Intel Xe3 Graphics (4-Core) vs UHD Graphics (64 EU)

We compared two integrated laptop GPUs: the Intel Xe3 Graphics (4-Core) with 4 pipelines and 512 shaders against the 4 years and 1 month older UHD Graphics (64 EU) that utilizes 64 pipelines and 512 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of UHD Graphics (64 EU) over Xe3 Graphics (4-Core)
Reasons to consider the Intel Xe3 Graphics (4-Core)
  • Manufactured using a more efficient 3 nm process technology
  • 73% higher maximum theoretical performance (2.6 vs 1.5 TFLOPS)
  • Ray-tracing support with 4 dedicated RT cores
  • Achieves 84% more points in the GeekBench 6 Compute test (23K vs 12K)
  • Features 32 tensor cores for effective deep learning and AI workloads

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5 -
18
-
-
-
The Witcher 3 -
11
9
-
-
Counter-Strike 2 -
18
10
9
-
Far Cry 6 -
11
-
-
-
Hogwarts Legacy -
-
-
-
-
CoD: Modern Warfare III -
12
10
-
-
Ghost of Tsushima -
10
-
-
-
Shadow of the Tomb Raider -
11
10
-
-
Average FPS by Resolution
1080p High - 12
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error High Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy - 1016
Fire Strike - 3342
Wild Life Extreme - 2378
Night Raid - 13315
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 57.6 img/sec 27.6 img/sec
Face Detection 29.1 img/sec 19.2 img/sec
Horizon Detection 0.79 Gpixels/sec 0.52 Gpixels/sec
Edge Detection 1.02 Gpixels/sec 0.76 Gpixels/sec
Gaussian Blur 1.02 Gpixels/sec 0.37 Gpixels/sec
Feature Matching 0.34 Gpixels/sec 0.14 Gpixels/sec
Stereo Matching 61.2 Gpixels/sec 33 Gpixels/sec
Particle Physics 3352.7 FPS 2055.2 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 4265 1170
Image Segmentation (HP) 11549 1951
Image Super Resolution (Q) 4466 1359
Face Detection (HP) 16012 2991
Pose Estimation (Q) 8425 5311
Text Classification (SP) 1380 984
Machine Translation (HP) 4037 1138
Object Detection (SP) 4026 1273
Depth Estimation (Q) 10708 3655
Style Transfer (SP) 35823 19706
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel Xe3 Graphics (4-Core) and UHD Graphics (64 EU)

General

Vendor Intel Intel
Build Integrated Integrated
Released January 5, 2026 January 4, 2022
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Entry-level
Architecture Celestial Xe architecture (Gen12)
GPU Codename Panther Lake Alder Lake GT1
Rival Equivalent - - Radeon 660M
Recommended CPU - Intel Core Ultra 9 386H or above - Intel Core i3 1215U or above
Used in CPUs - Intel Core Ultra 9 386H
- Intel Core Ultra 7 366H
- Intel Core Ultra 7 365
- Intel Core Ultra 7 356H
- Intel Core Ultra 7 355
- Intel Core Ultra 5 336H
- Intel Core Ultra 5 335
- Intel Core Ultra 5 325
- Intel Core 7 240H
- Intel Core 3 100U
- Intel Core i3 1305U
- Intel Core i3 1315U
- Intel Core i7 13620H
- Intel Core i3 1220P
- Intel Core i3 1215U
- Intel Core i7 12650H
Laptop GPU ranking (74th and 130th place)

Graphics Processing Unit

Base Clock 300 MHz 300 MHz
Boost Clock 2500 MHz 850-1500 MHz (configurable)
Shading Units 512 512
Texture Mapping Units (TMUs) 32 32
Render Output Units (ROPs) 16 16
Compute Units (Pipelines) 4 64
Tensor Cores 32 No
Ray-tracing Cores 4 No
L1 Cache 64KB per cluster -
L2 Cache 4MB shared 1024KB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 40 GPixel/s 14-24 GPixel/s
Texture Fill Rate 80 GTexel/s 27-48 GTexel/s
FLOPS (FP32)
2.6 TFLOPS
0.9-1.5 TFLOPS

Physical

Interface PCIe 5.0 Ring Bus
TGP 25 W 15 W
Manufacturing TSMC Intel
Fabrication Process 3 nm 10 nm
Max. Temperature 100°C -

Memory

Memory Type System Shared System Shared
ECC No No

API

DirectX 12.1 12
Vulkan 1.4 1.3
OpenGL 4.6 4.6
OpenCL 3.0 3.0
Ray Tracing Yes No
DLSS No No
DisplayPort 2.1 1.4a

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