Intel UHD Graphics Xe G4 (48 EU) vs Graphics Xe (32 EU)
Intel UHD Graphics Xe G4 (48 EU)
Tiger Lake GT2
Intel UHD Graphics Xe (32 EU)
Alder Lake GT1
We compared two integrated laptop GPUs: the Intel UHD Graphics Xe G4 (48 EU) with 48 pipelines and 384 shaders against the 1 year and 4 months newer Graphics Xe (32 EU) that utilizes 32 pipelines and 256 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Intel UHD Graphics Xe G4 (48 EU)
- Performs slightly better (up to 16%) in 3DMark Steel Nomad Lite
- 38% higher maximum theoretical performance (1.1 vs 0.8 TFLOPS)
- Has 50% more shading units (384 vs 256)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 12 - - - |
14 - - - |
| The Witcher 3 | - - - - |
- |
| Counter-Strike 2 | 13 9 - - |
13 - - - |
| Far Cry 6 | - - - - |
- - - - |
| CoD: Modern Warfare III | - - - - |
- |
| Ghost of Tsushima | - | - - - - |
| Shadow of the Tomb Raider | - - - - |
- |
| 1080p High | - | - |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 741 | 670 |
| Fire Strike | 2345 | 2365 |
| Wild Life Extreme | 1606 | 1619 |
| Night Raid | 10085 | 9688 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 18.4 img/sec | 18.6 img/sec |
| Face Detection | 10.7 img/sec | 12.1 img/sec |
| Horizon Detection | 0.3 Gpixels/sec | 0.34 Gpixels/sec |
| Edge Detection | 0.47 Gpixels/sec | 0.53 Gpixels/sec |
| Gaussian Blur | 0.3 Gpixels/sec | 0.32 Gpixels/sec |
| Feature Matching | 0.1 Gpixels/sec | 0.1 Gpixels/sec |
| Stereo Matching | 21.5 Gpixels/sec | 20.8 Gpixels/sec |
| Particle Physics | 1269.5 FPS | 1203.8 FPS |
| API | OpenCL | OpenCL |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 893 | 765 |
| Image Segmentation (HP) | 1369 | 1214 |
| Image Super Resolution (Q) | 1052 | 981 |
| Face Detection (HP) | 2087 | 1893 |
| Pose Estimation (Q) | 3981 | 3752 |
| Text Classification (SP) | 807 | 847 |
| Machine Translation (HP) | 895 | 1028 |
| Object Detection (SP) | 944 | 866 |
| Depth Estimation (Q) | 2678 | 2410 |
| Style Transfer (SP) | 13752 | 11417 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Intel UHD Graphics Xe G4 (48 EU) and Graphics Xe (32 EU)General
| Vendor | Intel | Intel |
| Build | Integrated | Integrated |
| Released | August 15, 2020 | January 4, 2022 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Entry-level |
| Architecture | Generation 12.1 | Generation 12.2 |
| GPU Codename | Tiger Lake GT2 | Alder Lake GT1 |
| Rival Equivalent | - | - Radeon RX Vega 7 |
| Recommended CPU | - | - Intel Core i5 11500H or above |
| Used in CPUs | - Intel Core 5 210H - Intel Core Ultra 5 235HX - Intel Core Ultra 5 245HX - Intel Processor U300 - Intel Core i5 13420H - Intel Core i5 12450H - Intel Core i3 1125G4 - Intel Pentium Gold 7505 - and 1 more |
- Intel Core 3 N355 - Intel Core i7 12650HX - Intel Core i9 14900HX - Intel Core i3 N300 - Intel Processor N200 - Intel Core i3 N305 - Intel Core i9 13900HX - Intel Core i7 11850H - and 4 more |
Laptop GPU ranking (130th and 132nd place)
Graphics Processing Unit
| Base Clock | 400 MHz | 300 MHz |
| Boost Clock | 800-1400 MHz (configurable) | 1450-1650 MHz (configurable) |
| Shading Units | 384 | 256 |
| Texture Mapping Units (TMUs) | 24 | 16 |
| Render Output Units (ROPs) | 12 | 8 |
| Compute Units (Pipelines) | 48 | 32 |
| Tensor Cores | No | No |
| Ray-tracing Cores | No | No |
| L2 Cache | - | 1024KB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 10-17 GPixel/s | 12-13 GPixel/s |
| Texture Fill Rate | 19-34 GTexel/s | 23-26 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Ring Bus |
| TGP | 15 W | 15 W |
| Manufacturing | Intel | Intel |
| Fabrication Process | 10 nm | 10 nm |
| Die Size | 146 mm² | - |
Memory
| Memory Type | System Shared | System Shared |
| Memory Size | System RAM Dependent | - |
| Memory Clock | System RAM Dependent | - |
| Effective Memory Speed | System RAM Dependent | - |
| ECC | No | No |
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Ray Tracing | No | No |
| DLSS | No | No |
| DisplayPort | - | 1.4a |
Cast your vote
Total votes: 8