Intel UHD Graphics G1 vs Graphics (16 EU)
Intel UHD Graphics G1
Ice Lake G1 Gen. 11
Intel UHD Graphics (16 EU)
Tiger Lake Xe
We compared two integrated laptop GPUs: the Intel UHD Graphics G1 with 32 pipelines and 256 shaders against the 2 years newer Graphics (16 EU) that utilizes 16 pipelines and 128 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Intel UHD Graphics G1
- Performs significantly better (up to 49%) in 3DMark Steel Nomad Lite
- 25% higher maximum theoretical performance (0.5 vs 0.4 TFLOPS)
- Achieves 21% more points in the GeekBench 6 Compute test (4K vs 3K)
- Has 2x more shading units (256 vs 128)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 11 - - - |
- - - - |
| Counter-Strike 2 | 11 - - - |
10 - - - |
| 1080p High | - | - |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 386 | 308 |
| Fire Strike | 1173 | 1103 |
| Wild Life Extreme | 819 | 745 |
| Night Raid | 5438 | 4719 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 9.94 img/sec | 8.99 img/sec |
| Face Detection | 5.9 img/sec | 5.66 img/sec |
| Horizon Detection | 0.18 Gpixels/sec | 0.16 Gpixels/sec |
| Edge Detection | 0.24 Gpixels/sec | 0.25 Gpixels/sec |
| Gaussian Blur | 0.19 Gpixels/sec | 0.16 Gpixels/sec |
| Feature Matching | 0.05 Gpixels/sec | 0.04 Gpixels/sec |
| Stereo Matching | 14 Gpixels/sec | 10 Gpixels/sec |
| Particle Physics | 852 FPS | 567.5 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 324 | - |
| DirectX 11 | 11 FPS | - |
| DirectX 12 | 6 FPS | - |
| GPU Compute | 813 Ops/s | - |
Recent User Tests
Intel UHD Graphics G1
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-01-22 (bingus) | Geekbench 6 OpenCL | 5884 |
| 📘 2025-12-15 (Adam) | Geekbench 6 OpenCL | 3894 |
Intel UHD Graphics (16 EU)
No benchmark results yet
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 325 | 406 |
| Image Segmentation (HP) | 598 | 609 |
| Image Super Resolution (Q) | 884 | 530 |
| Face Detection (HP) | 821 | 951 |
| Pose Estimation (Q) | 2386 | 1936 |
| Text Classification (SP) | 274 | 538 |
| Machine Translation (HP) | 333 | 542 |
| Object Detection (SP) | 369 | 451 |
| Depth Estimation (Q) | 1290 | 1237 |
| Style Transfer (SP) | 6941 | 5464 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Intel UHD Graphics G1 and Graphics (16 EU)General
| Vendor | Intel | Intel |
| Build | Integrated | Integrated |
| Released | May 28, 2019 | May 10, 2021 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Entry-level |
| Architecture | Generation 11 | Generation 12.1 |
| GPU Codename | Ice Lake G1 Gen. 11 | Tiger Lake Xe |
| Recommended CPU | - Intel Core i3 1005G1 or above | - |
| Used in CPUs | - Intel Core i3 1005G1 - Intel Core i5 1035G1 |
- Intel Core Ultra 5 225 - Intel Core i5 12450HX - Intel Core i5 14450HX - Intel Processor N95 - Intel Core i5 13450HX - Intel Core i5 13500HX - Intel Core i7 13650HX - Intel Celeron N5095 - and 3 more |
Laptop GPU ranking (149th and 145th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 350 MHz |
| Boost Clock | 900-1050 MHz (configurable) | 750-1550 MHz (configurable) |
| Shading Units | 256 | 128 |
| Texture Mapping Units (TMUs) | 16 | 8 |
| Render Output Units (ROPs) | 8 | 4 |
| Compute Units (Pipelines) | 32 | 16 |
| Tensor Cores | - | No |
| Ray-tracing Cores | - | No |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 7-8 GPixel/s | 3-6 GPixel/s |
| Texture Fill Rate | 14-17 GTexel/s | 6-12 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Ring Bus |
| TGP | 15 W | 6-15 W (configurable) |
| Manufacturing | Intel | Intel |
| Fabrication Process | 10 nm | 10 nm |
| Max. Temperature | 100°C | - |
Memory
| Memory Type | System Shared | System Shared |
| Memory Size | System RAM Dependent | - |
| Memory Clock | System RAM Dependent | - |
| Effective Memory Speed | System RAM Dependent | - |
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.2 |
| OpenGL | 4.5 | 4.6 |
| OpenCL | 2.2 | 3.0 |
| Ray Tracing | - | No |
| DLSS | - | No |
| DisplayPort | - | 1.4a |
Cast your vote
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