Intel UHD Graphics 630

Intel UHD Graphics 630
  • Graphics Processor: Coffee Lake GT2
  • Cores: 192
  • TMUs / ROPs: 24 / 3

Review

Gaming
3
Workstation
11
AI/ML
n/a
Energy Efficiency
71
NanoReview Final Score
18
Compare Intel UHD Graphics 630 with other GPUs

Test in Benchmarks

Performance tests in graphics benchmarks and applications

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
338
Time Spy 438
Fire Strike 1328
Wild Life Extreme 762
Night Raid 5037
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
5810
Background Blur 11.2 img/sec
Face Detection 6.77 img/sec
Horizon Detection 0.21 Gpixels/sec
Edge Detection 0.31 Gpixels/sec
Gaussian Blur 0.22 Gpixels/sec
Feature Matching 0.08 Gpixels/sec
Stereo Matching 21.4 Gpixels/sec
Particle Physics 794.3 FPS
API OpenCL
Sources: Geekbench [3]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
1227
G2D Mark 292
DirectX 11 10 FPS
DirectX 12 5 FPS
GPU Compute 495 Ops/s
Sources: PassMark [5]33061 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
74.94
Sources: Blender [9]3 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

Specifications

Detailed technical specifications of the Intel UHD Graphics 630

General

Vendor Intel
Build Integrated
Released April 3, 2018
Case Laptop
Purpose Generic
Segment Entry-level
Architecture Generation 9.5
GPU Codename Coffee Lake GT2
Successor - Intel UHD Graphics Xe (32 EU)
Recommended CPU - Intel Core i5 8300H or above
Used in CPUs - Intel Core i7 10870H
- Intel Core i9 10885H
- Intel Core i9 10850K
- Intel Core i5 10500T
- Intel Core i5 10300H
- Intel Core i7 9700T
- Intel Core i5 9500T
- Intel Core i3 9100T
- and 38 more
Laptop GPU ranking - 137th place

Graphics Processing Unit

Base Clock 350 MHz
Boost Clock 1000-1250 MHz (configurable)
Shading Units 192
Texture Mapping Units (TMUs) 24
Render Output Units (ROPs) 3
Compute Units (Pipelines) 24
Instructions Per Cycle 2 IPC

Raw Performance

Pixel Fill Rate 3-4 GPixel/s
Texture Fill Rate 24-30 GTexel/s
FLOPS (FP32)
0.4-0.5 TFLOPS

Physical

Interface Ring Bus
TGP 15 W
Manufacturing Intel
Fabrication Process 14 nm
Die Size 49 mm²
Transistor Count 0.19 billion
Transistor Density 3.88 MTr/mm²

Memory

Memory Type System Shared
Memory Size System RAM Dependent
Memory Clock System RAM Dependent
Effective Memory Speed System RAM Dependent
ECC No

API

DirectX 12
Vulkan 1.1.103
OpenGL 4.6
OpenCL 2.1
Ray Tracing No
DLSS No
DisplayPort 1.2

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