512-bit
ECC No No
Memory Bandwidth

API

DirectX 12 -
Vulkan 1.3 -
OpenGL 4.6 -
OpenCL 3.0 -
Ray Tracing No No
DLSS No No
DisplayPort 1.4a -

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