Intel UHD Graphics Xe G4 (48 EU) vs Graphics 730

We compared two integrated laptop GPUs: the Intel UHD Graphics Xe G4 (48 EU) with 48 pipelines and 384 shaders against the 4 months newer Graphics 730 that utilizes 24 pipelines and 192 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of UHD Graphics 730 over UHD Graphics Xe G4 (48 EU)
Reasons to consider the Intel UHD Graphics Xe G4 (48 EU)
  • Performs better (up to 24%) in 3DMark Steel Nomad Lite
  • 83% higher maximum theoretical performance (1.1 vs 0.6 TFLOPS)
  • Manufactured using a more efficient 10 nm process technology
  • Achieves 24% more points in the GeekBench 6 Compute test (8K vs 6K)
  • Has 2x more shading units (384 vs 192)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
12
-
-
-
11
-
-
-
The Witcher 3
-
-
-
-
9
-
-
-
Counter-Strike 2
13
9
-
-
13
9
-
-
Far Cry 6
-
-
-
-
-
-
-
-
CoD: Modern Warfare III
-
-
-
-
-
Shadow of the Tomb Raider
-
-
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 741 608
Fire Strike 2345 2250
Wild Life Extreme 1606 1516
Night Raid 10085 8988
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 18.4 img/sec 13.7 img/sec
Face Detection 10.7 img/sec 8.19 img/sec
Horizon Detection 0.3 Gpixels/sec 0.26 Gpixels/sec
Edge Detection 0.47 Gpixels/sec 0.38 Gpixels/sec
Gaussian Blur 0.3 Gpixels/sec 0.25 Gpixels/sec
Feature Matching 0.1 Gpixels/sec 0.09 Gpixels/sec
Stereo Matching 21.5 Gpixels/sec 19.2 Gpixels/sec
Particle Physics 1269.5 FPS 887.2 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G2D Mark - 426
DirectX 11 - 10 FPS
DirectX 12 - 7 FPS
GPU Compute - 628 Ops/s
Sources: PassMark [5]9764 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 893 -
Image Segmentation (HP) 1369 -
Image Super Resolution (Q) 1052 -
Face Detection (HP) 2087 -
Pose Estimation (Q) 3981 -
Text Classification (SP) 807 -
Machine Translation (HP) 895 -
Object Detection (SP) 944 -
Depth Estimation (Q) 2678 -
Style Transfer (SP) 13752 -
Framework ONNX -
Backend DirectML -
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel UHD Graphics Xe G4 (48 EU) and Graphics 730

General

Vendor Intel Intel
Build Integrated Integrated
Released August 15, 2020 January 1, 2021
Case Laptop Laptop
Purpose Generic Generic
Segment Entry-level Entry-level
Architecture Generation 12.1 Generation 12.1
GPU Codename Tiger Lake GT2 Rocket Lake GT1
Recommended CPU - - Intel Core i5 11400 or above
Used in CPUs - Intel Core 5 210H
- Intel Core Ultra 5 235HX
- Intel Core Ultra 5 245HX
- Intel Processor U300
- Intel Core i5 13420H
- Intel Core i5 12450H
- Intel Core i3 1125G4
- Intel Pentium Gold 7505
- and 1 more
- Intel Processor N250
- Intel Processor N150
- Intel Core i5 14400
- Intel Core i3 14100
- Intel Core i3 13100
- Intel Core i5 13400
- Intel Core i3 12100
- Intel Core i5 12400
- and 1 more
Laptop GPU ranking (129th and 138th place)

Graphics Processing Unit

Base Clock 400 MHz 300 MHz
Boost Clock 800-1400 MHz (configurable) 900-1550 MHz (configurable)
Shading Units 384 192
Texture Mapping Units (TMUs) 24 48
Render Output Units (ROPs) 12 24
Compute Units (Pipelines) 48 24
Tensor Cores No No
Ray-tracing Cores No No
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 10-17 GPixel/s 22-37 GPixel/s
Texture Fill Rate 19-34 GTexel/s 43-74 GTexel/s
FLOPS (FP32)
0.6-1.1 TFLOPS
0.3-0.6 TFLOPS

Physical

Interface Ring Bus Ring Bus
TGP 15 W 15 W
Manufacturing Intel -
Fabrication Process 10 nm 14 nm
Die Size 146 mm² -

Memory

Memory Type System Shared System Shared
Memory Size System RAM Dependent -
Memory Clock System RAM Dependent -
Effective Memory Speed System RAM Dependent -
ECC No No

API

DirectX 12 12
Vulkan 1.2 1.2
OpenGL 4.6 4.6
OpenCL 2.1 3.0
Ray Tracing No No
DLSS No No

Cast your vote

Choose between two graphics cards
3 (75%)
1 (25%)
Total votes: 4

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