Intel UHD Graphics 630 vs Apple M2 GPU (8-core)

We compared two integrated laptop graphics cards: the Intel UHD Graphics 630 with 24 pipelines and 192 shaders against the 4 years and 3 months newer Apple M2 GPU (8-core) that utilizes 128 pipelines and 1024 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of M2 GPU (8-core) over UHD Graphics 630
Reasons to consider the Apple M2 GPU (8-core)
  • Performs significantly better (up to 6.9x) in 3DMark Steel Nomad Lite
  • 5.8x higher maximum theoretical performance (2.9 vs 0.5 TFLOPS)
  • Manufactured using a more efficient 5 nm process technology
  • Achieves 5.1x more points in the GeekBench 6 Compute test (29K vs 5K)
  • Has 5.3x more shading units (1024 vs 192)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
10
-
-
-
-
The Witcher 3
-
-
-
-
-
Counter-Strike 2
12
-
-
-
-
Average FPS by Resolution
1080p High - -
1080p Ultra - -
1440p Ultra - -
4K Ultra - -
Margin of Error High Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 438 -
Solar Bay - 7316
Fire Strike 1328 -
Wild Life Extreme 762 5676
Night Raid 5037 -
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 11.2 img/sec 58.7 img/sec
Face Detection 6.77 img/sec 35.2 img/sec
Horizon Detection 0.21 Gpixels/sec 1.1 Gpixels/sec
Edge Detection 0.31 Gpixels/sec 1.82 Gpixels/sec
Gaussian Blur 0.22 Gpixels/sec 1.2 Gpixels/sec
Feature Matching 0.08 Gpixels/sec 0.37 Gpixels/sec
Stereo Matching 21.4 Gpixels/sec 96 Gpixels/sec
Particle Physics 794.3 FPS 3825.9 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 292 -
DirectX 11 10 FPS -
DirectX 12 5 FPS -
GPU Compute 495 Ops/s -
Sources: PassMark [5]33061 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
301.33
Sources: Blender [9], [10]3 & 81 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) - 3242
Image Segmentation (HP) - 4890
Image Super Resolution (Q) - 7149
Face Detection (HP) - 10340
Pose Estimation (Q) - 21268
Text Classification (SP) - 2268
Machine Translation (HP) - 1122
Object Detection (SP) - 3007
Depth Estimation (Q) - 13941
Style Transfer (SP) - 35943
Framework - Core ML
Backend - GPU
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel UHD Graphics 630 and Apple M2 GPU (8-core)

General

Vendor Intel Apple
Build Integrated Integrated
Released April 3, 2018 June 6, 2022
Case Laptop Laptop
Purpose Generic Professional
Segment Entry-level Mid-range
Architecture Generation 9.5 Apple M GPU
GPU Codename Coffee Lake GT2 -
Successor - Intel UHD Graphics Xe (32 EU) - Apple M5 GPU (10-Core)
Recommended CPU - Intel Core i5 8300H or above - Apple M2 or above
Used in CPUs - Intel Core i7 10870H
- Intel Core i9 10885H
- Intel Core i9 10850K
- Intel Core i5 10500T
- Intel Core i5 10300H
- Intel Core i7 9700T
- Intel Core i5 9500T
- Intel Core i3 9100T
- and 38 more
- Apple M2
Laptop GPU ranking (137th and 88th place)

Graphics Processing Unit

Base Clock 350 MHz 500 MHz
Boost Clock 1000-1250 MHz (configurable) 1398 MHz
Shading Units 192 1024
Texture Mapping Units (TMUs) 24 64
Render Output Units (ROPs) 3 32
Compute Units (Pipelines) 24 128
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 3-4 GPixel/s 45 GPixel/s
Texture Fill Rate 24-30 GTexel/s 89 GTexel/s
FLOPS (FP32)
0.4-0.5 TFLOPS
2.9 TFLOPS

Physical

Interface Ring Bus Custom
TGP 15 W 15 W
Manufacturing Intel TSMC
Fabrication Process 14 nm 5 nm
Die Size 49 mm² -
Transistor Count 0.19 billion 11.6 billion
Transistor Density 3.88 MTr/mm² -
Max. Temperature - 94°C

Memory

Memory Type System Shared System Shared
Memory Size System RAM Dependent -
Memory Clock System RAM Dependent 6400 MHz
Effective Memory Speed System RAM Dependent 12800 Mbps
Bus - 128-bit
ECC No No
Memory Bandwidth

API

DirectX 12 -
Vulkan 1.1.103 -
OpenGL 4.6 -
OpenCL 2.1 -
Ray Tracing No No
DLSS No No
DisplayPort 1.2 -

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