Intel UHD Graphics (16 EU) vs Graphics 730

We compared two integrated laptop GPUs: the Intel UHD Graphics (16 EU) with 16 pipelines and 128 shaders against the 4 months older Graphics 730 that utilizes 24 pipelines and 192 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of UHD Graphics 730 over UHD Graphics (16 EU)
Reasons to consider the Intel UHD Graphics (16 EU)
  • Manufactured using a more efficient 10 nm process technology
Reasons to consider the Intel UHD Graphics 730
  • Performs significantly better (up to 2x) in 3DMark Steel Nomad Lite
  • 50% higher maximum theoretical performance (0.6 vs 0.4 TFLOPS)
  • Achieves 67% more points in the GeekBench 6 Compute test (6K vs 3K)
  • Has 50% more shading units (192 vs 128)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
-
-
-
-
11
-
-
-
The Witcher 3 -
9
-
-
-
Counter-Strike 2
10
-
-
-
13
9
-
-
Far Cry 6 -
-
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 308 608
Fire Strike 1103 2250
Wild Life Extreme 745 1516
Night Raid 4719 8988
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 8.99 img/sec 13.7 img/sec
Face Detection 5.66 img/sec 8.19 img/sec
Horizon Detection 0.16 Gpixels/sec 0.26 Gpixels/sec
Edge Detection 0.25 Gpixels/sec 0.38 Gpixels/sec
Gaussian Blur 0.16 Gpixels/sec 0.25 Gpixels/sec
Feature Matching 0.04 Gpixels/sec 0.09 Gpixels/sec
Stereo Matching 10 Gpixels/sec 19.2 Gpixels/sec
Particle Physics 567.5 FPS 887.2 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark - 426
DirectX 11 - 10 FPS
DirectX 12 - 7 FPS
GPU Compute - 628 Ops/s
Sources: PassMark [5] – 9764 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 406 -
Image Segmentation (HP) 609 -
Image Super Resolution (Q) 530 -
Face Detection (HP) 951 -
Pose Estimation (Q) 1936 -
Text Classification (SP) 538 -
Machine Translation (HP) 542 -
Object Detection (SP) 451 -
Depth Estimation (Q) 1237 -
Style Transfer (SP) 5464 -
Framework ONNX -
Backend DirectML -
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel UHD Graphics (16 EU) and Graphics 730

General

Vendor Intel Intel
Build Integrated Integrated
Released May 10, 2021 January 1, 2021
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Entry-level
Architecture Generation 12.1 Generation 12.1
GPU Codename Tiger Lake Xe Rocket Lake GT1
Recommended CPU - - Intel Core i5 11400 or above
Used in CPUs - Intel Core Ultra 5 225
- Intel Core i5 12450HX
- Intel Core i5 14450HX
- Intel Processor N95
- Intel Core i5 13450HX
- Intel Core i5 13500HX
- Intel Core i7 13650HX
- Intel Celeron N5095
- and 3 more
- Intel Processor N250
- Intel Processor N150
- Intel Core i5 14400
- Intel Core i3 14100
- Intel Core i3 13100
- Intel Core i5 13400
- Intel Core i3 12100
- Intel Core i5 12400
- and 1 more
Laptop GPU ranking (144th and 139th place)

Graphics Processing Unit

Base Clock 350 MHz 300 MHz
Boost Clock 750-1550 MHz (configurable) 900-1550 MHz (configurable)
Shading Units 128 192
Texture Mapping Units (TMUs) 8 48
Render Output Units (ROPs) 4 24
Compute Units (Pipelines) 16 24
Tensor Cores No No
Ray-tracing Cores No No
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 3-6 GPixel/s 22-37 GPixel/s
Texture Fill Rate 6-12 GTexel/s 43-74 GTexel/s
FLOPS (FP32)
0.2-0.4 TFLOPS
0.3-0.6 TFLOPS

Physical

Interface Ring Bus Ring Bus
TGP 6-15 W (configurable) 15 W
Manufacturing Intel -
Fabrication Process 10 nm 14 nm

Memory

Memory Type System Shared System Shared
ECC - No

API

DirectX 12 12
Vulkan 1.2 1.2
OpenGL 4.6 4.6
OpenCL 3.0 3.0
Ray Tracing No No
DLSS No No
DisplayPort 1.4a -

Cast your vote

Choose between two graphics cards
2 (33.3%)
4 (66.7%)
Total votes: 6

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